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DoD AntiCamping ( v0.6beta )

by Firestorm · 2006-07-08 · 14 replies · 13556 views · 275 downloads

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From the first post

// DESCRIPTION:
rn// ============
rn//
rn// DoD AntiCamping is a simple but powerful plugin
rn// to automatically handles and encourages campers to take
rn// flags and fulfill the aim of Day of Defeat.
rn// Snipers and MGs are excluded from checking and punishments!
rn//
rn//
rn//
rn// FEATURES:
rn// =========
rn//
rn// This Plugin is for Day of Defeat ONLY!
rn//
rn// DoD AntiCamping has three modes:
rn//
rn// MODE 1:
rn// This setting activates the "camptime" mode of DoD AntiCamping.
rn// X seconds after a kill, the killer is checked if he's still
rn// on the same position and a positiv camper check is made.
rn// after each positive camper check, the players positive checks will
rn// be compared to the set actions and if the amount fits to an action,
rn// it will be executed.
rn//
rn// MODE 2:
rn// This only Mode only applies for proned players.
rn// if a player is proned/proned+deployed/deployed, he will be checked
rn// if he is still in one of those states and the same position after
rn// Y seconds and a positive camper check is made if he is.
rn// after each positive camper check, the players positive checks will
rn// be compared to the set actions and if the amount fits to an action,
rn// it will be executed.
rn//
rn// MODE 3:
rn// This setting activates the "kills/flag-ratio" mode of DoD AntiCamping.
rn// If a player exceeds the set ratio of kills devided by flagpoints,
rn// a positive camper check is made and is compared to the actions again.
rn// after an action took place, his flag-account and his kill-account
rn// is reset (independent from kills/score of the scoreboard).
rn// counted are only positive camper checks.
rn//
rn// MODE 0:
rn// This setting will completely disable DoD AntiCamping.
rn
rn
// USAGE (all cvars for amxx.cfg):rn// ===============================rn//rn// dod_anticampingmode <1/2/3/0> = sets mode for DoD AntiCampingrn//rn// anticamping_startcheck = number of kills to startrn// checking for kill/flag-ratiorn// (Mode 3 ONLY)rn// anticamping_killflagratio = sets kill/flagratio to identifyrn// campers. (Mode 3 ONLY)rn// anticamping_pronetime = sets time in seconds someonern// is allowed to be proned and onrn// same position after a kill.rn// (Mode 2 ONLY)rn// anticamping_camptime = sets time in seconds someonern// is allowed to be at the samern// position after a killrn// (Mode 1 ONLY)rn// anticamping_glow = sets amount of positiv campingrn// checks to make the player glowrn// anticamping_slapglow = sets amount of positiv campingrn// checks to slap a player and makern// anticamping_slapdamage = sets amount of damage to cause byrn// slapping the playerrn// anticamping_knifeonly = sets amount of positiv campingrn// checks to only allow the playerrn// to use a knife/spadern// anticamping_slay = sets amount of positiv campingrn// checks to slay a playerrn// anticamping_kick = sets amount of positiv campingrn// checks to kick a player

rn
rn
// CHANGELOG:rn// ==========rn//rn// - 01.11.2004 Version 0.5alpharn// Initial Alpha-Releasern//rn// - 21.11.2004 Version 0.6betarn// * slightly changed the modes a bitrn// * added autochange of mode for certainrn// maps that have objectives instead ofrn// flags (besides para maps), this appliesrn// when Mode3 was chosen and will be switchedrn// to Mode1rn// * changed name to "DoD AntiCamping"rn// * changed status to Beta

Files

dod_anticamping.sma Plugin Source 17 KB 275 dl Download Compile

The thread

All 15 posts from 6 people on DoD AntiCamping ( v0.6beta ), kept as they were written.

