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DoD ClanMatch ML

by raphxyz · 2006-07-16 · 21 replies · 34342 views · 742 downloads

Read the thread (22 posts)

From the first post

Hi all !
rnI ave work the dod_clanmatch plugin by FireStorm for change this on a multi-languages plugin and more...
rn
rn
rnRemoved the Compiled Version
rn
rnINFOS :
rn
//rn// AMX Mod X Scriptrn//rn// Developed by The AMX Mod X DoD Communityrn// [url=https://www.dodplugins.net/][COLOR=#006699]https://www.dodplugins.net[/COLOR][/url]rn//rn// Author: [RST] FireStormrn//rn//rn// This program is free software; you can redistribute it and/orrn// modify it under the terms of the GNU General Public Licensern// as published by the Free Software Foundation; either version 2rn// of the License, or (at your option) any later version.rn//rn// This program is distributed in the hope that it will be useful,rn// but WITHOUT ANY WARRANTY; without even the implied warranty ofrn// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See thern// GNU General Public License for more details.rn//rn// You should have received a copy of the GNU General Public Licensern// along with this program; if not, write to the Free Softwarern// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.rn//

rn
rnREQUIRE MODULES :
rn
rnrnrn

rn
rnCVAR :
rn
// USAGE:rn// ======rn//rn// amx_dodmatchmenu = displays the DoD ClanMatch Menurn// (you can access all further commandsrn// and settings directly through the menu!)rn//rn// dod_cm_folder = sets folder with your configs (cvar!)rn// (default is "dod_clanmatch", don't change thisrn// if you just want to use this plugin in one league!)rn//rn// dod_cm_sounds < 0 - 1 > To desable or enable dod_clanmatch soundsrn//rn// dod_cm_music < 0 - 1 > To desable or enable the music at the final show scoresrn//rn// dod_cm_voice_fr < 0 - 1 > To desable or enable the traduction voice clan match (decompte,etc...)rn//rn//rn// dod_cm_enablehltv < 0 - 1 > To desable or enable the hltv recordrn//rn// dod_cm_hltvrcon < RCON_HLTV > the rcin in your hltv.cfgrn//rn// rn// ===============================================================rn// YOU ONLY NEED THE FOLLOWING COMMANDS IF YOU DON'T USE THE MENU!rn// ===============================================================rn//rn//rn// amx_setdodmatcha

rnDESCRIPTION :
rn
//rn// DESCRIPTION:rn// ============rn//rn// This is a plugin that a lot of DoD admins have beenrn// waiting for! - a working DoD ClanMatch plugin!rn// Features are:rn// - plugin hooks up with DoD's included ClanMatch featuresrn// - completely menu-driven! all settings and commands canrn// easiely acced by the "amx_dodmatchmenu"!rn// - you can setup the whole match process before you startrn// - you can setup two maps and decide whether to play themrn// twice (so you can play axis and allies) or only once.rn// - a list of available maps for the clanmatchmenu can bern// loaded from the file "dod_matchmaps.cfg" in yourrn// "dod_clanmatch" folder in your amxx configs folder.rn// if it doesn't exist, the maps from your "mapcycle.txt"rn// are used. rn// - you can load match settings from "dod_matchbase.cfg" sorn// you don't have to apply the settings in-game as the commandrn// gets longer and longer with every feature added.rn// - you can set clantags for the teams which will be displayedrn// in the results and all messages.rn// - servername can be set and applied for the matchrn// - "WarmUp"-mode is running on each map and the set timelimitrn// is applied after both teams are ready and the fight actuallyrn// starts.rn// - time remaining can be displayed each roundstart / each min rn// - teams' scores can be displayed each roundstart / each minrn// - map specific config files can be loaded for each maprn// the filename has to be MAPNAME_match.cfgrn// (i.e.: dod_kalt_match.cfg) and has to be placed intorn// your "dod_clanmatch" folder in your amxx configs folderrn// - file "dod_clanmatch.cfg" will be executed if it exists inrn// your dod_clanmatch folder in you AMX Mod X configs folderrn// when the match is running.rn// (use that to set class limits)rn// - file "dod_public.cfg" will be executed if it exists inrn// your dod_clanmatch folder in you AMX Mod X configs folderrn// when the match is finished.rn// (use that to remove class limits)rn// Furthermore your server.cfg and amxx.cfg is executedrn// as well, so most of your standard settings are recoveredrn// after the match.rn// - the result and match scoring details can be viewed afterrn// the match is over. people will automatically see themrn// after they spawned. the password is still active andrn// the map will run 5min, then it's all set to normal again. rn// - a lot more!rn//

