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DoD EvilAdmin ( v0.5beta )

by Firestorm · 2006-07-09 · 85 replies · 59830 views · 1217 downloads

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From the first post

// DESCRIPTION:
rn// ============
rn//
rn// This plugin is dedicated to ez™ from the DoD Editing Center
rn// for showing me the dark side of server administration a
rn// long long time ago (in a galaxy far far away ;)
rn//
rn// If people piss you off, just show them who's the king on
rn// the server with one of the little mean features!
rn
rn
// USAGE (admin commands):rn// =======================rn//rn//rn// amx_evilslay = Slay target with explosion (*)rn//rn// amx_evilpimpslap = PimpSlap target to death (*)rn//rn// amx_evilkick = Boot player off DoD (*)rn//rn// amx_evilstfu = Disables VoiceComm/Chat for the target (**)rn//rn// amx_evilslowdown = Depleat targets stamina (**)rn//rn// amx_evilmirrordmg = Enable MirrorDamage for Target (**)rn//rn// amx_evilmelee = Only allow melee weapons for target (**)rn//rn// amx_evilglow = Target glows in his team color (**)rn//rn// amx_evilbury = Bury target into the ground (*)rn//rn// amx_evillowhealth = Target has only 1hp (**)rn//rn// amx_evilvision = Change targets view (**)rn//rn// amx_evilnoprone = Disallow proning for target (**)rn//rn// NOTES:rn// (*) = one time actionrn// (**) = continuous action until disabled againrn// - using the corresponding command on thern// specified target again will disable the punishment

rn
rn
// CHANGELOG:rn// ==========rn//rn// - 05.08.2005 Version 0.4betarn// Initial Releasern//rn// - 09.08.2005 Version 0.5betarn// added features:rn// - EvilVision: change target's viewrn// - EvilNoProne: disallow player to go prone

Files

dod_eviladmin.sma Plugin Source 23 KB 1217 dl Download Compile

Archived builds from the server loose

These compiled builds sat loose in the server's script folder rather than attached to a post. They are matched to this release by comparing their decompiled Pawn against the source published above, so treat the attribution as strong but not certain. Versions come from the register_plugin() call recovered from the bytecode.

dod_eviladmin_305.sma v0.5beta 22 KB Download Compile

The thread

All 86 posts from 36 people on DoD EvilAdmin ( v0.5beta ), kept as they were written.

F Firestorm
started this thread
Posts: 31
Threads: 30
Joined: Jul 2006
07-09-2006, 09:46 AM #1

// DESCRIPTION:rn// ============rn//rn// This plugin is dedicated to ez™ from the DoD Editing Centerrn// for showing me the dark side of server administration arn// long long time ago (in a galaxy far far away ;)rn//rn// If people piss you off, just show them who's the king onrn// the server with one of the little mean features!rnrn

// USAGE (admin commands):rn// =======================rn//rn//rn// amx_evilslay <player> = Slay target with explosion (*)rn//rn// amx_evilpimpslap <player> = PimpSlap target to death (*)rn//rn// amx_evilkick <player> = Boot player off DoD (*)rn//rn// amx_evilstfu <player> = Disables VoiceComm/Chat for the target (**)rn//rn// amx_evilslowdown <player> = Depleat targets stamina (**)rn//rn// amx_evilmirrordmg <player> = Enable MirrorDamage for Target (**)rn//rn// amx_evilmelee <player> = Only allow melee weapons for target (**)rn//rn// amx_evilglow <player> = Target glows in his team color (**)rn//rn// amx_evilbury <player> = Bury target into the ground (*)rn//rn// amx_evillowhealth <player> = Target has only 1hp (**)rn//rn// amx_evilvision <player> = Change targets view (**)rn//rn// amx_evilnoprone <player> = Disallow proning for target (**)rn//rn// NOTES:rn// (*) = one time actionrn// (**) = continuous action until disabled againrn// - using the corresponding command on thern// specified target again will disable the punishment
rnrn
// CHANGELOG:rn// ==========rn//rn// - 05.08.2005 Version 0.4betarn// Initial Releasern//rn// - 09.08.2005 Version 0.5betarn// added features:rn// - EvilVision: change target's viewrn// - EvilNoProne: disallow player to go pronern
S Slade
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07-20-2006, 01:53 PM #2

il l'aire bien interessant ce plugin

S Smiffy
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Joined: Nov 2004
07-23-2006, 09:28 AM #3

is there a menu wiv this 1 because it dont seem to go in the client commaneds menu or have 1 of its own.rnrn if there isnt is it possible to put a menu in it for easy access??

diamond-optic
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07-23-2006, 02:39 PM #4

you should be able to add them to the clcmds.ini

M Molz
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08-10-2006, 05:11 PM #5

Thanks for the plugin, looks great but where is the file amxx please ?? :rolleyes:

H Hell Phoenix
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08-10-2006, 05:33 PM #6

You need to complile the sma to get the amxx file. You can either use the web compiler on the amxx forums or look in the tutorial forums on this site to see how to do it on your computer.

