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DoD Connection

by raphxyz · 2006-07-16 · 81 replies · 52999 views · 1778 downloads

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From the first post

Hi all,
nI present to you DoD Connection for AMX Mod X 1.75 or higher.
n
nINFOS :
n
Author : .:D.A.H:. R@FnURL : [URL]http://www.team-stf.com[/URL]n nThis plugin have several options.n n1. Custom music connexion.n2. Automatic stopsound.n3. A welcom message when client put in server.n4. The plugin say when a member and a admin join the server. [I](voice)[/I]n5. Post the rules on the server when the client put in serveur.nIt is possible of log the answer “accept” so that the client does not have to do it any more.n6. Admin Custom Skins.n7. BelMod : add a grenade to everyone on spawn.n8. Restrict Names Manager.n9. Tag Protection
MODULES REQUIRE :
n
- n- n- n- n- (just [I]if you have actived the sql mod)[/I]
CVAR :
n
- amx_con_music < 0 - 1 > (Enable or desable custom music connection)n- amx_con_message < 0 - 1 > (Enable or desable the welcom message)n- amx_adm_sound < 0 - 1 > (Enable or desable the voice say when a admin join the server)n- amx_mbr_sound < 0 - 1 > (Enable or desable the voice say when a member join the server)n- amx_con_stopsound < 0 - 1 > (Enable or desable automatic stopsound)n- amx_con_log < 0 - 1 > (Enable or desable login accept rules so that the client does not have to do it any more)n- amx_con_suplog (erease the logs file)n- amx_con_regles (Post the rules to everyone during the games)n- amx_adm_skin < 0 - 1 > (Enable or desable the custom skins!)n- amx_con_belmode < 0 - 1 > (Enable or desable the additional grenade!)n- amx_con_restrictname < 0 - 1 > (Enable or desable the additional grenade!)n- amx_con_tagprotection < 0 - 1 >n- amx_con_tag < TeamTag > (For the tag protection)
INSTALL :
n
1. Compile the sma file with the amxmodx 1.75 minimumn2. Put the amxx file in the plugins foldern3. Add the line [B]dod_connection.amxx[/B] in the plugins.inin4. Edit the [B]rules.txt[/B] and put it in the configs foldern5. Put the dictionary file [B]dod_connection.txt[/B] in the lang foldern6. Put the sound pack in dod foldern7. Put the models pack in models/player foldern8. Reboot the server.n n[I]You can edit the .sma file in order to change the folder and the name of the files[/I]
CHANGE LOGS :
n
- [B]03.06.2006 - 0.1[/B]n* Done!n- [B]22.06.2006 - 0.2[/B]n* Fix possible lag :-sn- [B]10.07.2006 - 0.3b[/B]n* Code Was optimised (80%)n* Preparing code from amxmodx 1.75 (realease) because the current version does not function for the admin skins!n* Transformation on a Multi-languages pluginn* Fix Precaching downloadn* Reduction in the resources used by the posting of the rulesn* No server planting if you do not have put the .mdl filesn* No server crash if you do not have put the sound filesn* BelMode was optimisedn* All the sounds can be in .wav or .mp3n* Fix bug when client refuse the rulesn- [B]11.07.2006 - 0.3[/B]n* The plugin is ready for amxmodx 1.75n- [B]17.07.2006 - 0.4[/B]n* Fix the bug if an admin or a member quit the server and a new client takes his id!n* Various improvement of the coden- [B]24.07.2006 - 0.5[/B]n* Add a restrict names list in "addons/amxmodx/configs/restrictnames.ini"n* Add a new command "amx_restrict_nick < nickname >" (add a new restricted nick in "addons/amxmodx/configs/restrictnames.ini") n* The client who respawn with one of these names will be kické with reason "Incorrect nickname!"n* Add CVAR "amx_con_restrictname" < 0 - 1 > Enable or Desable the nickname checkingn- [B]25.07.2006 - 0.6[/B]n* Fix music none stopn* Add a TAG Protectionn* Add cammand amx_con_tagprotection < 0 - 1 > Desable or Enable the tag protectionn* Add Command amx_con_tag [TAG-TEAM]n- [B]26.07.2006 - 0.7[/B]n* Fix all litles bugsn- [B]26.07.2006 - 0.7.1[/B]n*Add a possibility SQL plugin! For desable the SQL mod, add "//" front the "#define USING_SQL"n- [B]27.07.2006 - 0.7.2[/B]n* Add all nick name of player connect in data basen- [B]29.07.2006 - 0.7.3[/B]n* Lightening of the coden- [B]13.08.2006 - 0.7.4[/B]n* Fixing DBI Error and improvement of the DBI coden* Remove the forcing precache of skins with the Fakemeta untiln- [B]18.08.2006 0.7.5[/B]n* I have find the bug in my rules menu :) And i have fixed it !nThe plugin is finished ;)n[B]- 06.11.2006 0.8.5[/B]n* Admin skins fixed!n* Not download admin skins if mp_clan_match is set to 1n- [B]11.11.2006 0.9.5[/B]n* Fix Error: Run time error 10 (plugin "dod_connection.amxx") (native "set_pcvar_num") Invalid CVAR pointer
SKINS PACK :
n
[B][url=https://www.dodplugins.net/forums/files/DoD_Admin_Models.zip]Models pack[/url][/B]
SOUNDS PACK :
n
[B][url=http://www.raph.be/telechargement/plugins/dod_connection_sounds.rar]Sounds pack[/url][/B]

Files

rules.txt Config / Docs 464 B 496 dl Download
dod_connection.sma Plugin Source 26 KB 525 dl Download Compile
dod_connection_dbi.sma Plugin Source 26 KB 310 dl Download Compile
dod_connection.txt Config / Docs 3 KB 447 dl Download

The thread

All 82 posts from 40 people on DoD Connection, kept as they were written.