rn
rnMY CHANGES LOG :
rn
// - 28.05.2006 Version 0.7.1 (By Br!c3)rn// - Multi-language mod (French Traduction)rn// - Add sound at start the roundrn// - Add sound at stop or end the matchrn// - Add sound at and the round (Funs Aplauses)rn// - Add voice decompte (10,9,8,7,6,5,4,3,2,1,warning) before start the roundrn// Cvar command added - "dod_cm_sounds < 0 - 1 >" For Desable or Enable soundsrn// If this is desabled, the precaching for start.wav, applause.wav and stop.wav is desabled to !rn// - Add Music at the final score showing on team selected = 3rn// Cvar command added - "dod_cm_music" < 0 - 1 >" For Desable or Enable Music on final score showingrn// If this is desabled, the precaching for music.wav is desabled to !rn// - Add Automatic stopsound at start the round ( Good no ? ;) )rn// - Add difered colors at HUD_MESSAGE (Clan [TeamAlpha] join Axis and [TeamBeta] join Allies)rn// - Add a auto snapshot the scores at the end of the roundrn//rn// - 31.05.2006 Version 0.7.2 (By Br!c3)rn// - Fix restart round decompte.rn// - Fix decompte (replace PLUGIN_CONTINUE to PLUGIN_HANDLED)rn//rn// - 01.06.2006 Version 0.7.3 (By Br!c3)rn// - Add French Voice Decomptern// - Add cvar command "dod_cm_voice_fr < 0 - 1 >" For Desable or Enable the french voicesrn// - WARNING : The name of the sounds folder as bin modified to "sound/dod_clanmatch" !rn//rn// - 02.06.2006 Version 0.7.4 (By Br!c3)rn// - The sounds are downloaded only if the mp_clan_match = 1 rn// In other words, when you started the match rn// - if you do not have a fast server for the sounds => sv_downloadurl "http://raph.be/dod_clanmatch/" in your server.cfgrn// It is my small gift ;) rn//rn// - 17.06.2006 Version 0.7.5 (By Br!c3)rn// - Fix a voice decompte if his up to 10 secondsrn// - Fix voice : "Allies prets a combattre"rn//rn// - 11.07.2006 Version 0.7.6 (By Br!c3)rn// - Prechache is optimisedrn// - Optimised play sounds systemrn// - Modify cvar "dod_cm_voice_fr" to "dod_cm_voice" rn// (Change the language into replacing the sound files in the folder "sound/dod_clanmatch/voices/")rn// - All the sounds can be in .wav or .mp3rn//rn// - 06.11.2006 Version 0.7.7 (By Br!c3)rn// - Add a command "stoprecording" before starting hltv record bus if the hltv is already recording that does not workrn//rn// - 11.11.2006 Version 0.7.8 (By Br!c3)rn// - Add 2 commands if you say "score" or "time" in the game. That show current score or time left to current round

rn
rnDownload all others files ( sounds, cfg ) : dod_clanmatch.rar
rn
rnPut the dictionary file (dodclanmatch.txt) in your "addons/amxmodx/data/lang/"
rn
rnFor others languages, you change the language file and give me a file for update :)
rn
rn;)

Files

dod_clanmatch.sma Plugin Source 118 KB 350 dl Download Compile
dodclanmatch.txt Config / Docs 18 KB 306 dl Download

Added later in the thread

dod_clanmatch_sounds.zip Archive 3 MB 26 dl Download
dod_clanmatch_config.zip Archive 10 KB 32 dl Download
dod_clanmatch.sma Plugin Source 130 KB 28 dl Download Compile

The thread

All 22 posts from 14 people on DoD ClanMatch ML, kept as they were written.