M Molz
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08-10-2006, 06:17 PM #7

Ok sorry I've just learnt how to compile a file sma to amxx :p rnrnThanks ;)

B bxwarrior
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08-12-2006, 02:16 PM #8

I have no idea how to convert can you help me PLEASE. what can I use to convert it?

H Hell Phoenix
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08-12-2006, 10:39 PM #9
TigerMan4
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08-22-2006, 09:27 PM #10

http://www.amxmodx.org/webcompiler.cgi click this link...click the browse button and select the .sma file you downloaded from this forum and click compile buttom.rnrnthen click the link they give you and download the compiled plugin.rnrndone deal...works for me everytime on plugins from this site.

A Anarchy Bizz
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08-23-2006, 12:10 PM #11

I downloaded it now where do I put it?rnrnrnRegardsrnrnBizz

Garion
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08-23-2006, 06:58 PM #12

what did you download? If it was the sma you need to compile it. If it's the .amxx then you put that in your plugins folder and then place the name of the plugin(which I believe is dod_eviladmin.amxx) into your plugins.ini file. Then if there's any cvars they go in your amxx.cfg file.

P p34chc0bbler
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09-03-2006, 02:27 PM #13

can someone help me with the sma. files i only know how to do the amxx. filesrnthanks hellllllllllllllllp would be apreciated :confused:

=|[76AD]|= TatsuSaisei
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09-03-2006, 03:08 PM #14
can someone help me with the sma. files i only know how to do the amxx. filesnthanks hellllllllllllllllp would be apreciated :confused:
nyour answer was only 3 & 4 posts up !!n n
https://www.dodplugins.net/forums/showthread.php?t=50
n n
http://www.amxmodx.org/webcompiler.cgi click this link...click the browse button and select the .sma file you downloaded from this forum and click compile buttom.n nthen click the link they give you and download the compiled plugin.n ndone deal...works for me everytime on plugins from this site.
n nhttps://www.dodplugins.net/forums/showthread.php?t=204

Zor
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09-04-2006, 12:22 PM #15
J jay_48383
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09-26-2006, 12:13 PM #16

ok i did the compiling and added it to the plugins file but is till pops up as a bad load

PenDragon
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09-26-2006, 02:00 PM #17
J jay_48383
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09-26-2006, 03:22 PM #18

amxx 1.71rnrnrnunknown unknown unknown dod_eviladmin.a bad load rnunknown unknown unknown dod_sniperfun.a bad load rnunknown unknown unknown dod_ubergarand. bad load rn25 plugins, 22 runningrnthat is what i get when i type amx_plugins no errorsrnrnrnFun 1.71 AMX Mod X Dev Team rnDoD Fun 1.71 AMX Mod X Dev Team rnDoDX 1.71 AMX Mod X Dev Team rn3 modulesrnrnrndod_eviladmin.amxxrndod_sniperfun.amxxrndod_closecombatfun.amxx

{SR} *Raggy*
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09-26-2006, 05:59 PM #19

I might be wrong here but you have to activate the modules to get them working. I might be wrong here I can't remember :P

J jay_48383
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09-26-2006, 07:08 PM #20

what one would i need to acivate?

diamond-optic
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09-26-2006, 07:32 PM #21

for those 3 plugins you'll need:nn

  • n
  • amxmodxn
  • amxmiscn
  • enginen
  • fakemetan
  • funn
  • dodfunn
  • dodx
J jay_48383
posted here
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09-26-2006, 11:05 PM #22

where am i able to get the ones that i dont have??

diamond-optic
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09-26-2006, 11:45 PM #23

you should have them all alreadynnjust go in your modules.ini file and remove the ";" from infront of those modules and save the file and upload it to your server & restart/change map

J jay_48383
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09-27-2006, 03:29 AM #24

thanks guys im sry if i look like i am stupid but i never had much exp runnin a server :)

{SR} *Raggy*
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09-27-2006, 12:04 PM #25

People ask to learn these things :P I asked alot of questions aswell when I started :P

C cartman
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09-30-2006, 02:39 PM #26

Can anyone add an "obeyimmunity" cvar to this... so you can decide to allow/disallow immunity for admins to this plugin in spite of the settings in users.ini?