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
07-15-2006, 09:18 PM #1

Hi all,nI present to you DoD Connection for AMX Mod X 1.75 or higher.n nINFOS :n

Author : .:D.A.H:. R@FnURL : http://www.team-stf.comn nThis plugin have several options.n n1. Custom music connexion.n2. Automatic stopsound.n3. A welcom message when client put in server.n4. The plugin say when a member and a admin join the server. (voice)n5. Post the rules on the server when the client put in serveur.nIt is possible of log the answer “accept” so that the client does not have to do it any more.n6. Admin Custom Skins.n7. BelMod : add a grenade to everyone on spawn.n8. Restrict Names Manager.n9. Tag Protection
MODULES REQUIRE :n
- <amxmodx>n- <dodx>n- <fun>n- <amxmisc>n- <dbi> (just if you have actived the sql mod)
CVAR :n
- amx_con_music < 0 - 1 > (Enable or desable custom music connection)n- amx_con_message < 0 - 1 > (Enable or desable the welcom message)n- amx_adm_sound < 0 - 1 > (Enable or desable the voice say when a admin join the server)n- amx_mbr_sound < 0 - 1 > (Enable or desable the voice say when a member join the server)n- amx_con_stopsound < 0 - 1 > (Enable or desable automatic stopsound)n- amx_con_log < 0 - 1 > (Enable or desable login accept rules so that the client does not have to do it any more)n- amx_con_suplog (erease the logs file)n- amx_con_regles (Post the rules to everyone during the games)n- amx_adm_skin < 0 - 1 > (Enable or desable the custom skins!)n- amx_con_belmode < 0 - 1 > (Enable or desable the additional grenade!)n- amx_con_restrictname < 0 - 1 > (Enable or desable the additional grenade!)n- amx_con_tagprotection < 0 - 1 >n- amx_con_tag < TeamTag > (For the tag protection)n
INSTALL :n
1. Compile the sma file with the amxmodx 1.75 minimumn2. Put the amxx file in the plugins foldern3. Add the line dod_connection.amxx in the plugins.inin4. Edit the rules.txt and put it in the configs foldern5. Put the dictionary file dod_connection.txt in the lang foldern6. Put the sound pack in dod foldern7. Put the models pack in models/player foldern8. Reboot the server.n nYou can edit the .sma file in order to change the folder and the name of the files
CHANGE LOGS :n
- 03.06.2006 - 0.1n* Done!n- 22.06.2006 - 0.2n* Fix possible lag :-sn- 10.07.2006 - 0.3bn* Code Was optimised (80%)n* Preparing code from amxmodx 1.75 (realease) because the current version does not function for the admin skins!n* Transformation on a Multi-languages pluginn* Fix Precaching downloadn* Reduction in the resources used by the posting of the rulesn* No server planting if you do not have put the .mdl filesn* No server crash if you do not have put the sound filesn* BelMode was optimisedn* All the sounds can be in .wav or .mp3n* Fix bug when client refuse the rulesn- 11.07.2006 - 0.3n* The plugin is ready for amxmodx 1.75n- 17.07.2006 - 0.4n* Fix the bug if an admin or a member quit the server and a new client takes his id!n* Various improvement of the coden- 24.07.2006 - 0.5n* Add a restrict names list in "addons/amxmodx/configs/restrictnames.ini"n* Add a new command "amx_restrict_nick < nickname >" (add a new restricted nick in "addons/amxmodx/configs/restrictnames.ini") n* The client who respawn with one of these names will be kické with reason "Incorrect nickname!"n* Add CVAR "amx_con_restrictname" < 0 - 1 > Enable or Desable the nickname checkingn- 25.07.2006 - 0.6n* Fix music none stopn* Add a TAG Protectionn* Add cammand amx_con_tagprotection < 0 - 1 > Desable or Enable the tag protectionn* Add Command amx_con_tag [TAG-TEAM]n- 26.07.2006 - 0.7n* Fix all litles bugsn- 26.07.2006 - 0.7.1n*Add a possibility SQL plugin! For desable the SQL mod, add "//" front the "#define USING_SQL"n- 27.07.2006 - 0.7.2n* Add all nick name of player connect in data basen- 29.07.2006 - 0.7.3n* Lightening of the coden- 13.08.2006 - 0.7.4n* Fixing DBI Error and improvement of the DBI coden* Remove the forcing precache of skins with the Fakemeta untiln- 18.08.2006 0.7.5n* I have find the bug in my rules menu :) And i have fixed it !nThe plugin is finished ;)n- 06.11.2006 0.8.5n* Admin skins fixed!n* Not download admin skins if mp_clan_match is set to 1n- 11.11.2006 0.9.5n* Fix Error: Run time error 10 (plugin "dod_connection.amxx") (native "set_pcvar_num") Invalid CVAR pointer
SKINS PACK :n
Models pack
SOUNDS PACK :n
Sounds pack
S Smiffy
posted here
Posts: 73
Threads: 16
Joined: Nov 2004
07-24-2006, 04:52 PM #2

