Day of Defeat Plugins Community
This site is an archive — everything is readable and downloadable, nothing can be posted. Admin

DoD Improved Registry

by Dr.G · 2009-07-22 · 14 replies · 16715 views · 86 downloads

Read the thread (15 posts)

From the first post

/* Plugin generated by AMXX-Studio */rn////////////////////////////////////////////////////////////////////////////////////////////////////rn/*rnrn[B]INFO:[/B]rnrnThis will make weapons have a better registration. Original made by diamond-optic!rnrnrnrn[B]CVARS:[/B]rnrnrn- Plugin on/off | 1 = onrndod_imp_reg 1rnrnrnWhen you set one of these cvars below. The plugin will pick a number between 1 and "what ever you set the cvar"rnAND when 1 is picked the registration will be better. If you are one damn unlucky guy you will never getrnbetter registration. But no one will ever be that unlucky. So a greater number = less chance for goodrnregistration.rnrnrn- Better reg for pistolsrndod_imp_reg_pistols 6rn( Affected weapons are: luger, webley and colt )rnrnrn- Better reg for riflesrndod_imp_reg_rifles 2rn( Affected weapons are: garand, k98, lee enfield, k43, springfield, scoped k98, scoped lee enfield,rnand carbines )rnrnrn- Better reg for autosrndod_imp_reg_autos 4rn( Affected weapons are: thompson, mp40, greasegun, sten and stg44 )rnrnrn- Better reg for heavy weaponsrndod_imp_reg_heavys 8rn( Affected weapons are: 30.cal, MG's, FG's, bar and bren )rnrnrnrn[B]THANKS TO:[/B]rnrndiamond-optic([url]www.avamods.com[/url])rnrnrnrn[B]CHANGELOG:[/B]rnrnrn22-07-2009rnReleasernrn*/rn////////////////////////////////////////////////////////////////////////////////////////////////////

rn
rnBugs etc goes in this thread.
rn
rn- Cheers
rn
rnPublic Stats

Files

dod_improved_registry.sma Plugin Source 5 KB 86 dl Download Compile

The thread

All 15 posts from 11 people on DoD Improved Registry, kept as they were written.

Dr.G
started this thread
Posts: 776
Threads: 75
Joined: Nov 2007
07-22-2009, 09:50 AM #1
/* Plugin generated by AMXX-Studio */rn////////////////////////////////////////////////////////////////////////////////////////////////////rn/*rnrnINFO:rnrnThis will make weapons have a better registration. Original made by diamond-optic!rnrnrnrnCVARS:rnrnrn- Plugin on/off | 1 = onrndod_imp_reg 1rnrnrnWhen you set one of these cvars below. The plugin will pick a number between 1 and "what ever you set the cvar"rnAND when 1 is picked the registration will be better. If you are one damn unlucky guy you will never getrnbetter registration. But no one will ever be that unlucky. So a greater number = less chance for goodrnregistration.rnrnrn- Better reg for pistolsrndod_imp_reg_pistols 6rn( Affected weapons are: luger, webley and colt )rnrnrn- Better reg for riflesrndod_imp_reg_rifles 2rn( Affected weapons are: garand, k98, lee enfield, k43, springfield, scoped k98, scoped lee enfield,rnand carbines )rnrnrn- Better reg for autosrndod_imp_reg_autos 4rn( Affected weapons are: thompson, mp40, greasegun, sten and stg44 )rnrnrn- Better reg for heavy weaponsrndod_imp_reg_heavys 8rn( Affected weapons are: 30.cal, MG's, FG's, bar and bren )rnrnrnrnTHANKS TO:rnrndiamond-optic(www.avamods.com)rnrnrnrnCHANGELOG:rnrnrn22-07-2009rnReleasernrn*/rn////////////////////////////////////////////////////////////////////////////////////////////////////
rnrnBugs etc goes in this thread.rnrn- CheersrnrnPublic Stats

Zor
posted here
Posts: 688
Threads: 75
Joined: Jun 2006
07-22-2009, 06:28 PM #2

I wonder if we could get the bullet cone fixed using this method. I have somewhere the cone registry mod for DoD:S some guy made cant remember his name at the moment. Soooo...let me look and get back to you guys...maybe we can make the cone a bit more closer, then from that we could incorporate the rifle sighted aim and have the user walk slow while doing so, kina a scoped thingy...and if rifle sighted you get dead on shots...hmmmm.....indeed!rnrnCheers!