S Smiffy
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10-07-2006, 10:53 AM #27

what are the cvars that i enter in the cmd.ini or whatever it is to add these to my menu?rnrni keep forgetting sorry!

{ {D.R.}-Jester
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10-18-2006, 03:45 AM #28

how can I get this plugin to not show the admins name when executing the command? e.g when executing evil stfu it tells waht admin did it, I would like to say just evil admin or the servers name.rnrnany help would be good

=|[76AD]|= TatsuSaisei
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10-18-2006, 09:43 AM #29
how can I get this plugin to not show the admins name when executing the command? e.g when executing evil stfu it tells waht admin did it, I would like to say just evil admin or the servers name.n nany help would be good
n nEdit the sma and change the text that is displayed when an action is used.n nOr simply edit the amxx.cfg file...n n// Show admins activityn// 0 - disabledn// 1 - show without admin namen// 2 - show with namenamx_show_activity 1n

Z Zaclegend
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01-05-2007, 05:34 PM #30

How come it dont show up on my server i added this too plugins and also fixed my plugins.ini in amxx folder

| |OnEHiTwOnDeR|SoCal
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03-26-2007, 01:20 AM #31

hey guys ive ran this plugin for quite sometime but the whole * and ** for until disabled hasnt worked for me a single time. Am i the only one?

=|[76AD]|= TatsuSaisei
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03-26-2007, 09:09 AM #32
hey guys ive ran this plugin for quite sometime but the whole * and ** for until disabled hasnt worked for me a single time. Am i the only one?
n nlmao, * and ** are not commands to use or enter in to make a command once, or until disabled... they are used to indicate the duration of the listed commands once used...

| |OnEHiTwOnDeR|SoCal
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03-26-2007, 10:34 AM #33

ok ok i give u that lol but BUT honestly once a player disconnects those wit the ** (meaning lasts until disabled) are back to normal. Just doesnt last. Maybe im doin someshit wayyy wrong lol but it dont work

=|[76AD]|= TatsuSaisei
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03-26-2007, 04:44 PM #34
BUT honestly once a player disconnects those wit the ** (meaning lasts until disabled) are back to normal. Just doesnt last. Maybe im doin someshit wayyy wrong lol but it dont work
n nWell, do you mean you wish for it to "save" the info in a file somewhere, which is then read when players join back up, so that it auto sets the effect back on them ?n nWhat I am thinking you are asking for is that... n notherwise, the behavior of it not persisting once a player disconnects is intentional... as it should be... if the effects were not removed then players would accuse the server operators of slow-hacking...n nWhile I am firm believer in doing what you want on any server you rent/own and operate ... I do not care for "effects" which would follow a player after they disconnected... Once the player leaves the server you no longer have any rights to "control" their settings... if the person is so much of an asshat that you feel they should always have that effect on them then you are in need a of completely different plugin that is designed specifically for that purpose...n nOtherwise you are doing nothing wrong except making an improper assumption about how the plugin should work...n nfor the sake of this plugin, my ASSUMPTION is thus ... execute once means it will last until a player dies... execute and remain in effect until disabled means until the player LEAVES the server or is released from the clutches of the plugin...n nThink...n* Once = until deathn** until disabled = until player QUITS, or admin disables effect (meaning effects last after a death/respawn)

diamond-optic
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03-26-2007, 05:09 PM #35

well theres no way to 'predict' when a player is gonna disconnect.. so you cant really run any commands 'on them' when they do so..nnso any changes made to the players actual local settings.. will most likely sticknnnnim not sure exactly how or what the plugin does lol.. but disabling things when a player quits would very likely prevent another player joining and the effects being on them from the beginning

=|[76AD]|= TatsuSaisei
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03-26-2007, 05:31 PM #36
well theres no way to 'predict' when a player is gonna disconnect.. so you cant really run any commands 'on them' when they do so..n nso any changes made to the players actual local settings.. will most likely stickn nim not sure exactly how or what the plugin does lol.. but disabling things when a player quits would very likely prevent another player joining and the effects being on them from the beginning
n nI agree and disagree, but we had this discussion the other night.. client_disconnect by design will catch 90% of the players who quit or change to another server, so it is still a viable function for "disabling" an option set on an id, but I do know that there are times, when a player will "timeout" on a server and in effect bypass a client_disconnect ... and this is where carryover issues can arise, meaning the "id" used by one player is recycled amongst any new joiners... and should a player join right after another player timed out, they can adopt that players id and in effect be regarded as that other person as far as the plugin is concerned.n nI dont quite understand the inablity to join part, but I can envision players entering the server and adopting "effects" that were meant for someone else... I experienced this in early versions of my damage mod where people would join the server and adopt the "broken legs" of a player who mysteriously disappeared from the server...