erm i have a problem i cant seem to turn off the admins join sound it keeps comin back on :( i have changed it in the amx.cfg and every thing but still no change can some 1 shed some light on this problem pleasernrnthanxrnrnRiddick (on smiffy account)

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
07-25-2006, 12:38 AM #3

hi,nIf you hear not it's normal.nThe others players hear the sounds.n nTest the new version 0.7 and gives me news!

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
07-26-2006, 01:42 PM #4

Hi,nThe new version of my plugin is realeased!nAll bugs as bin fixed and I added a SQL mod.nTest it and deliver to me your opinion.nThanks.

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
08-13-2006, 09:12 AM #5

Hi all,nThe new version of my plugin is released and uploaded :)nThis new version is 100% optimized!n-No errorn-No laggyn-And no forcing precache :)n nGood luck :)

mantk
posted here
Posts: 21
Threads: 0
Joined: Jun 2006
08-14-2006, 11:45 PM #6

Hi all,rnrnWhere I can download the script?

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
08-15-2006, 12:08 AM #7

hmm odd.. i thought it was there.. sorry if it somehow got lost when i moved the thread

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
08-16-2006, 12:45 PM #8

Please, wait.nI fix one bug and I upload this. Sorry :)

mantk
posted here
Posts: 21
Threads: 0
Joined: Jun 2006
08-16-2006, 03:36 PM #9

Can't wait to download the file ;)rnrnThanks a lot

tegu
posted here
Posts: 191
Threads: 11
Joined: Aug 2006
08-31-2006, 12:18 AM #10

Why are clients not all seeing the admin skins? We appear white to them. I see the other admins fine.... WTF?rnrnHelp please.rnrnAlso it is a very nice plugin, but it has issues. In addition to the skins thing, it wont consistantly play music for admjoin, it wouldnt stop playing that annoying bow to me wav... It got to the point that since there was no way to control this, I deleted the sound file from my computer and the servers folder to stop it, but anyone else who has already dloaded this will have to keep hearing that.... Not cool.rnrnI also do not appreciate that you put a content hosted by KRYPT.com game servers thing into the code, although were that came into the code, I have yet to see. If this was not your coding, then I apologize. I just do not think that my game server provider would appreciate the reverse advertising, so I thought I would mention this before someone else does.rnrnPlease rework this plugin to include more user friendly options. I like the cvars, but with what you have going and the lack of control for the user, I do not think that the good will outweigh the bad.

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
09-11-2006, 11:55 PM #11

Ok, I it will rework, it is promised. But not immediatly ;)n nThanks for your comments

nasa
posted here
Posts: 35
Threads: 5
Joined: Sep 2006
09-12-2006, 07:51 AM #12

For me it works great i love the plugin and the Rules in the beginning!rnrnThank you for this :D

P picaron
posted here
Posts: 2
Threads: 0
Joined: Sep 2006
09-27-2006, 09:18 AM #13

Hi raphxyz, thanks for your good work. rnrnI have found a small bug, the variable amx_con_message does not exist, this is the correct one, amx_con_mess. rnrnAlso I have the following problem, I update my skin and I raise it the servant. Plugin unloads the archives correctly mdl. rnrnWith the following code with himself that the archives mdl unload, but in the end he does not work and the soldiers see themselves in target.rnrn

//=============================================================//rn//         Definition des fichiers skins et sons              //rn//=============================================================//rnrn// Don't touch !rnenum sons {rn	musique,rn	message,rn	adm_connect,rn	mbr_connectrn};rnrn// Custom sounds in sound folderrnnew const g_SonsList[sons][128] = {rn	"connection/connect.mp3",rn	"connection/message.wav",rn	"connection/adjoin.wav",rn	"connection/mbjoin.wav"rn};rnrn// Custum models skins admin in models/player/ (not to reverse)rnnew models[4][128] = {rn	"admin-allies/fhf-allies.mdl",rn	"admin-allies/fhf-alliest.mdl",rn	"admin-axis/fhf-axis.mdl",rn	"admin-axis/fhf-axist.mdl"rn};rnrn// The names from the folder ex : admin-allies and admin-axis (not to reverse)rnnew models_type[2][32] = {rn	"fhf-allies",rn	"fhf-axis"rn};rn
rnrnYou could help me? rnThat I make bad? rnrnPardon for my English and thanks advanced by your aid.

