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DoD Max Kills / Deaths

by Zor · 2006-07-08 · 18 replies · 10083 views · 115 downloads

Read the thread (19 posts)

From the first post

Ok this plugin helps to stop the 255 Kill / Death crash on servers. Basically because of the limits of old HL and Computers if a player maxes out on kills or deaths over 255 the server will sometimes crash out. This is bad for a 24/7 server, hence the reason I created this plugin.
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//    v0.1     - Originaly done by FireStormrn//    v0.2    - Changed to dod_maxkdsrn//    v0.3    - Fixed error with checking victims kills, made it look at victims deathsrn//        - Added code to reset score instead of kickingrn//    v0.4    - Added check to make sure victim and killer are connected before checkingrn//        their statsrn//        rn//        v0.3 and v0.4 is fixed thanks to diamond-optic, Cheers!

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rnUPDATED TO RESET BOTS!!!

Files

dod_xkills.sma Plugin Source 4 KB 115 dl Download Compile

Archived builds from the server loose

These compiled builds sat loose in the server's script folder rather than attached to a post. They are matched to this release by comparing their decompiled Pawn against the source published above, so treat the attribution as strong but not certain. Versions come from the register_plugin() call recovered from the bytecode.

dod_xkills_606.sma v0.2 864 B Download Compile
dod_xkills_682.sma v0.4 4 KB Download Compile
dod_xkills.sma v0.4 4 KB Download Compile

The thread

All 19 posts from 11 people on DoD Max Kills / Deaths, kept as they were written.

Zor
started this thread
Posts: 688
Threads: 75
Joined: Jun 2006
07-08-2006, 10:11 AM #1

Ok this plugin helps to stop the 255 Kill / Death crash on servers. Basically because of the limits of old HL and Computers if a player maxes out on kills or deaths over 255 the server will sometimes crash out. This is bad for a 24/7 server, hence the reason I created this plugin.rnrn

//    v0.1     - Originaly done by FireStormrn//    v0.2    - Changed to dod_maxkdsrn//    v0.3    - Fixed error with checking victims kills, made it look at victims deathsrn//        - Added code to reset score instead of kickingrn//    v0.4    - Added check to make sure victim and killer are connected before checkingrn//        their statsrn//        rn//        v0.3 and v0.4 is fixed thanks to diamond-optic, Cheers!
rnrnrnrnUPDATED TO RESET BOTS!!!

D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
07-08-2006, 11:17 AM #2

So If I set dod_maxkds 999 rnrnthat's mean that kills/deaths reach over 999 then the server will crash ?

F Firestorm
posted here
Posts: 31
Threads: 30
Joined: Jul 2006
07-08-2006, 11:23 AM #3

The server will crash if someone maxes out on 255 kills or 255 deaths. So set it to like 200 to be sure that the server dont crash.

W windy
posted here
Posts: 6
Threads: 0
Joined: Apr 2005
07-08-2006, 01:12 PM #4

Hi, nice plugin, sadly I get compile errors in amxx 1.75a.

D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
07-08-2006, 01:57 PM #5
So set it to like 200 to be sure that the server dont crash.
nsorry,you mean when maxes out on 200 .. then ? the server will not crash?

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
07-08-2006, 10:03 PM #6
Hi, nice plugin, sadly I get compile errors in amxx 1.75a.
rnrnrncompiles fine for me..rnrnwhat errors are you getting?

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
03-29-2008, 11:49 PM #7

Hey i was wondering if this problem even exists anymore?rnrnCuz tonight i saw a guy on my caen server having 310 kills and nothing happend, no reboot/crash.. He wasnt reset by maptime, . . . just nothing :)....

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
03-30-2008, 12:13 AM #8

hmm really?nnive actually had an updated version of this for like a year i think hahah just never got around to asking zor for permission to update it...nnand ive never heard anything about this being fixednn*edit*nni checked it out on a local win32 server... and at 1st i was able to get up to about 570ish kills before it crashed.. then i started the server again and tried it 2 more times and both times it crashed around 260ishnncant understand why the 1st time i was able to get up so high

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
03-30-2008, 01:46 PM #9

Yep nothing happend... my win32 server can take alot too, see the SS below and i stopped it there it didnt crash...rnrnrnrnThis was bots tho... But that couldnt matter could it?

C Cottrell
posted here
Posts: 11
Threads: 1
Joined: Aug 2007
03-30-2008, 04:49 PM #10

yeah I was in a server with 400 kills the other day, I the problem has been fixed, unless there is a plugin which allows people to go over the limit.

P plogan64
posted here
Posts: 24
Threads: 3
Joined: Sep 2006
08-07-2008, 08:04 PM #11

I run several 24/7 servers and really need this plugin. rnrnI set dod_maxkds 200 before I compiled it but it didn't work as when a player got to 260 server went down.rnrnAny idea what I may have done wrong or if the plugin is still working? I check in HLSW by typing amxx list and saw the plugin was running. rnrnI'm using amxx version 1.8.1.3722rnrnAny help would be appreciated.

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
08-07-2008, 08:10 PM #12

hmm it should work.. double check the value of the dod_maxkds cvar in rcon while the server is running, as changing the cvar value in the plugin i believe doesnt take effect unless you do a full reboot of the server.. nnbut ive got an update to this anyway that ill try and post soon

M Merrill
posted here
Posts: 38
Threads: 6
Joined: Sep 2005
08-07-2008, 08:39 PM #13

Ok I think it didn't work because I didn't reboot server. I did type dod_maxkds in console and it came back as "dod_maxkds" is "200"rnrnOne more question, does it work on bots?rnrnOh ya I use multiple computers and also use the name plogan64.rnrnThanks Diamond for your help.

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
08-07-2008, 08:56 PM #14

the current version on here does not reset the score of bots.. but my soon to be posted version does :)

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
02-22-2009, 02:49 PM #15

Recently put syns instant respawn on our server, and the kills are high enough now, I'm having this problem now. Gonna see it this helps.nHas your update been released DO?

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
02-22-2009, 07:15 PM #16
Has your update been released DO?
nnnlol no.. im lazy

Tank
posted here
Posts: 581
Threads: 59
Joined: Jan 2007
02-23-2009, 05:18 AM #17

Besides the resetting of the bots score this does work like a charm. Been using it quite some time now and it's a crash-saver.

Zor
started this thread
Posts: 688
Threads: 75
Joined: Jun 2006
02-27-2009, 10:32 PM #18

I updated the plugin to reset the bots scores.rnrnCheers!

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
02-28-2009, 02:37 AM #19

Thanks for the update Zor :)

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