F Firestorm
started this thread
Posts: 31
Threads: 30
Joined: Jul 2006
07-08-2006, 10:50 AM #1

// DESCRIPTION:rn// ============rn//rn// DoD AntiCamping is a simple but powerful pluginrn// to automatically handles and encourages campers to takern// flags and fulfill the aim of Day of Defeat.rn// Snipers and MGs are excluded from checking and punishments!rn//rn//rn//rn// FEATURES:rn// =========rn//rn// This Plugin is for Day of Defeat ONLY!rn//rn// DoD AntiCamping has three modes:rn//rn// MODE 1:rn// This setting activates the "camptime" mode of DoD AntiCamping.rn// X seconds after a kill, the killer is checked if he's stillrn// on the same position and a positiv camper check is made.rn// after each positive camper check, the players positive checks willrn// be compared to the set actions and if the amount fits to an action,rn// it will be executed.rn//rn// MODE 2:rn// This only Mode only applies for proned players.rn// if a player is proned/proned+deployed/deployed, he will be checkedrn// if he is still in one of those states and the same position afterrn// Y seconds and a positive camper check is made if he is.rn// after each positive camper check, the players positive checks willrn// be compared to the set actions and if the amount fits to an action,rn// it will be executed.rn//rn// MODE 3:rn// This setting activates the "kills/flag-ratio" mode of DoD AntiCamping.rn// If a player exceeds the set ratio of kills devided by flagpoints,rn// a positive camper check is made and is compared to the actions again.rn// after an action took place, his flag-account and his kill-accountrn// is reset (independent from kills/score of the scoreboard).rn// counted are only positive camper checks.rn//rn// MODE 0:rn// This setting will completely disable DoD AntiCamping.rnrn

// USAGE (all cvars for amxx.cfg):rn// ===============================rn//rn// dod_anticampingmode <1/2/3/0> = sets mode for DoD AntiCampingrn//rn// anticamping_startcheck = number of kills to startrn// checking for kill/flag-ratiorn// (Mode 3 ONLY)rn// anticamping_killflagratio = sets kill/flagratio to identifyrn// campers. (Mode 3 ONLY)rn// anticamping_pronetime = sets time in seconds someonern// is allowed to be proned and onrn// same position after a kill.rn// (Mode 2 ONLY)rn// anticamping_camptime = sets time in seconds someonern// is allowed to be at the samern// position after a killrn// (Mode 1 ONLY)rn// anticamping_glow = sets amount of positiv campingrn// checks to make the player glowrn// anticamping_slapglow = sets amount of positiv campingrn// checks to slap a player and makern// anticamping_slapdamage = sets amount of damage to cause byrn// slapping the playerrn// anticamping_knifeonly = sets amount of positiv campingrn// checks to only allow the playerrn// to use a knife/spadern// anticamping_slay = sets amount of positiv campingrn// checks to slay a playerrn// anticamping_kick = sets amount of positiv campingrn// checks to kick a player
rnrn
// CHANGELOG:rn// ==========rn//rn// - 01.11.2004 Version 0.5alpharn// Initial Alpha-Releasern//rn// - 21.11.2004 Version 0.6betarn// * slightly changed the modes a bitrn// * added autochange of mode for certainrn// maps that have objectives instead ofrn// flags (besides para maps), this appliesrn// when Mode3 was chosen and will be switchedrn// to Mode1rn// * changed name to "DoD AntiCamping"rn// * changed status to Beta
L lapantera
posted here
Posts: 4
Threads: 0
Joined: Jul 2006
08-18-2006, 03:16 PM #2
// DESCRIPTION:rn// ============rn//rn// DoD AntiCamping is a simple but powerful pluginrn// to automatically handles and encourages campers to takern// flags and fulfill the aim of Day of Defeat.rn// Snipers and MGs are excluded from checking and punishments!rn//rn//rn//rn// FEATURES:rn// =========rn//rn// This Plugin is for Day of Defeat ONLY!rn//rn// DoD AntiCamping has three modes:rn//rn// MODE 1:rn// This setting activates the "camptime" mode of DoD AntiCamping.rn// X seconds after a kill, the killer is checked if he's stillrn// on the same position and a positiv camper check is made.rn// after each positive camper check, the players positive checks willrn// be compared to the set actions and if the amount fits to an action,rn// it will be executed.rn//rn// MODE 2:rn// This only Mode only applies for proned players.rn// if a player is proned/proned+deployed/deployed, he will be checkedrn// if he is still in one of those states and the same position afterrn// Y seconds and a positive camper check is made if he is.rn// after each positive camper check, the players positive checks willrn// be compared to the set actions and if the amount fits to an action,rn// it will be executed.rn//rn// MODE 3:rn// This setting activates the "kills/flag-ratio" mode of DoD AntiCamping.rn// If a player exceeds the set ratio of kills devided by flagpoints,rn// a positive camper check is made and is compared to the actions again.rn// after an action took place, his flag-account and his kill-accountrn// is reset (independent from kills/score of the scoreboard).rn// counted are only positive camper checks.rn//rn// MODE 0:rn// This setting will completely disable DoD AntiCamping.
rnrnGod :) do you spike spanish.A'm From Argentinean