P picaron
posted here
Posts: 2
Threads: 0
Joined: Sep 2006
09-27-2006, 06:12 PM #14

I have found the solutionrnrn

// Custum models skins admin in models/player/ (not to reverse) rnnew models[4][128] = { rn    "fhf-allies/fhf-allies.mdl", rn    "fhf-allies/fhf-alliest.mdl", rn    "fhf-axis/fhf-axis.mdl", rn    "fhf-axis/fhf-axist.mdl" rn}; rnrn// The names from the folder ex : admin-allies and admin-axis (not to reverse) rnnew models_type[2][32] = { rn    "fhf-allies", rn    "fhf-axis" rn}; 
rnrnGreetings all

S Stagmier
posted here
Posts: 6
Threads: 2
Joined: Oct 2006
10-23-2006, 02:08 AM #15

I get this message in the game console when i load the game i dont know what it means rnrn[AMXX] Plugin "dod_connection.amxx" failed to load: Module/Library Class "xstats" required for plugin. Check modules.ini.rnrnam i missing a Module what Please Help Me :confused: :mad: :confused:

{SR} *Raggy*
posted here
Posts: 370
Threads: 27
Joined: Apr 2006
10-23-2006, 02:42 PM #16

MODULES REQUIRE :rnrnQuote:rn- <amxmodx>rn- <dodx>rn- <fun>rn- <amxmisc>rn- <dbi> (just if you have actived the sql mod)rnrnrnThey are the modules

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
10-23-2006, 08:38 PM #17

ya theres no 'xstats' module include so i dont see how you could get that error

B bdjohns
posted here
Posts: 6
Threads: 0
Joined: Jul 2005
10-24-2006, 04:06 PM #18

Nice plugin. n I get the rules to show but only a 1. shows at the bottom.nNo except or decline shows. But they do work if you hit 1 your in if you hit 2 it kick you.nnAlso who is considered a member, how does it know. Admins I guess its looking at the user.ini file.nnIs this correct for turning on rules. amx_con_regles 1 // (Post the rules to everyone during the games)nnn 13: amx_con_regles : < authid , nick , @team ou #userid > Afficher les regles a tout le mond,,,, this is from amx_help, what does it mean?nnIt looks like its adding 1.Accept now as maps change. Also the 2. is showing but no decline.nnnThanks

K konse
posted here
Posts: 3
Threads: 0
Joined: Feb 2005
11-05-2006, 06:21 AM #19
MODULES REQUIRE :rnrnQuote:rn- <amxmodx>rn- <dodx>rn- <fun>rn- <amxmisc>rn- <dbi> (just if you have actived the sql mod)rnrnrnThey are the modules
rnrnrnWhere can i get this module?rn- <amxmisc>rnrnTHX

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
11-05-2006, 03:05 PM #20

you already have it if amxx is installed..nnits not a module its an include

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-06-2006, 10:31 AM #21

Hi all,nI have posted a new version of dod_connection.n nFIXn

- [B]06.11.2006 0.8.5[/B]n* Admin skins fixed!n* Not download admin skins if mp_clan_match is set to 1
n nHF :)

S Smiffy
posted here
Posts: 73
Threads: 16
Joined: Nov 2004
11-06-2006, 05:28 PM #22

well done mate this is working great on my server thank you!

C Country
posted here
Posts: 12
Threads: 0
Joined: Aug 2006
11-10-2006, 01:01 AM #23

This works great for my server. The "connect" song plays at the beginning but I would like to have it play a different one in the beginning. I simply renamed a song I like too "connect" but it wouldn't work. LOL. How can I have it play a song of my choice at the beginng or any other time?rnAny help would be greatly appreciated men.rnThank You

S Smiffy
posted here
Posts: 73
Threads: 16
Joined: Nov 2004
11-10-2006, 08:11 PM #24

1 make sure you have spelt the file name corect to how the plugin creator has spelt connectrnrn2 make sure that the file is mp3rnrni simply just renamed an old mp3 i had laying around n now it plays on my server....rnrngood luck

C Country
posted here
Posts: 12
Threads: 0
Joined: Aug 2006
11-10-2006, 10:34 PM #25

Hey I appreciate the help here smiffy;) rnI checked to make sure all files in the directories were the same, I had one (the original connect.mp3 ) and that was the problem. :o Thank you

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-11-2006, 07:29 PM #26

Hi all,nI have posted a new version of dod_connection.n

n- 11.11.2006 0.9.5n* Fix Error: Run time error 10 (plugin "dod_connection.amxx") (native "set_pcvar_num") Invalid CVAR pointern
C Country
posted here
Posts: 12
Threads: 0
Joined: Aug 2006
11-11-2006, 08:52 PM #27

I just got this message too for the first time. Damn. I will download the new version now and check it out. Thanks man.;)

K konse
posted here
Posts: 3
Threads: 0
Joined: Feb 2005
11-12-2006, 07:53 AM #28

