n- Version 0.5
n- 09.05.2006
n- diamond-optic
n
nInformation:
n
- Prevent bots from playing certain classesCVARs:
n
dod_botclass "1" //Turn ON(1) / OFF(0)ndod_botclass_change "1" //Bots change class on deathndod_botclass_change_chance "3" //Chance (1 out of #) that bots will change class on deathnnn//Allowed Classes - ON(1) / OFF(0)ndod_botclass_britlight "1"ndod_botclass_britassault "1"ndod_botclass_sniper "1"ndod_botclass_mg "1"ndod_botclass_piat "1"nndod_botclass_alliesgarand "1"ndod_botclass_alliescarbine "1"ndod_botclass_alliesthompson "1"ndod_botclass_alliesgreasegun "1"ndod_botclass_alliesspring "1"ndod_botclass_alliesbar "1"ndod_botclass_allies30cal "1"ndod_botclass_alliesbazooka "1"nndod_botclass_axiskar "1"ndod_botclass_axisk43 "1"ndod_botclass_axismp40 "1"ndod_botclass_axismp44 "1"ndod_botclass_axisscopedkar "1"ndod_botclass_axisfg42 "1"ndod_botclass_axisfg42s "1"ndod_botclass_axismg34 "1"ndod_botclass_axismg42 "1"ndod_botclass_axispschreck "1"Version Info:
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- 05.19.2006 Version 0.1n Initial Releasenn - 05.22.2006 Version 0.2n When a bot joins, random allowed class is choosenn Added random chance that bot will change classnn - 05.25.2006 Version 0.3n Made random class change chance more probablen If class = rocket then change on next deathnn - 07.24.2006 Version 0.4n Adjusted putinserver task timen Cleaned up codenn - 09.05.2006 Version 0.5n Basically re-wrote the whole plugin, much more user-friendly nowDOWNLOAD URL: http://www.avamods.com/download.php?view.34


rnrnThe other map I've seen this on is a map I converted to DoD, awp_city. As you can see from my pic once again the bots spawn in the middle where the info_player_observer entity is located. Some of the bots when killed, freeze or "shake" in place like a player that is lagging out.rnrn
rnrnAny ideas why this happens? When I turn off the plugin in the plugins.ini the bots spawn normally.