diamond-optic
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03-26-2007, 05:47 PM #37

i dont know why i worded it that way lol.. i think i was going to say something else with the 'prevent' part but then changed the ending lol

| |OnEHiTwOnDeR|SoCal
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03-26-2007, 07:53 PM #38

TAtsu lol no thats not what i want at all. I want it to work like a voiceban plugin or a amx_blind command. Where when they disconnect the effect still is on them when they connect back up to MY server. Maybe u misunderstood me. But i just want the effect to last on my server for that client until i disable it and none of the current effects in this plugin do that.

diamond-optic
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03-26-2007, 11:00 PM #39

ahh ic...nnnyou'd probably have to have it save the players steam id to a file & check the file apon join to determine if it should be active on them..nnvault would work too..

=|[76AD]|= TatsuSaisei
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03-27-2007, 12:17 AM #40
TAtsu lol no thats not what i want at all. I want it to work like a voiceban plugin or a amx_blind command. Where when they disconnect the effect still is on them when they connect back up to MY server. Maybe u misunderstood me. But i just want the effect to last on my server for that client until i disable it and none of the current effects in this plugin do that.
n nyou never worded it as a request for the feature but rather as a question as to why it was not working the way you "anticipated" it would... as stated in aim, it is simply not the "intent" of this plugin to do specifically what you want, and I told you the same thing diamond had said, using the vault or a custom file that stores ids is a means to what you want, and therefore has to be requested as a feature update...

S sped4lif
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03-30-2007, 02:09 AM #41

ok i have the amxx file i have uploaded it to the plugins folder and added the name to ini folder what else do i need to do to make it work

K Kiel |17.SS|
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03-30-2007, 02:37 AM #42

Restart the server, and it should work fine.

blobby
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04-11-2007, 10:33 AM #43

Added this to my server no problems at all. !!good work!!nnRegardsnnBlobby

J jondoe
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04-15-2007, 06:03 AM #44
is there a menu wiv this 1 because it dont seem to go in the client commaneds menu or have 1 of its own.rnrn if there isnt is it possible to put a menu in it for easy access??
rnrnJust as an FYI.rnrnyou can add this to the clcmds.ini to have them showup in the amxmodmenu.rnyou may want to change the flags to suit your admin levels.rnrn"evil_stfu" "amx_evilstfu #%userid%" "bd" "su"rn"evil_noprone" "amx_evilnoprone #%userid%" "b" "su"rn"evil_glow" "amx_evilglow #%userid%" "b" "su" rn"evil_pimpslap" "amx_evilpimpslap #%userid%" "b" "su"rn"evil_mirrordmg" "amx_evilmirrordmg #%userid%" "b" "su"rn"evil_bury" "amx_evilbury #%userid%" "b" "su"rn"evil_vision" "amx_evilvision #%userid%" "b" "su"rn"evil_slay" "amx_evilslay #%userid%" "b" "su"

P Private
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04-18-2007, 06:08 AM #45

ok i added the cammands to the clcmds ini and nothing changes on my amxmodmenu.rni have all the flags in the ini folder so i dont know whats iam soppsed to do.rnany more info on that jhondoe?,like iam i sopposed to do something else,rnhow do i make it that amxmodmenu can see those cammands from eviladmin?.witch would make it much eaiser

H Hood [10th MD]
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04-20-2007, 02:53 PM #46

when you add those commands to clcmds.ini, if you do it correctly, and then restart your server/change the map, when you got amxmodmenu optionrn8. Client Commandsrnwill then display a menu, where the first 7 are player names, and if you hit 8. it will cycle thru the options, etc.

blobby
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04-24-2007, 07:43 AM #47

Can anyone tell me if there is away other than putting it in client commands so i could put it in its own menu or file on the amxmodmenu as we dont give our admins all of the commands you can have with amx but i would like them to have this any help will be great nnRegardsnnBlobby

H Hood [10th MD]
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04-24-2007, 07:53 PM #48