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
07-16-2006, 02:55 PM #1

Hi all ! rnI ave work the dod_clanmatch plugin by FireStorm for change this on a multi-languages plugin and more...rnrnrnRemoved the Compiled Versionrn rnINFOS :rn

//rn// AMX Mod X Scriptrn//rn// Developed by The AMX Mod X DoD Communityrn// https://www.dodplugins.netrn//rn// Author: [RST] FireStormrn//rn//rn// This program is free software; you can redistribute it and/orrn// modify it under the terms of the GNU General Public Licensern// as published by the Free Software Foundation; either version 2rn// of the License, or (at your option) any later version.rn//rn// This program is distributed in the hope that it will be useful,rn// but WITHOUT ANY WARRANTY; without even the implied warranty ofrn// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See thern// GNU General Public License for more details.rn//rn// You should have received a copy of the GNU General Public Licensern// along with this program; if not, write to the Free Softwarern// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.rn//rn
rn rnREQUIRE MODULES :rn
<amxmodx>rn<amxmisc>rn<dodx>rn<sockets>
rn rnCVAR :rn
// USAGE:rn// ======rn//rn// amx_dodmatchmenu = displays the DoD ClanMatch Menurn// (you can access all further commandsrn// and settings directly through the menu!)rn//rn// dod_cm_folder <folder> = sets folder with your configs (cvar!)rn// (default is "dod_clanmatch", don't change thisrn// if you just want to use this plugin in one league!)rn//rn// dod_cm_sounds < 0 - 1 > To desable or enable dod_clanmatch soundsrn//rn// dod_cm_music < 0 - 1 > To desable or enable the music at the final show scoresrn//rn// dod_cm_voice_fr < 0 - 1 > To desable or enable the traduction voice clan match (decompte,etc...)rn//rn//rn// dod_cm_enablehltv < 0 - 1 > To desable or enable the hltv recordrn//rn// dod_cm_hltvrcon < RCON_HLTV > the rcin in your hltv.cfgrn//rn// rn// ===============================================================rn// YOU ONLY NEED THE FOLLOWING COMMANDS IF YOU DON'T USE THE MENU!rn// ===============================================================rn//rn//rn// amx_setdodmatcha <map1> <map2> <mapmode> <time> <ff>rn// <showtime> <showscore>rn//rn// amx_setdodmatchb <password> <servername> <clantag1> <clantag2>rn// <readysig> <cancelsig> <matchresulttime>rn//rn// amx_loaddodmatch = loads basic match environment from filern// "dod_matchbase.cfg"rn//rn// amx_startdodmatch = starts the previous set matchrn//rn// amx_stopdodmatch = aborts a running matchrn//rn// amx_restartdodmatch = restarts the current round playedrn//rn// amx_soundsdodmatch <0 , 1> = <Desable , Enable> sounds at start and stop the matchrn//rn//rn// <map1> = the first map to be playedrn// <map2> = the second map to be playedrn// <mapmode> = sets mode to play the maps:rn// 1 only play each map oncern// 2 play each map two timesrn// <time> = time in minutes to play each maprn// <ff> = enable/disable FriendlyFirern// 1 FriendlyFire enabledrn// 0 FriendlyFire disabledrn// <showtime> = show time left to playrn// 1 use a hud-message on roundstartrn// 2 use chat text on roundstartrn// 3 use a hud-message every minutern// 4 use chat text every minutern// 0 disabledrn// <showscore> = show teams' scoresrn// 1 use a hud-message on roundstartrn// 2 use chat text on roundstartrn// 3 hud-message & total match score on roundstartrn// 4 chat text & total match score on roundstartrn// 5 hud-message & total match score every minrn// 6 chat text & total match score every minrn// 0 disabledrn//rn// <password> = sets password for the serverrn// <servername> = sets name for the server while thern// clanmatch is running. (use quotes)rn// <clantag1> = sets clantag for the clan that willrn// play Axis-Allies-Axis-Allies.rn// (use quotes)rn// <clantag2> = sets clantag for the clan that willrn// play Allies-Axis-Allies-Axis.rn// (use quotes)rn// <readysig> = word to say to set "ready-status"rn// <cancelsig> = word to say to revoke "ready-status"rn// <matchresulttime> = sets the time in minutes for the map torn// display the ClanMatch Result Menusrn//
rnDESCRIPTION :rn