I Is3
posted here
Posts: 6
Threads: 1
Joined: Jun 2008
07-24-2009, 06:53 AM #3

Hi!nnWhy STG44 is not in heavy group ? and psychostats HS & Accuracy not working with this plugin ?

Dr.G
started this thread
Posts: 776
Threads: 75
Joined: Nov 2007
07-24-2009, 07:56 AM #4
rnWhy STG44 is not in heavy group ?
rnrnits a Assault riflernrn
and psychostats HS & Accuracy not working with this plugin ?
rnrnmine works just fine, ive been running this for 5 months, maybe more. Test your stuff 100% before posting issues. rnrnIf you dont like it, dont use it!

A abcz
posted here
Posts: 5
Threads: 1
Joined: Mar 2009
07-26-2009, 04:31 AM #5

When I run your plugin on my server. My uber garand plugin doesn't work. Just telling you know. Your plugin work great. I get more regs then I ever did.

Dr.G
started this thread
Posts: 776
Threads: 75
Joined: Nov 2007
07-26-2009, 08:43 AM #6
When I run your plugin on my server. My uber garand plugin doesn't work. Just telling you know. Your plugin work great. I get more regs then I ever did.
rnrnWhat version of uber garand do you use? Try to place the uber rifles plugin after this in your plugins.ini, maybe it will help.rnrnrn- cheers!

K Khoi
posted here
Posts: 1
Threads: 0
Joined: Jun 2007
01-23-2010, 05:40 PM #7

I have a question about this plugin. How does it work? I am actually amazed by how great it improved the registry on our server.rnrnI have no problems with it. It works like a charm. I'm just wondering how it works, if it's okay to ask.

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
01-30-2010, 01:56 PM #8

Finally trying this one Dr!

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
01-30-2010, 08:14 PM #9
I have a question about this plugin. How does it work? I am actually amazed by how great it improved the registry on our server.nnI have no problems with it. It works like a charm. I'm just wondering how it works, if it's okay to ask.
nnnthe most simple way to explain what it does is I guess to just say that if your crosshair is on a player when you shoot, it forces your shot to hit that player (depending on the random factor that dr.g has implimented, which makes it so every single shot doesnt always automatically get forced to hit)nntho iirc, i think the main reason i never fully developed the method of this that i started was because there seems to be some issues with people that have high pings or alot of lag.. as it tends to let them 'hit' ppl that are already around corners and such but due to their lag appear to be on their screen still. But i havent messed with it since and I havent tried Dr.G's version here so maybe its not that big of a problem, or maybe something else is the cause of what i was experiencing on my server... idk

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
02-07-2010, 10:23 AM #10

This plugin is fantastic Dr. G! nDoes anyone else run this with shrikebot? Since I installed it, if the bots are on, players freeze up and have to Ctrl-Alt-Del. No problems after the bots are kicked.

Dr.G
started this thread
Posts: 776
Threads: 75
Joined: Nov 2007
02-07-2010, 11:20 AM #11
This plugin is fantastic Dr. G! rnDoes anyone else run this with shrikebot? Since I installed it, if the bots are on, players freeze up and have to Ctrl-Alt-Del. No problems after the bots are kicked.
rnrnYea it works very well. I dont have any chance for testing anything on a linux server. But Ive been running this on a WIN server with shrikebot and didnt have any problems.

{RSR}Crazyhorse_cdn
posted here
Posts: 219
Threads: 47
Joined: Sep 2006
08-13-2013, 11:42 AM #12

so where can I get this plug in now since he took his plug ins down ??

T Tallahassee
posted here
Posts: 18
Threads: 2
Joined: Oct 2011
04-15-2014, 01:38 PM #13

I have it! Best plugin I ever used.

Z Zofotech
posted here
Posts: 1
Threads: 0
Joined: Mar 2015
03-02-2015, 11:31 AM #14

and if so, where can I get it?rnthanks in advance guys!rnZofo

S sparky99
posted here
Posts: 263
Threads: 49
Joined: Jan 2006
03-07-2015, 07:08 PM #15
DoD Plugins Archive · Repository · Old Forum Threads · Maps · Admin · built 14 Sep 2026 00:34 UTC