Uh... You can, in clcmds, define what kind of access a user needs to see / use a command, it's explained at the top of clcmds.ini, so just pick a flag for the standard things you give to admins, and another one for the super-admins to get all of it, etc.rnrnOr, you could make your own menu, I have no idea how, but it is entirely possible.rnrnI would do the first thing - if you don't understand, I can post an example later on.

blobby
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04-24-2007, 10:20 PM #49

ok thanks m8 ill try to understand this tomorrow as its like 02:20am here and my head is bobbing but if i don't get it i will be so great full for a linkrnrnRegardsrnrnBlobby

{SR} *Raggy*
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05-20-2007, 12:40 PM #50

I put debug after this plugin and all the plugins that I have just in case something from those plugins are crashing my server... So I got this error off this plugin...rnrnL 05/20/2007 - 11:22:25: Start of error session.rnL 05/20/2007 - 11:22:25: Info (map "mcdonalds") (logfile "error_052007.log")rnL 05/20/2007 - 11:22:25: [ENGINE] Invalid player 8rnL 05/20/2007 - 11:22:25: [AMXX] Displaying debug trace (plugin "dod_eviladmin.amxx")rnL 05/20/2007 - 11:22:25: [AMXX] Run time error 10: native error (native "get_speak")rnL 05/20/2007 - 11:22:25: [AMXX] [0] phpurPZCY.sma::evil_stfu (line 278)rnrnThis wouldn't cause any problems, would it?

diamond-optic
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05-20-2007, 06:06 PM #51

shouldnt really cause any problems..nnmost likely caused by the task that calls that function already being set and the player disconnected before the task timer was up... and since the plugin doesnt check if the target player is connected or remove the tasks.. it would throw an error when they are not..

{SR} *Raggy*
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05-20-2007, 07:19 PM #52

Cool thanks just wanted to make sure :)

S Scrappy
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06-09-2007, 06:17 PM #53

I'm abit lost with this EvilAdmin thing, I want to give one of my low admins EvilAdmin and just EvilAdmin but I can't seem to get it to work, does anybody know where and what flags I have to give him...rnrnThanks for your time

{SR} *Raggy*
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06-09-2007, 06:31 PM #54

Well you could do it with the clcmds.ini... Put the commands in that and set it to the admin level that this person has :P

diamond-optic
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06-10-2007, 07:09 PM #55
I'm abit lost with this EvilAdmin thing, I want to give one of my low admins EvilAdmin and just EvilAdmin but I can't seem to get it to work, does anybody know where and what flags I have to give him...nnThanks for your time
nnif you open the .sma file in notepad or any text editor.. on line 102 you'll see the init function.. starts with: public plugin_init() nnin that function/section.. all of the lines that start with "register_concmd" are the actual commands.. on each of those lines you'll see "ADMIN_BAN" which means the default level for all the commands is ban ('d' flag)nto change the level the plugin uses.. just change the ADMIN_BAN parts to a different level..nnthe levels are:n
ADMIN_ALL            /* everyone */nADMIN_IMMUNITY            /* flag "a" */nADMIN_RESERVATION        /* flag "b" */nADMIN_KICK            /* flag "c" */nADMIN_BAN            /* flag "d" */nADMIN_SLAY            /* flag "e" */nADMIN_MAP            /* flag "f" */nADMIN_CVAR            /* flag "g" */nADMIN_CFG            /* flag "h" */nADMIN_CHAT            /* flag "i" */nADMIN_VOTE            /* flag "j" */nADMIN_PASSWORD            /* flag "k" */nADMIN_RCON            /* flag "l" */nADMIN_LEVEL_A            /* flag "m" */nADMIN_LEVEL_B            /* flag "n" */nADMIN_LEVEL_C            /* flag "o" */nADMIN_LEVEL_D            /* flag "p" */nADMIN_LEVEL_E            /* flag "q" */nADMIN_LEVEL_F            /* flag "r" */nADMIN_LEVEL_G            /* flag "s" */nADMIN_LEVEL_H            /* flag "t" */nADMIN_MENU            /* flag "u" */nADMIN_ADMIN           /* flag "y" */nADMIN_USER            /* flag "z" */
nnhope that helps you a bit..

M Marshal420th
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06-11-2007, 02:32 AM #56

Can anyone tell me how to make a menu for this for on AMXmodmenu. i do nto want it int eh client cmds menu i want its own menu.rncan anyone do this or tell me how.