//rn// DESCRIPTION:rn// ============rn//rn// This is a plugin that a lot of DoD admins have beenrn// waiting for! - a working DoD ClanMatch plugin!rn// Features are:rn// - plugin hooks up with DoD's included ClanMatch featuresrn// - completely menu-driven! all settings and commands canrn// easiely acced by the "amx_dodmatchmenu"!rn// - you can setup the whole match process before you startrn// - you can setup two maps and decide whether to play themrn// twice (so you can play axis and allies) or only once.rn// - a list of available maps for the clanmatchmenu can bern// loaded from the file "dod_matchmaps.cfg" in yourrn// "dod_clanmatch" folder in your amxx configs folder.rn// if it doesn't exist, the maps from your "mapcycle.txt"rn// are used. rn// - you can load match settings from "dod_matchbase.cfg" sorn// you don't have to apply the settings in-game as the commandrn// gets longer and longer with every feature added.rn// - you can set clantags for the teams which will be displayedrn// in the results and all messages.rn// - servername can be set and applied for the matchrn// - "WarmUp"-mode is running on each map and the set timelimitrn// is applied after both teams are ready and the fight actuallyrn// starts.rn// - time remaining can be displayed each roundstart / each min rn// - teams' scores can be displayed each roundstart / each minrn// - map specific config files can be loaded for each maprn// the filename has to be MAPNAME_match.cfgrn// (i.e.: dod_kalt_match.cfg) and has to be placed intorn// your "dod_clanmatch" folder in your amxx configs folderrn// - file "dod_clanmatch.cfg" will be executed if it exists inrn// your dod_clanmatch folder in you AMX Mod X configs folderrn// when the match is running.rn// (use that to set class limits)rn// - file "dod_public.cfg" will be executed if it exists inrn// your dod_clanmatch folder in you AMX Mod X configs folderrn// when the match is finished.rn// (use that to remove class limits)rn// Furthermore your server.cfg and amxx.cfg is executedrn// as well, so most of your standard settings are recoveredrn// after the match.rn// - the result and match scoring details can be viewed afterrn// the match is over. people will automatically see themrn// after they spawned. the password is still active andrn// the map will run 5min, then it's all set to normal again. rn// - a lot more!rn//rn
rn rnMY CHANGES LOG :rn
// - 28.05.2006 Version 0.7.1 (By Br!c3)rn// - Multi-language mod (French Traduction)rn// - Add sound at start the roundrn// - Add sound at stop or end the matchrn// - Add sound at and the round (Funs Aplauses)rn// - Add voice decompte (10,9,8,7,6,5,4,3,2,1,warning) before start the roundrn// Cvar command added - "dod_cm_sounds < 0 - 1 >" For Desable or Enable soundsrn// If this is desabled, the precaching for start.wav, applause.wav and stop.wav is desabled to !rn// - Add Music at the final score showing on team selected = 3rn// Cvar command added - "dod_cm_music" < 0 - 1 >" For Desable or Enable Music on final score showingrn// If this is desabled, the precaching for music.wav is desabled to !rn// - Add Automatic stopsound at start the round ( Good no ? ;) )rn// - Add difered colors at HUD_MESSAGE (Clan [TeamAlpha] join Axis and [TeamBeta] join Allies)rn// - Add a auto snapshot the scores at the end of the roundrn//rn// - 31.05.2006 Version 0.7.2 (By Br!c3)rn// - Fix restart round decompte.rn// - Fix decompte (replace PLUGIN_CONTINUE to PLUGIN_HANDLED)rn//rn// - 01.06.2006 Version 0.7.3 (By Br!c3)rn// - Add French Voice Decomptern// - Add cvar command "dod_cm_voice_fr < 0 - 1 >" For Desable or Enable the french voicesrn// - WARNING : The name of the sounds folder as bin modified to "sound/dod_clanmatch" !rn//rn// - 02.06.2006 Version 0.7.4 (By Br!c3)rn// - The sounds are downloaded only if the mp_clan_match = 1 rn// In other words, when you started the match rn// - if you do not have a fast server for the sounds => sv_downloadurl "http://raph.be/dod_clanmatch/" in your server.cfgrn// It is my small gift ;) rn//rn// - 17.06.2006 Version 0.7.5 (By Br!c3)rn// - Fix a voice decompte if his up to 10 secondsrn// - Fix voice : "Allies prets a combattre"rn//rn// - 11.07.2006 Version 0.7.6 (By Br!c3)rn// - Prechache is optimisedrn// - Optimised play sounds systemrn// - Modify cvar "dod_cm_voice_fr" to "dod_cm_voice" rn// (Change the language into replacing the sound files in the folder "sound/dod_clanmatch/voices/")rn// - All the sounds can be in .wav or .mp3rn//rn// - 06.11.2006 Version 0.7.7 (By Br!c3)rn// - Add a command "stoprecording" before starting hltv record bus if the hltv is already recording that does not workrn//rn// - 11.11.2006 Version 0.7.8 (By Br!c3)rn// - Add 2 commands if you say "score" or "time" in the game. That show current score or time left to current round
rn rnDownload all others files ( sounds, cfg ) : dod_clanmatch.rarrn rnPut the dictionary file (dodclanmatch.txt) in your "addons/amxmodx/data/lang/"rn rnFor others languages, you change the language file and give me a file for update :)rn rn;)