I got this message:rnrn/2006 - 11:50:38: [AMXX] Plugin "dod_connection.amxx" failed to load: Plugin uses an unknown function (name "dod_set_model") - check your modules.ini.rnrnhere are my modules:rn11:51:57 Momentan geladene Module:rn Name Version Autor rn Fun 1.60 AMX Mod X Dev Team rn Engine 1.60 AMX Mod X Dev Team rn DoD Fun 1.71 AMX Mod X Dev Team rn DoDX 1.71 AMX Mod X Dev Team rn 4 ModulernrnAnyone knows what to do??rnrnTHX

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-12-2006, 12:23 PM #29

hi,nINSTALL :n

1. Compile the sma file with the amxmodx 1.75 minimum
n nyou need to update your amxx! :)

K konse
posted here
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Joined: Feb 2005
11-12-2006, 01:39 PM #30
hi,nINSTALL :nn nyou need to update your amxx! :)
nnThx 4 the fast answer but i compiled it with this compiler:nnhttp://www.amxmodx.org/webcompiler.cginnshould be 1.75?!nOr is the plugin only running on 1.75??nnEdit: I compiled it with Version 1.7.6 an got still this error Message:nn06 - 17:52:11: [AMXX] Plugin "dod_connection.amxx" failed to load: Plugin uses an unknown function (name "dod_set_model") - check your modules.ini.nnPs. I am running version 1.7.1!!

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
11-12-2006, 02:07 PM #31

You need to RUN at least 1.75 to use it as wellnnbecause compiling it with 1.75+ includes doesnt do any good if your server isnt able to recognize the natives

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-12-2006, 04:57 PM #32
Ps. I am running version 1.7.1!!
n nyou need to update your amxx to 1.75 or 1.76 or ++!

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-12-2006, 04:59 PM #33
You need to RUN at least 1.75 to use it as welln nbecause compiling it with 1.75+ includes doesnt do any good if your server isnt able to recognize the natives
n nI had not seen your reply. :rolleyes:

R rvalencia
posted here
Posts: 2
Threads: 0
Joined: Oct 2006
11-14-2006, 03:49 PM #34

Would you be able to tell me how I can change the voice, so instead it say the name of my clan, instead of the insane asylum thing, I would really appreciate it, I like the plugin a lot!!

S spitfire
posted here
Posts: 39
Threads: 4
Joined: Jul 2006
11-17-2006, 08:33 PM #35

Hey if I use the cvars to disable the sound and models it shouldnt precache them right... Some of the stuff I dont want people to have to DL so id like to avoid it if at all possible..

R rvalencia
posted here
Posts: 2
Threads: 0
Joined: Oct 2006
11-22-2006, 07:28 AM #36

Please help me with this plugin, I need to find out how I could change the vox, the voice that tells you "Welcome to the insane asylum server and instead have it say the name of my server, would anybody know how to do this, I appreciate it thank you!!

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
11-22-2006, 10:24 AM #37
Would you be able to tell me how I can change the voice, so instead it say the name of my clan, instead of the insane asylum thing, I would really appreciate it, I like the plugin a lot!!
n n
Please help me with this plugin, I need to find out how I could change the vox, the voice that tells you "Welcome to the insane asylum server and instead have it say the name of my server, would anybody know how to do this, I appreciate it thank you!!
n nwhat is your clan or server name ? It is possible to do, takes some finesse, but you can make vox say anything with some patience...

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
11-22-2006, 10:27 AM #38
Hey if I use the cvars to disable the sound and models it shouldnt precache them right... Some of the stuff I dont want people to have to DL so id like to avoid it if at all possible..
n nIf the cvars do not work, then simply remove the lines of code dealing with the files you do not want to use...

R raphxyz
started this thread
Posts: 28
Threads: 5
Joined: Sep 2005
11-22-2006, 12:34 PM #39
|= TatsuSaisei;2336']If the cvars do not work, then simply remove the lines of code dealing with the files you do not want to use...
n nThanks TatsuSaisei :)

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
11-22-2006, 08:11 PM #40
|= TatsuSaisei;2335']what is your clan or server name ? It is possible to do, takes some finesse, but you can make vox say anything with some patience...
nnnlol ya it is such a pain in the ass..

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
01-01-2007, 07:25 AM #41

Going a bit off topic but does anyone know of a good source for custom sounds, the plugin is great but being British the French join message is irritating. Just looking for a plain old "welcome to the server".rnrnI've heard them on Source servers ( sorry for swearing just then! lol ).rnrnTIA.rnrnUPDATErnrnI found a different "server welcome message"rnrnIt was in mp3 format so i converted it to wav , then simply renamed it message. uploaded it and overwrote the old message.wav, i hear the connection song but no welcome message once in the server?rnrnany idea's please.

Ba5ic
posted here
Posts: 181
Threads: 26
Joined: Nov 2005
01-05-2007, 05:19 AM #42

Another question :SrnrnWhat access flag to i need to give members? so it announces a member has joined the server?rnrnrnTIA?