{SR} *Raggy*
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06-11-2007, 04:14 AM #57

Yeah how do ya do that :P I've tried many time's but no success... It stay's dark the whole time...

| |OnEHiTwOnDeR|SoCal
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06-11-2007, 05:51 AM #58

didnt get KWo was saying??? rnrnhttp://forums.alliedmods.net/showthread.php?t=28814&highlight=amxmodmenurnrnjust search amxx forums man i guarantee u will find it

M Marshal420th
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06-14-2007, 11:09 PM #59

still makes no sincernas the plugin does not seem to have a menu built in i do not understand what that guy is talking aboutrnrncould someone that is good in coding please look into it

=|[76AD]|= TatsuSaisei
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06-15-2007, 12:05 AM #60

There is NO menu for this plugin .. none that I saw when I opened the code.. so attempting to add it to the amxmodmenu menu system is futile ...n nIf you want a menu in this plugin then you have to request it ... otherwise there is none ...

WARDOG
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06-18-2007, 03:46 PM #61

Add this to your clcmds.ini to incorporate it into your amxmodmenu.rn rn"EvilSlay" "amx_evilslay #%userid%" "bd" "d" rn"EvilPimpSlap" "amx_evilpimpslap #%userid%" "bd" "d" rn"EvilKick" "amx_evilkick #%userid%" "bd" "d" rn"EvilSTFU" "amx_evilstfu #%userid%" "bd" "d" rn"EvilSlowdown" "amx_evilslowdown #%userid%" "bd" "d" rn"EvilMirrorDmg" "amx_evilmirrordmg #%userid%" "bd" "d" rn"EvilMelee" "amx_evilmelee #%userid%" "bd" "d" rn"EvilGlow" "amx_evilglow #%userid%" "bd" "d" rn"EvilBury" "amx_evilbury #%userid%" "bd" "d" rn"EvilLowHealth" "amx_evillowhealth #%userid%" "bd" "d" rn"EvilNoProne" "amx_evilnoprone #%userid%" "bd" "d" rn"EvilVision" "amx_evilvision #%userid%" "bd" "d"rnrnOr if you do not want it in clcmds, then add it custom to custommenuitems.cfg for it's own area in the amxmodmenu.

P Panda
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06-19-2007, 06:13 AM #62

i have added the evil admin but it's blanked out:rnrnamx_addmenuitem “EvilAdmin” “evil_admin” “hu” “dod_eviladmin.1.76c.amxx”rnrnthats the code i put in is that correct or am i compleatly wrong?rnrn:srnrnas you can tell im a noob at this type of thing lolrnrnPanda

=|[76AD]|= TatsuSaisei
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06-19-2007, 11:42 AM #63
custommenuitems.cfg for it's own area in the amxmodmenu.
n nIgnore my last post all you want.. but since the plugin contains no code for its own internal menu, adding to custommenuitems.cfg is USELESS ...n nfor that you NEED a menu code that is bulit into the plugin, and without it you are wasting time ....n nadding the available codes to the clcmd.ini is valid, tedious, but very valid...

=|[76AD]|= TatsuSaisei
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06-19-2007, 11:45 AM #64
i have added the evil admin but it's blanked out:n namx_addmenuitem “EvilAdmin” “evil_admin” “hu” “dod_eviladmin.1.76c.amxx”n nthats the code i put in is that correct or am i compleatly wrong?n n:sn nas you can tell im a noob at this type of thing loln nPanda
n nUNLESS the plugin has its own built in menu you can NEVER add it with amx_addmenuitem...

P Panda
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06-19-2007, 11:48 AM #65
|= TatsuSaisei;6340']UNLESS the plugin has its own built in menu you can NEVER add it with amx_addmenuitem...
rnrnoh sorry didnt realise that

M Marshal420th
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06-22-2007, 02:17 AM #66

how do u code a menu? i could maybe write one into the evil admin plugin

{RSR}Crazyhorse_cdn
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06-28-2007, 01:14 PM #67

thanks diamond now i just have to figure out how to do a menu for evil admin and where to put it , i did have it in the clcmd menu but i had somebody else do the menu , now that i have to do everything myself i just hit a wall :( so if somebody can let me no how to do the menu i would appreciate it once again thanks diamond

{SR} *Raggy*
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06-28-2007, 06:20 PM #68