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
07-16-2006, 03:18 PM #2

why would you post this in 'chat' lol?nnor do you not have access to post stuff in the plugins forum?

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
07-16-2006, 04:29 PM #3

Indeed, I do not have the access :rolleyes:

O oneshot
posted here
Posts: 1
Threads: 0
Joined: May 2005
07-21-2006, 05:59 AM #4

thx a lot ^^

M madrippeur
posted here
Posts: 13
Threads: 2
Joined: Aug 2006
09-15-2006, 08:22 AM #5

Plugin genial qu'il fallait il est vrai mettre en multilangue, c'etait sa seule faiblesse !rnrnHoo wonderfull a multilangual match plugin, and done by a french !rnreally good !

D deejay87
posted here
Posts: 1
Threads: 0
Joined: Apr 2006
09-17-2006, 08:22 AM #6

très bon plugin, et bonne évolution

C cebroin
posted here
Posts: 1
Threads: 0
Joined: Apr 2005
01-22-2007, 01:52 PM #7

hi all,rnrnwhere is the dodclanmatch.txt i don't find it anywhere

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
01-29-2007, 06:11 PM #8

Yes thanks for your removing!:mad: nI have insert the text file. :rolleyes:

T tikko
posted here
Posts: 1
Threads: 0
Joined: Sep 2007
02-24-2008, 11:55 PM #9

SVP, quelqu'un pourrait me dire lequels des 2 fichiers .sma je dois compiler (je suis en amxmodx 1.8) pour serveur dod 1.3 du topic sur dod_clanmatch???nnhttps://www.dodplugins.net/forums/showthread.php?t=80 (adresse du topic)nndod_clanmatch_amxx-1.60.sma ou dod_clanmatch.sma???????nnmerci d'avance for your help?????