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
01-14-2007, 01:07 PM #3

In an effort to minimise the amount of camping on my server , i installed this plugin, but as far as i can see nothing is actually happening, here are the cvars i have set , can anyone see what might be causing the issue?.rnrn// USAGE (all cvars for amxx.cfg):rn// ===============================rn//rndod_anticampingmode 1 = sets mode for DoD AntiCampingrn//rnanticamping_startcheck 1 = number of kills to startrn// checking for kill/flag-ratiorn// (Mode 3 ONLY)rnanticamping_killflagratio 1 = sets kill/flagratio to identifyrn// campers. (Mode 3 ONLY)rnanticamping_pronetime 15 = sets time in seconds someonern// is allowed to be proned and onrn// same position after a kill.rn// (Mode 2 ONLY)rnanticamping_camptime 15 = sets time in seconds someonern// is allowed to be at the samern// position after a killrn// (Mode 1 ONLY)rnanticamping_glow 3 = sets amount of positiv campingrn// checks to make the player glowrnanticamping_slapglow 3 = sets amount of positiv campingrn// checks to slap a player and makernanticamping_slapdamage 10 = sets amount of damage to cause byrn// slapping the playerrnanticamping_knifeonly = sets amount of positiv campingrn// checks to only allow the playerrn// to use a knife/spadernanticamping_slay 5 = sets amount of positiv campingrn// checks to slay a playerrnanticamping_kick 5 = sets amount of positiv campingrn// checks to kick a playerrn//rnrnrnrnTIA

{SR} *Raggy*
posted here
Posts: 370
Threads: 27
Joined: Apr 2006
01-14-2007, 02:09 PM #4

Plugin might need to be updated by the developers due to recent updates in the AmxModX Versions

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
01-15-2007, 11:50 AM #5

Thanks Raggy, in the meantime anyone know of a decent anti camping plugin i can use in the interim?

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
01-20-2007, 05:05 AM #6
Plugin might need to be updated by the developers due to recent updates in the AmxModX Versions
rnrnrnDoes this need updating , if so can anyone say when, as i'm in need a descent anti camp plugin! :(rnrnTIA.

oddball
posted here
Posts: 10
Threads: 1
Joined: Jan 2008
02-12-2008, 08:47 PM #7

will this work on amx 1.8???

J jondoe
posted here
Posts: 129
Threads: 6
Joined: Aug 2005
02-13-2008, 04:54 PM #8

dod_badcamper FTW

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
02-13-2008, 05:10 PM #9
dod_badcamper FTW
rnrnrnLink please?