This is what I got for the evil admin but it has to be in clcmds.inirnrn"EvilSlay" "amx_evilslay #%userid%" "bd" "e"rn"EvilPimpSlap" "amx_evilpimpslap #%userid%" "bd" "e"rn"EvilKick" "amx_evilkick #%userid%" "bd" "e"rn"EvilSTFU" "amx_evilstfu #%userid%" "bd" "e"rn"EvilSlowdown" "amx_evilslowdown #%userid%" "bd" "e"rn"EvilMirrorDmg" "amx_evilmirrordmg #%userid%" "bd" "e"rn"EvilMelee" "amx_evilmelee #%userid%" "bd" "e"rn"EvilGlow" "amx_evilglow #%userid%" "bd" "e"rn"EvilBury" "amx_evilbury #%userid%" "bd" "e"rn"EvilLowHealth" "amx_evillowhealth #%userid%" "bd" "e"rn"EvilNoProne" "amx_evilnoprone #%userid%" "bd" "e"rn"EvilVision" "amx_evilvision #%userid%" "bd" "e"

{RSR}Crazyhorse_cdn
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06-28-2007, 06:41 PM #69

so i take it i can just copy and paste that menu into my clcmd menu right raggy ?? hope so , right now i have a different menu in place and my guys can't access it so i'll try urs for now thanks guys appreciate it :cool:

blobby
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07-02-2007, 07:40 AM #70

I dont know if anyone is intrested but i ahve just spent 20min or so just cleaning this up a little it now doesnt show admins names when they carry out commands and i have also set the admin level to a custom one i did only do this for me but if anyone is looking for it set like that just pm via here for itnnSorry if i sound cheekynnRegardsnnBlobby

O ozone101
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02-12-2008, 08:22 AM #71

yeah idk how to install all this do i use like the hlsw programe? or what do i do?

Dr.G
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02-12-2008, 10:43 AM #72
S skyler814
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05-28-2009, 04:39 PM #73

i put the smg file in the scrips folder and the amxx file in the plugins folder and the plugin is not responding

Dr.G
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05-28-2009, 05:00 PM #74

buddy you are in Old/Discontinued Plugins

Tank
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05-28-2009, 08:10 PM #75

Synthetic has it on our second server, I used this version quite a long time, never had issues with it.rnrnAnd this is not to offend you, but you installed plugins before? Sometimes you forget one action. For example did you place it in plugins.ini and restart the map/server?

N noddy
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05-29-2009, 09:00 AM #76

I use this on Linux box with amxmodx 1.8.1.3746 with no problems at all

{RSR}Crazyhorse_cdn
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05-18-2014, 02:09 PM #77

Menu configuration filern; rnDefault File location: $moddir/addons/amxmodx/configs/clcmds.inirn; rnTo use with Players Menu pluginrnrn; rnNOTE: By default in all settings the access level is set to "u".rn; rn However you can change that, to limit the access to some settings.rnrn;rn Client Commands Menu: ; < description > < command > < flags > < access level >rn; rn"a" - execute from server consolern; rn"b" - execute from admin consolern; rn"c" - execute on selected playerrn;rn"d" - back to menu when executedrnrnrn"Kick player" "amx_kick #%userid%" rn"b" "u"rn"Slay player" rn"amx_slay #%userid%" "bd" rn"u"rn"Slap with 1 dmg." rn"amx_slap #%userid% 1" "bd" rn"u"rn"Ban for 5 minutes" rn"amx_ban #%userid% 5" "b" "u"rnrnrnrn amx_evilslay <player> = Slay target with explosion (*)rnrn amx_evilpimpslap <player> = PimpSlap target to death (*)rnrn amx_evilkick <player> = Boot player off DoD (*)rnrn amx_evilstfu <player> = Disables VoiceComm/Chat for the target (**)rnrn amx_evilslowdown <player> = Depleat targets stamina (**)rnrn amx_evilmirrordmg <player> = Enable MirrorDamage for Target (**)rnrn amx_evilmelee <player> = Only allow melee weapons for target (**)rnrn amx_evilglow <player> = Target glows in his team color (**)rnrn amx_evilbury <player> = Bury target into the ground (*)rnrn amx_evillowhealth <player> = Target has only 1hp (**)rnrn amx_evilvision <player> = Change targets view (**)rnrn amx_evilnoprone <player> = Disallow proning for target (**)rnrnI put that in the clcmd.ini and now I have nothing in the client command it just shows default and nothing else should I re-do it

diamond-optic
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05-18-2014, 03:32 PM #78

you have to put new entries in the file in the proper format:nn< description > < command > < flags > < access level >nn"Slay player" "amx_slay #%userid%" "bd" "u"nnexample:nn"Slay target with explosion" "amx_evilslay %name%" "bd" "u"