Relaxen
posted here
Posts: 8
Threads: 1
Joined: Feb 2008
02-26-2008, 09:20 AM #10

You take dod_clanmatch.sma then you compile with rnrnhttp://www.amxmodx.org/webcompiler.cgirnrnrnFrench traductionrnrnrnrnTu prend le dod_clanmatch.sma et tu compile avec rnrnrnhttp://www.amxmodx.org/webcompiler.cgi

? unknown
posted here
01-29-2009, 10:08 AM #11

Download all others files ( sounds, cfg ) : dod_clanmatch.rarnnThe link is broken... Get "dod_clanmatch.rar was not found on this server."

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
01-29-2009, 08:28 PM #12

DL the plugin from the 1st post and disable the music part. I think that rar file was mostly some sounds.... OR find the one made by feuer sturm....rnrnrnFrom the sma:rn

// dod_cm_sounds < 0 , 1 > To desable or enable dod_clanmatch soundsrn//rn// dod_cm_music < 0 , 1 > To desable or enable the music at the final show scores
P Panda
posted here
Posts: 14
Threads: 2
Joined: Mar 2007
06-12-2009, 03:29 PM #13

Hmm having trouble with this, the server crashes with HLTV running but if HLTV isnt running it doesnt crash.

M matias_123
posted here
Posts: 7
Threads: 0
Joined: Jun 2009
07-16-2009, 01:41 PM #14

Hi raphxyz, please check this link (i posted a reply about your plugin i alliedmodders)rnrnhttp://forums.alliedmods.net/showthread.php?t=29087&page=2rnrnI'm impatient hehe :D.rnThanks.

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
07-16-2009, 05:08 PM #15
rn....I'm impatient hehe....
rnrnthis guy havent been online here since:rnrn
Last Activity: 05-19-2007 07:09 PM
M matias_123
posted here
Posts: 7
Threads: 0
Joined: Jun 2009
07-16-2009, 08:16 PM #16

:eek:?? must be an error, i created the account on 06/24/2009 :confused: (i check my mail)rnrni said that i'm impatient because today i posted a reply for him in alliedmodders :o

M matias_123
posted here
Posts: 7
Threads: 0
Joined: Jun 2009
07-16-2009, 10:32 PM #17

:D:D:D now i understand!!! hehe that was the activity of raphxyz.rnthank you Dr.G . As you can see i don't speak english very well.rnrni need help :ornrni want to add these comands when the match startsrn

rnamx_offrnamx_pausecfg enable dod_clanmatch.amxx(i want all the others plugins stop)rn
rnrnis that posible??rni think i have to add these comands in the sma but i dont know wherernrn
rnserver_cmd("amx_off")rnserver_cmd("amx_pausecfg enable dod_clanmatch.amxx")am i right?rn
rnrnCan anybody help me?

H h0_noMan
posted here
Posts: 80
Threads: 11
Joined: Dec 2007
11-24-2009, 07:41 PM #18

I made some improvments.nn- Fixed a bug which crashed the server when trying to connect to HLTV Server with bad rcon passwordn- Added a new match mode (Play one Map Twice = dod_cm_mapmode 3)n- Map Config Files can be named <mapname>.cfg or <mapname>_match.cfg (Directory /amxmodx/config/dod_clanmatch)n- There will be an error in the log if the map config file is missingn- HLTV Server will now start recording if it join during the matchn- HLTV Demos will now contain statusnnYou will need to update the language file.

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
11-24-2009, 08:21 PM #19

Good job. Fell free to post it as a new thread then ill trash this one.nn- Cheers

H h0_noMan
posted here
Posts: 80
Threads: 11
Joined: Dec 2007
11-24-2009, 09:50 PM #20

I am not the original author of this plugin, i just made some improvments for my team and decided to share this to everyone.nnI really don't want to stole Credits.

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
11-25-2009, 10:13 AM #21

You dont steal any credit by doing so. But for people whos looking for this will see the old buggy one first and not yours. but wth

{RSR}Crazyhorse_cdn
posted here
Posts: 219
Threads: 47
Joined: Sep 2006
07-28-2015, 07:28 PM #22

I no this is an old post and plug in but I have put it on my server and would like to turn my plug ins off when the match starts was wondering how I can do it ?? can I just pause them after the match begins or do I have to disable them 1 at a time ??

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