DoD Class 03/22/07 v0.9c
by Allenwr · 2007-03-22 · 15 replies · 12920 views · 244 downloads
From the first post
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nCommads:
nsay /weaponname (eg: mg42,fg42)
nsay /classmenu
nsay /allies /axis /british /axis-para (brings up a list with picture of each weapon from that class/team)
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nCvar(s):
nsv_dodclass 1/0
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nBugs:
nNone reported
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nSuggestions:
nAll ideas are welcome.
n
nTo do list:
nAdmin Only?
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nThe zip file contains a precomplied version of the plugin(v0.9c) as well as the source(v0.9c) and the 4 .txt files for the MOTD the images so you can choose to host them yourself and a preview .html file of the MOTDs.
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nA side note, I am hosting all of the images include in the zip on my own site so to save you people some effort.
n
nEdit: Wilson invited me here so I am still learning the rules of the forums.
Files
| dodclass.sma | Plugin Source | 8 KB | 125 dl | Download Compile |
| dodclass.zip | Archive | 716 KB | 119 dl | Download |
The thread
All 16 posts from 8 people on DoD Class 03/22/07 v0.9c, kept as they were written.
Threads: 1
Joined: Mar 2007
A long time ago, I saw a plugin that you choose the class of what ever team you are on... This is better. You are allowed to have any weapon, from any team, any time. Simply By typing the Name of the gun you want or selecting from a menu.n nCommads:nsay /weaponname (eg: mg42,fg42)nsay /classmenunsay /allies /axis /british /axis-para (brings up a list with picture of each weapon from that class/team)n nCvar(s):nsv_dodclass 1/0n nBugs:nNone reportedn nSuggestions:nAll ideas are welcome.n nTo do list:nAdmin Only?n nThe zip file contains a precomplied version of the plugin(v0.9c) as well as the source(v0.9c) and the 4 .txt files for the MOTD the images so you can choose to host them yourself and a preview .html file of the MOTDs.n nA side note, I am hosting all of the images include in the zip on my own site so to save you people some effort.nnEdit: Wilson invited me here so I am still learning the rules of the forums.
Threads: 11
Joined: Oct 2005
Excellent work, I was the maker of the original Weapons Mod, even just recently finished my Weapons Mod 2.0, Looks like you did a good job on the mod, I'd suggest integrating the weapons mod 2.0 as part of this so that people could either change their class or pick up the weapon while walking around.rnrnThe purpose of my Weapons Mod was to allow people to change between weapons while in action, for example, I am walking around with a K98, I get someone closer range shooting at me which would be difficult to get with the K98, I would type /bar and receive a bar and go around that corner and kill them easily.rnrnI think that would be something we could work together to make this mod a even better. Drop me a PM and we can talk on either MSN Messenger or AIM if you're interested.rnrnCya
Threads: 1
Joined: Mar 2007
I have made something similar, but as I guess the idea/plugin was abused severely... I can upload my other scripts that I have made which are dod specific.... and you could look at them...
Threads: 0
Joined: Apr 2007
I seem to get a bad load....nnPlaced dodclass.amxx in Plugins FoldernAdded dodclass.amxx in plugins.ininPlaced dodclass folder (with the text files) in configs foldernnmaybe it hasnt been tested on a linux server?
Threads: 1
Joined: Mar 2007
Its possible, but I think it has been put on a linux server...nnnoob question, but did you enable all of the modules?
Threads: 57
Joined: Oct 2005
There's a muuuuch easier way to do this.rnrnUse VGUIMenu message and hook the cls_ commands!
Threads: 54
Joined: May 2005
;6181']nUse VGUIMenu message and hook the cls_ commands!n n..in case he, or OTHERS are unaware of how to specifically do this.. please enlighten us ...
Threads: 0
Joined: Apr 2007
Ill check but Im pretty sure they are...but as my college professor would say. Always start with the basics. Its like someone saying my pc isnt working...did you turn it on? ohh ya. LOLrnrnIll look at it again later tonight...and please enlighten us.
Threads: 103
Joined: May 2005
we definitly need an updated list of all the messages and their arguments and such.. the old excel file is a bit outdated.. ive filled in some of the blanks with stuff ive found out using different messages but theres plenty i never put any details in about and i know between all of us.. we can probably get together a much better list of them..
Threads: 0
Joined: Apr 2007
Hmm seems I had an older outdated version....rnrnWorks fine tho be nice to type /bar and spawn the weapon at any time or use the /classmenu and recieve the gun before you have to respawn. Is their an easy way to change this so you can spawn the weapon at any time without having to wait till you die and respawn?
Threads: 103
Joined: May 2005
Hmm seems I had an older outdated version....nnWorks fine tho be nice to type /bar and spawn the weapon at any time or use the /classmenu and recieve the gun before you have to respawn. Is their an easy way to change this so you can spawn the weapon at any time without having to wait till you die and respawn?nnhttps://www.dodplugins.net/forums/showthread.php?t=699
Threads: 0
Joined: Apr 2007
Ya but that doesnt have the classmenu.....rnrnBe nice to type /weapon or do classmenu and select what gun you want and spawn with it instantly. With weaponmod2 you dont have a classmenu or weaponmenu. Now with dod_class you get /weapon and weapon menu but u cant spawn with the gun instantly you have to wait till you die and respawn.rnNeed to combine both plugins lol....
Threads: 1
Joined: Mar 2007
I did that type of plugin once, but it was severely abused and I lost my source code. And as Wilson I believe keeps saying use the VGUI, I dont know how I told you that, if you wanna help me thats great otherwise, give me a cookie.
Threads: 1
Joined: Apr 2008
hmm plugin dont work for me nthe server starts to lagg or overflow dunno what it is when the server tries to spawn my playernnin spec I can use the menus without probs
Threads: 7
Joined: Nov 2006
I made something more or less the same (the code wasn't as pretty - very nice) which used dod_set_user_class and didn't correct for models, and I was always very puzzled to see allied looking axis.nnGreat job! I may think about replacing weapons mod with this. Although I really like not having to reload and just getting a new weapon instead...
Threads: 1
Joined: Apr 2008
i cant fix the lagg hmm