{RSR}Crazyhorse_cdn
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05-18-2014, 11:13 PM #79

sorry my ignorance but I thought it was already there in this format : rnrn amx_evilstfu <player> = Disables VoiceComm/Chat for the target (**) isn't that it if not then guess I have some work to do

{RSR}Crazyhorse_cdn
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05-18-2014, 11:23 PM #80

ok diamond this is what I did :rnrn"amx_evilslay %name%" "bd" "u"rnrn"amx_evilpimpslap %name%" "bd" "u"rnrn"amx_evilkick %name%" "bd" "u"rnrn"amx_evilstfu %name%" "bd" "u"rnrn"amx_evilslowdown %name%" "bd" "u"rnrn"amx_evilmirrordmg %name%" "bd" "u"rnrn"amx_evilmelee %name%" "bd" "u"rnrn"amx_evilglow %name%" "bd" "u"rnrn"amx_evilbury %name%" "bd" "u"rnrn"amx_evillowhealth %name%" "bd" "u"rnrn"amx_evilvision %name%" "bd" "u"rnrn"amx_evilnoprone %name%" "bd" "u" rnrnnow is that the way it goes so I can finally put it in and use it to my admin abuse ability lol cheers thanks for the help diamond and everybody else

{RSR}Crazyhorse_cdn
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05-20-2014, 01:37 PM #81

I changed the %name% part to %userid% and I have the plugin running but I don't have a menu , any way to get a menu to show in the amxmodmenu that I have

{RSR}Crazyhorse_cdn
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06-02-2014, 10:33 AM #82

here is what I have for my clcmds.ini and I don't have any menus for anything I only have default : rnrn; Menu configuration filern; rnDefault File location: $moddir/addons/amxmodx/configs/clcmds.inirn; rnTo use with Players Menu pluginrnrn; rnNOTE: By default in all settings the access level is set to "u".rn; rn However you can change that, to limit the access to some settings.rnrn;rn Client Commands Menu: ; < description > < command > < flags > < access level >rn; rn"a" - execute from server consolern; rn"b" - execute from admin consolern; rn"c" - execute on selected playerrn;rn "d" - back to menu when executedrnrnrn"Kick player" "amx_kick #%userid%" rn"b" "u"rn"Slay player" rn"amx_slay #%userid%" "bd" rn"u"rn"Slap with 1 dmg." rn"amx_slap #%userid% 1" "bd" rn"u"rn"Ban for 5 minutes" rn"amx_ban #%userid% 5" "b" "u"rnrnrnrnrn"amx_evilslay" "amx_evilslay #%userid%" "bd" "u"rn"amx_evilpimpslap" "amx_evilpimpslap #%userid%" "bd" "u"rn"amx_evilkick" "amx_evilkick #%userid%" "bd" "u"rn"amx_evilstfu" "amx_evilstfu #%userid%" "bd" "u"rn"amx_evilslowdown" "amx_evilslowdown #%userid%" "bd" "u"rn"amx_evilmirrordmg" "amx_evilmirrordmg #%userid%" "bd" "u"rn"amx_evilmelee" "amx_evilmelee #%userid%" "bd" "u"rn"amx_evilglow" "amx_evilglow #%userid%" "bd" "u"rn"amx_evilbury" "amx_evilbury #%userid%" "bd" "u"rn"amx_evillowhealth" "amx_evillowhealth #%userid%" "bd" "u"rn"amx_evilvision" "amx_evilvision #%userid%" "bd" "u"rn"amx_evilnoprone" "amx_evilnoprone #%userid%" "bd" "u" rnrnis there anyway to change it so it does show with a menu so it can be accessed by all my admins ??

Zor
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06-03-2014, 07:07 AM #83

Make sure all your admins have I think its "u". Other than that not sure.rnCheers!

{RSR}Crazyhorse_cdn
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06-05-2014, 10:13 AM #84

all my admins do have the "u" what I want is to get a menu to show so when they pull up there amx mod menu they can see the evil admin commands instead of typing in console had it before but didn't look or save any of my previous file structure

Zor
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06-06-2014, 07:11 AM #85

Oh I see now, ok first off you may want to put those into either the custommenuitems.cfg file, or better yet into the cmds.ini NOT the clcmds.ini file. That file is for Client Commands, so its run from the client. Your better off running the commands from the admin console, or the server console, and that is where the cmds.ini comes into play.rnrnCheers!

{RSR}Crazyhorse_cdn
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06-06-2014, 07:30 AM #86

ok thanks Zor appreciate it

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