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
01-05-2007, 08:40 AM #43
I found a different "server welcome message"n nIt was in mp3 format so i converted it to wav , then simply renamed it message. uploaded it and overwrote the old message.wav, i hear the connection song but no welcome message once in the server?n nany idea's please.
n nwavs, and mp3s, have to be in a specific audio format and of a certain quality to even play....n nlet me see if I have it right...n nMP3 - 44 or 48khz 2-channel (STEREO)n nwav - 8bit 11 or 22khz 1-channel (MONO)

=|[76AD]|= TatsuSaisei
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01-05-2007, 08:41 AM #44
Another question :Sn nWhat access flag to i need to give members? so it announces a member has joined the server?n n nTIA?
n nADMIN_RESERVATIONn n
n#define LEVEL_ADMIN ADMIN_BANn#define LEVEL_MEMBER ADMIN_RESERVATIONn#define MAX_RESTRICT_NAME 120n
n

Ba5ic
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01-05-2007, 12:24 PM #45
|= TatsuSaisei;3284']ADMIN_RESERVATIONrn rnrn
rnrnrnThanks TatsuSaisei , could not see the wood for the tree's!.rnrnExcellent support as always!

O oxen
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01-30-2007, 06:38 PM #46

hellornrni can't stop the rules view when i go to an over map. the rules log write a lot of steamid but the rules when the map change must be revalidate???rnrnlook my cvar...rnrng_con_rules = register_cvar( "amx_con_rules" , "0" );rn g_adm_sound = register_cvar( "amx_adm_sound" , "0" );rn g_mbr_sound = register_cvar( "amx_mbr_sound" , "0" );rn g_adm_skin = register_cvar( "amx_adm_skin" , "0" );rn g_con_music = register_cvar( "amx_con_music" , "1" );rn g_con_mess = register_cvar( "amx_con_mess" , "1" );rn g_con_log = register_cvar( "amx_con_log" , "1" );rn g_con_stopsound = register_cvar( "amx_con_stopsound" , "1" );rn g_con_belmode = register_cvar( "amx_con_belmode" , "1" );rn g_con_restrictname = register_cvar( "amx_con_restrictname" , "1" );rn g_con_tagprotection = register_cvar( "amx_con_tagprotection" , "1" );rn g_con_nbrLtrNick = register_cvar( "amx_con_nbrltrnick" , "3" );rnrni want to stop the rule viewer only...rnrnsorry for my englishrnrnbye

WARDOG
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05-03-2007, 06:06 AM #47
Going a bit off topic but does anyone know of a good source for custom sounds, the plugin is great but being British the French join message is irritating. Just looking for a plain old "welcome to the server".rnrnI've heard them on Source servers ( sorry for swearing just then! lol ).rnrnTIA.rnrnUPDATErnrnI found a different "server welcome message"rnrnIt was in mp3 format so i converted it to wav , then simply renamed it message. uploaded it and overwrote the old message.wav, i hear the connection song but no welcome message once in the server?rnrnany idea's please.
rnrnIf you have fast downloads, and want to hear a sound or very shot music intro to play when your motd pops up, add this line to your motd.html, in your sv_downloadurl folder. It will play MP3 format, just put the music on the server and the fast download sight in the same folders.rnrnYou want to add this line to your motd.html:rnrn<NOEMBED> rn<BGSOUND src="http://www.xxxxxxxxxx.com/sv_downloadurl/sound/blahblah.mp3"> rn</NOEMBED>

S silentjoker
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06-14-2007, 10:28 PM #48

how do u add custom music so people can hear other custom music while connecting to the server?

=|[76AD]|= TatsuSaisei
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06-14-2007, 11:53 PM #49
how do u add custom music so people can hear other custom music while connecting to the server?
nconnection song, there are tons of codes snippets around for playing one to many randoms...

S silentjoker
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06-16-2007, 12:14 AM #50

i dont get it...rni keep on hearing the pirate of the caribbeans song and another one butrni want to add some more music..rnlike some of my custom musicrnHELP ME PLZ!!!??

P Panda
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06-18-2007, 11:10 AM #51

sorry having trouble with this 1 nn"ML_NOTFOUND"nnon the accept refuse bit :s everything else worksnnEdit: my fualt works fine now =]

diamond-optic
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06-18-2007, 11:17 AM #52

did you put the language file on?nnbut ontop of that i noticed an error with the plugin/lang file...nnthe plugin calls this: PROB_ADD_RESTRICT_NAMEnbut the lang file has: PROB_ADD_RESTRICT

P Panda
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06-18-2007, 11:24 AM #53

didnt know about the language file bit :s

S Scrappy
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06-26-2007, 03:39 AM #54

Hi guys, I just wanted to say I love this pluggin but having some problems, I have it all setup correct but I can't get the "message" music to turn off when you join the server, also the player models are showing up white...rnrnwhen I 1st added this pluggin to the server, the server was downloading all the models {3mb+} for every cilent that connected...rnrnI found another bug when trying this out, when a member joined my server with the .::LTG::. tag but I didn't give him the flag, it would kick him from the server but then it says he has joined the server when he has not join the server if you get what I mean, I will post the logsrnrn

