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DoD MemberChat (v0.6)

by Firestorm · 2006-07-09 · 1 replies · 4149 views · 53 downloads

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From the first post

// DESCRIPTION:
rn// ============
rn//
rn// - I wrote this plugin for my servers as i don't want to give
rn// all of my members the ability to use the adminchat features
rn// as people tend to only use hudmessages for everything they
rn// say. furthermore trainees aren't always supposed to see
rn// what the admins talk.
rn// Basically this plugin gives all of your members the ability
rn// to chat with other members without public players being
rn// able to read it. You can set the ACCESS_LEVEL to whatever
rn// you like.
rn//
rn//
rn// Example 1:
rn//
rn// The ACCESS_LEVEL is set to ADMIN_RESERVATION and the player
rn// "hEaDcRaCkEr" has a reserved slot and types
rn// "# when will the clan match be today?" into the teamchat.
rn// The result will be:
rn// " hEaDcRaCkEr: when will the clan match be today?"
rn// This will be displayed in the chat area and only players that
rn// have a reserved slot as well will see it.
rn//
rn// Example 2:
rn//
rn// The ACCESS_LEVEL is set to ADMIN_KICK and the player
rn// "hEaDcRaCkEr" only has a reserved slot and types
rn// "# when will the clan match be today?" into the teamchat.
rn// The result will be:
rn// "You can't use , hEaDcRaCkEr"
rn// This will be displayed in the chat area and only hEaDcRaCkEr
rn// will see it.
rn//
rn//
rn// " " will be in the color of the player's team,
rn// while the message itself will be normal chat color.
rn//
rn// "You can't use , " will be displayed completely
rn// in the color of the player's team that tried to used the feature.
rn
rn
// USAGE:rn// ======rn//rn// say_team #    =    displays a message only from/to users withrn//                                  the defined ACCESS_LEVEL

rn
rn
// CHANGELOG:rn// ==========rn//rn// - 31.08.2005 Version 0.5betarn//   Initial Releasern//rn// - 02.07.2007 Version 0.6rn//   - added global tracking cvarrn//

Files

dod_memberchat.sma Plugin Source 5 KB 53 dl Download Compile

Archived builds from the server loose

These compiled builds sat loose in the server's script folder rather than attached to a post. They are matched to this release by comparing their decompiled Pawn against the source published above, so treat the attribution as strong but not certain. Versions come from the register_plugin() call recovered from the bytecode.

dod_memberchat.sma v0.5beta 4 KB Download Compile
dod_memberchat_365.sma v0.5beta 4 KB Download Compile

The thread

All 2 posts from 2 people on DoD MemberChat (v0.6), kept as they were written.

F Firestorm
started this thread
Posts: 31
Threads: 30
Joined: Jul 2006
07-09-2006, 09:53 AM #1

// DESCRIPTION:rn// ============rn//rn// - I wrote this plugin for my servers as i don't want to givern// all of my members the ability to use the adminchat featuresrn// as people tend to only use hudmessages for everything theyrn// say. furthermore trainees aren't always supposed to seern// what the admins talk.rn// Basically this plugin gives all of your members the abilityrn// to chat with other members without public players beingrn// able to read it. You can set the ACCESS_LEVEL to whateverrn// you like.rn//rn//rn// Example 1:rn//rn// The ACCESS_LEVEL is set to ADMIN_RESERVATION and the playerrn// "hEaDcRaCkEr" has a reserved slot and typesrn// "# when will the clan match be today?" into the teamchat.rn// The result will be:rn// "[MemberChat] hEaDcRaCkEr: when will the clan match be today?"rn// This will be displayed in the chat area and only players thatrn// have a reserved slot as well will see it.rn//rn// Example 2:rn//rn// The ACCESS_LEVEL is set to ADMIN_KICK and the playerrn// "hEaDcRaCkEr" only has a reserved slot and typesrn// "# when will the clan match be today?" into the teamchat.rn// The result will be:rn// "You can't use [MemberChat], hEaDcRaCkEr"rn// This will be displayed in the chat area and only hEaDcRaCkErrn// will see it.rn//rn//rn// "[MemberChat] <name>" will be in the color of the player's team,rn// while the message itself will be normal chat color.rn//rn// "You can't use [MemberChat], <name>" will be displayed completelyrn// in the color of the player's team that tried to used the feature.rnrn

// USAGE:rn// ======rn//rn// say_team # <message here>   =    displays a message only from/to users withrn//                                  the defined ACCESS_LEVEL
rnrn
// CHANGELOG:rn// ==========rn//rn// - 31.08.2005 Version 0.5betarn//   Initial Releasern//rn// - 02.07.2007 Version 0.6rn//   - added global tracking cvarrn//rn
K Kristiansen
posted here
Posts: 71
Threads: 18
Joined: Jan 2008
03-19-2008, 05:38 AM #2

I was wondering if there is possible to extend the max username length thing when using this plugin? If you have a long username (like most realism ppl) it cuts off and there is no ":" at the end, making it hard to read.rnrn:D

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