rn// ============
rn//
rn// DoD AntiCamping is a simple but powerful plugin
rn// to automatically handles and encourages campers to take
rn// flags and fulfill the aim of Day of Defeat.
rn// Snipers and MGs are excluded from checking and punishments!
rn//
rn//
rn//
rn// FEATURES:
rn// =========
rn//
rn// This Plugin is for Day of Defeat ONLY!
rn//
rn// DoD AntiCamping has three modes:
rn//
rn// MODE 1:
rn// This setting activates the "camptime" mode of DoD AntiCamping.
rn// X seconds after a kill, the killer is checked if he's still
rn// on the same position and a positiv camper check is made.
rn// after each positive camper check, the players positive checks will
rn// be compared to the set actions and if the amount fits to an action,
rn// it will be executed.
rn//
rn// MODE 2:
rn// This only Mode only applies for proned players.
rn// if a player is proned/proned+deployed/deployed, he will be checked
rn// if he is still in one of those states and the same position after
rn// Y seconds and a positive camper check is made if he is.
rn// after each positive camper check, the players positive checks will
rn// be compared to the set actions and if the amount fits to an action,
rn// it will be executed.
rn//
rn// MODE 3:
rn// This setting activates the "kills/flag-ratio" mode of DoD AntiCamping.
rn// If a player exceeds the set ratio of kills devided by flagpoints,
rn// a positive camper check is made and is compared to the actions again.
rn// after an action took place, his flag-account and his kill-account
rn// is reset (independent from kills/score of the scoreboard).
rn// counted are only positive camper checks.
rn//
rn// MODE 0:
rn// This setting will completely disable DoD AntiCamping.
rn
rn
// USAGE (all cvars for amxx.cfg):rn// ===============================rn//rn// dod_anticampingmode <1/2/3/0> = sets mode for DoD AntiCampingrn//rn// anticamping_startcheck = number of kills to startrn// checking for kill/flag-ratiorn// (Mode 3 ONLY)rn// anticamping_killflagratio = sets kill/flagratio to identifyrn// campers. (Mode 3 ONLY)rn// anticamping_pronetime = sets time in seconds someonern// is allowed to be proned and onrn// same position after a kill.rn// (Mode 2 ONLY)rn// anticamping_camptime = sets time in seconds someonern// is allowed to be at the samern// position after a killrn// (Mode 1 ONLY)rn// anticamping_glow = sets amount of positiv campingrn// checks to make the player glowrn// anticamping_slapglow = sets amount of positiv campingrn// checks to slap a player and makern// anticamping_slapdamage = sets amount of damage to cause byrn// slapping the playerrn// anticamping_knifeonly = sets amount of positiv campingrn// checks to only allow the playerrn// to use a knife/spadern// anticamping_slay = sets amount of positiv campingrn// checks to slay a playerrn// anticamping_kick = sets amount of positiv campingrn// checks to kick a player
rn
rn
// CHANGELOG:rn// ==========rn//rn// - 01.11.2004 Version 0.5alpharn// Initial Alpha-Releasern//rn// - 21.11.2004 Version 0.6betarn// * slightly changed the modes a bitrn// * added autochange of mode for certainrn// maps that have objectives instead ofrn// flags (besides para maps), this appliesrn// when Mode3 was chosen and will be switchedrn// to Mode1rn// * changed name to "DoD AntiCamping"rn// * changed status to Beta