L 06/25/2007 - 23:13:10: Kick: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><>" was kicked by "Console" (message "" "Incorrect nick name!"")rnL 06/25/2007 - 23:13:10: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><à>" triggered "time" (time "0:00")rnL 06/25/2007 - 23:13:10: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><à>" triggered "latency" (ping "0")rnL 06/25/2007 - [B]23:13:10:[/B] ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><Axis>" disconnectedrnL 06/25/2007 - [B]23:13:10:[/B] ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><>" entered the gamernL 06/25/2007 - 23:13:31: ".::LTG::. Rimski {CPL}<113><STEAM_ID_PENDING><>" connected, address "84.64.141.19:27005"rnL 06/25/2007 - 23:13:32: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" STEAM USERID validatedrnL 06/25/2007 - 23:13:43: Kick: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" was kicked by "Console" (message "" "Incorrect nick name!"")rnL 06/25/2007 - 23:13:43: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><à>" triggered "time" (time "0:00")rnL 06/25/2007 - 23:13:43: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><à>" triggered "latency" (ping "0")rnL 06/25/2007 - [B]23:13:43:[/B] ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><Axis>" disconnectedrnL 06/25/2007 - [B]23:13:43:[/B] ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" entered the game
rnrnYou can see that Rimski is trying to connect but when he gets kicked, it says he has left the server and then says joined the server and he is not even in the server lol... anybody know about this..rnrnIf anybody does reply back thank you

T TGL_DurZa
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07-01-2007, 04:54 PM #55

Is there a way to change what song is played when you connect?

diamond-optic
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07-01-2007, 08:01 PM #56
Is there a way to change what song is played when you connect?
nni believe its this on line 110n
"connection/connect.mp3",
nnid assume changing what mp3 file is there will change the connection song

T TGL_DurZa
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07-02-2007, 05:11 PM #57

what file is it in?

diamond-optic
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07-02-2007, 05:20 PM #58
what file is it in?
nnnumm.. the plugin file... *.smann(the line number is from the non-dbi version btw)

T TGL_DurZa
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07-02-2007, 08:05 PM #59

Ok i figured it out i was looking at it after i compiled it into an amxx file thanks.

S Scrappy
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07-05-2007, 03:45 PM #60
Hi guys, I just wanted to say I love this pluggin but having some problems, I have it all setup correct but I can't get the "message" music to turn off when you join the server, also the player models are showing up white...rnrnwhen I 1st added this pluggin to the server, the server was downloading all the models {3mb+} for every cilent that connected...rnrnI found another bug when trying this out, when a member joined my server with the .::LTG::. tag but I didn't give him the flag, it would kick him from the server but then it says he has joined the server when he has not join the server if you get what I mean, I will post the logsrnrn
L 06/25/2007 - 23:13:10: Kick: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><>" was kicked by "Console" (message "" "Incorrect nick name!"")rnL 06/25/2007 - 23:13:10: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><à>" triggered "time" (time "0:00")rnL 06/25/2007 - 23:13:10: ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><à>" triggered "latency" (ping "0")rnL 06/25/2007 - [B]23:13:10:[/B] ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><Axis>" disconnectedrnL 06/25/2007 - [B]23:13:10:[/B] ".::LTG::. Rimski {PFC}<112><STEAM_0:0:1953125><>" entered the gamernL 06/25/2007 - 23:13:31: ".::LTG::. Rimski {CPL}<113><STEAM_ID_PENDING><>" connected, address "84.64.141.19:27005"rnL 06/25/2007 - 23:13:32: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" STEAM USERID validatedrnL 06/25/2007 - 23:13:43: Kick: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" was kicked by "Console" (message "" "Incorrect nick name!"")rnL 06/25/2007 - 23:13:43: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><à>" triggered "time" (time "0:00")rnL 06/25/2007 - 23:13:43: ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><à>" triggered "latency" (ping "0")rnL 06/25/2007 - [B]23:13:43:[/B] ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><Axis>" disconnectedrnL 06/25/2007 - [B]23:13:43:[/B] ".::LTG::. Rimski {CPL}<113><STEAM_0:0:1953125><>" entered the game
rnrnYou can see that Rimski is trying to connect but when he gets kicked, it says he has left the server and then says joined the server and he is not even in the server lol... anybody know about this..rnrnIf anybody does reply back thank you
rnAny reply...

blobby
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07-06-2007, 05:11 PM #61

Seems to be only you who is having this problem m8 works fine for me

P Patel
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07-13-2007, 06:20 PM #62

mmm is there a way to chnage the song on the connection?

blobby
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08-01-2007, 09:51 AM #63

Ok to change the song look for these lines of code in the sma filen mbr_connectn};nn// Custom sounds in sound foldernnew const g_SonsList[sons][128] = {n "connection/connect.mp3",n "connection/message.wav",n "connection/adjoin.wav",n "connection/mbjoin.wav"nnThis line is the one you wantnnconnection/connect.mp3", nnChange where is says connect.mp3 to what you want you sound to be .mp3nnHope this helpsnnRegardsnnBlobby

K kakkerlak
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Posts: 37
Threads: 3
Joined: May 2007
09-10-2007, 05:02 PM #64

nice plugin rnI am testing it now and all works finernrnbut i have a questionrnwould there be anyway to stop the ingame chat message when players accept or decline the rules?