J jondoe
posted here
Posts: 129
Threads: 6
Joined: Aug 2005
02-13-2008, 06:46 PM #10
Link please?
rnrnDont get me wrong feuersturms plugin is an excellent plugin and works perfect.rnI just prefer to use this because it does everything i want it too and works well with the other plugins i run. So try them both out to see which one suits you best for your server.rnhttp://forums.alliedmods.net/showthread.php?p=156560rnrnrnHere are my configuration settings for this plugin.rnrn
rn//BAD camper cvars   rnrnbadcamper_punish 2       //1: Slap rn                         //2: Health Reduction rn                         //4: Sound (set sound via badcamper_sound) rn                         //8: Blind rn                         //16: Money Reduction (requires CSTRIKE module) rn                         //32: Snark Attack (requires Monster Mod with Snarks enabled) rn                         //The default is 12 (snore and blind).rnrnbadcamper_sound 2        //1: Snore rn                         //2: Heartbeat rn                         //The default is 1 (snore).rnrnbadcamper_limit 35       //The default is 35 seconds.rnrnbadcamper_display 1rnrnbadcamper_show_spec 1    //show spectators <0|1>rnrnbadcamper_check_all 1    //check one or both teams <0|1>rnrnbadcamper_immunity_flags arnrnbadcamper_start 10rnrnbadcamper_damage_reset 3  //0: No meters are reset. rn                          //1: The attacker's meter is reset. rn                          //2: The defender's meter is reset. rn                          //3: Both meters are reset. rn                          //The default is 3.rnrnbadcamper_damage_restart 40 //meter restart time after damagernrnbadcamper_health 1        //how much HP will be removed at 100% meterrnrnbadcamper_allow 0         //allow a team to camp when being checkedrnrnbadcamper_min_players 0   //minimum players on the server before allowed to camprnrnbadcamper_announce 1      //0: Make no announcement. rn                          //1: Announce via chat. rn                          //2: Announce via HUD. rn                          //3: Announce via chat and HUD. rn                          //The default is 3 (chat and HUD).rn
rnrnSo basicaly what happens is if a player camps for too long they get snark attacked or they start getting hurt for X amount of HP until they move there ass.

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
02-15-2008, 04:38 AM #11

nnDoes this take into consideration proned MG players?.nnAlso the .sma file from the allied modders forum gives 2 errors when i try and compile 1.8 with our compiler, however it compiled 1.76 using the amxx site compiler.nnThanks!

J jondoe
posted here
Posts: 129
Threads: 6
Joined: Aug 2005
02-15-2008, 11:41 AM #12

it will effect all classes. I think this plugin is best used on cs servers in order to stop a player from just camping when it gets down to 1v1. Thats why i hate cs.rnrnI no longer use it on my servers because we just tell the player that's being lame, ie: Camping in a room with an mg pointed at the door, to either move or be perma banned.rnrncamp or not 99.999% of all players that come to my servers get destroyed, Because they have no clue about the game strats or how to clear windows,doorways,corners, ect. rnrnIf you know how to do shoulder flicks then you can clear any line of fire, Even if a player is camping, preaimed at a certain spot with a sniper or mg. You're goal is to flick any corner that a player may be preaimed at.rnrnBy flick i mean a quick strafe out and then back in, Just enough to make the preaimed player fire and miss and then have to reload. At that point you either pop out and blow them away with a rifle shot, or if you have an auto move to a spot that has defilade. Then you can either nade the target or flank them or whatever.rnrnIn short, If you know how the game should be played, You can own anyone.rnI have beaten many of the complexity, and pandemic krew on my servers in the past years because when there alone or just with one other teammate, And there's 10,12 or 15 sets of enemy eyes on them, Their league tactics dont apply.rnrnWell this reply is getting long in the tooth and i didn't mean to bend any ears or have this turn into a dod tutorial. But sufice to say, if your a good player ( CAL M or better) then you shouldn't need this plugin because campers can easily be defeated.rnrnThey just end up leaving my server because they get tortured. Cheers.

oddball
posted here
Posts: 10
Threads: 1
Joined: Jan 2008
02-16-2008, 08:41 AM #13

ok here comes my silly questions againrnrnRigh i've put all the files in the right place. it works on the server..but where do i add the cvars setting u put up???

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
02-16-2008, 11:28 AM #14
ok here comes my silly questions againrnrnRigh i've put all the files in the right place. it works on the server..but where do i add the cvars setting u put up???
rnrnPut the cvars in your amxx.cfg file which should be in the configs folder.

J jondoe
posted here
Posts: 129
Threads: 6
Joined: Aug 2005
02-16-2008, 03:14 PM #15

#14 ftw ;)

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