V vividmethods
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Joined: Aug 2007
04-27-2008, 05:20 PM #65

i have put this mod on my server the music works and the rules thing works somewhat but no admin skins i am not sure i did it all correctly but any help you can offer will be greatly appreciated

S Saint_Cyril
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Joined: Jan 2007
01-31-2009, 10:35 AM #66

Until raphxyz or someone else can get the sound pack up, I've uploaded the sound pack to rapidshare:rnrnhttp://rapidshare.com/files/192024815/connection.rarrnrnContains the original sound files that I got with this plugin.

Grillo
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02-01-2009, 12:31 PM #67

Hi, I have a problem with link, the link is broken sounds pack!!

Dr.G
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02-01-2009, 01:08 PM #68

oh shit what do we do! :eek: :rolleyes: :D did u try the link posted right above your post? :) I did and this is what i got from it (attached).....

diamond-optic
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02-01-2009, 06:42 PM #69
Until raphxyz or someone else can get the sound pack up
nnlol dont count on him doing itnn
Last Activity: 05-19-2007
nnbut thanks for the link and stuff, ill update the file in the first post shortly :P

L Legend Born
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03-27-2009, 06:19 PM #70

Having problems with this one, if anyone could help. First off, I have the welcome sound disabled in CVARS and furthermore DID NOT UPLOAD any sounds to my server, in fact I didn't dl the sound pack, yet I'm still hearing a voice when I enter the server now. Why?rnrnOnly one rule is showing up. I have 12. #12 is showing up and then accept or refuse. Also, if you choose refuse it doesn't kick you.

Dr.G
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03-27-2009, 07:32 PM #71
Having problems with this one, if anyone could help. First off, I have the welcome sound disabled in CVARS and furthermore DID NOT UPLOAD any sounds to my server, in fact I didn't dl the sound pack, yet I'm still hearing a voice when I enter the server now. Why??
rnrnyou proberbly have the sounds from another server. If you just want a plugin that shows the server rules go to allied modders search.. overall this plugin is pretty buggy i think

B badger22113
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11-05-2009, 06:42 AM #72

Whats a DBI file, and how do you put it into the directories?rnrnSorry I'm new to this, but its pretty easy. The only thing that makes it hard is for putting in the DBI files, when I don't see them in any folder.rnrnsomeone mind responding to helping me?:)

N noddy
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Joined: Oct 2004
11-05-2009, 10:41 AM #73

@badger22113rnrnThere are 2 sma files. 1 for database use dod_connection_dbi.sma and other without database. dod_connection.smarnI suggest you compile and install the one without DBI (dod_connection.sma) and just follow the simple install instructions below.rnrn

INSTALL :rnQuote:rn1. Compile the sma file with the amxmodx 1.75 minimumrn2. Put the amxx file in the plugins folderrn3. Add the line dod_connection.amxx in the plugins.inirn4. Edit the rules.txt and put it in the configs folderrn5. Put the dictionary file dod_connection.txt in the lang folderrn6. Put the sound pack in dod folderrn7. Put the models pack in models/player folderrn8. Reboot the server.rnrnYou can edit the .sma file in order to change the folder and the name of the files
S sennekrieger
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Joined: Nov 2009
11-11-2009, 05:32 AM #74

is it possible to play random mp3s? I have some diffrend mp3 in the folder and i want to play to each connection (after Mapchange) an other mp3 not always the same.rnrnIs there a chance to do it or not?

meathead
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11-11-2009, 07:55 AM #75
H homuhul
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12-26-2009, 11:24 PM #76
Z Zero_Killz
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05-20-2011, 01:14 PM #77

I installed the plugin on our windows gameserverrnRunning AMXMODX v1.8.1.3746 and MetaMod v1.19rnThe plugin works fine... but the Rules displayed is messed up...rnThere is a 'y' DoD Conection 0.9.5:rnA 'w' in front of the 1st rulernA 'y' and 'w' in the Acceptrnand a 'r' and 'w' in the Refusernsee screenshot below...rnrnAny ideas on how to correct this?rnrn

Vet
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05-20-2011, 09:01 PM #78

The letters are commands to change the color of the menu text. But not all mods support colored menus. Most coders will add a colored_menus() function to check for compatible mods. You'll need to go through that display subroutine and delete references to y
and w.

{RSR}Crazyhorse_cdn
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08-16-2014, 02:59 PM #79

I go this plug in on my server but I can't sem to get the music to sound when you join server I have the rules showing but not the music part , I have my own mp3's for entry sounds in a folder called dod_connection in the sound folder but can't get the music to play when you join any ideas ??

Zor
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08-17-2014, 11:45 AM #80

You need to have WAV files I think...not sure as I do not know this plugin. If it does use mp3 files, then YOUR files have to be the same as their files. So, it has to be the same bit rate and quality as there is a standard for HL Servers ability to play mp3s.rnrnCheers!

B bonjour
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06-10-2016, 11:54 AM #81

hello, the link to download the "Sounds pack" is dead ...

Zor
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Joined: Jun 2006
06-17-2016, 10:59 AM #82

Probably fixed now. Check the news:rnrnhttps://www.dodplugins.net/forums/showthread.php?t=2267rnrnCheers!

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