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DoD StaminaHP (remake) (v1.1)

by diamond-optic · 2006-08-02 · 4 replies · 7120 views · 98 downloads

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DoD StaminaHP (remake)
n
- Version 1.1
n- 01.03.2006
n- diamond-optic (original by FireStorm)
n
nCredit:
n
- Original plugin by FireStormn- Old Plugin: [URL]https://www.dodplugins.net/forums/showthread.php?t=103[/URL]
Information:
n
- Remake of an old plugin by FireStormn- Max stamina goes down as you take damagenn- CVAR to set hp level for effect to beginn- CVAR to set how much hp takes away each stamina point
CVARs:
n
dod_staminahp "1" //turn ON(1)/OFF(0)ndod_staminahp_starthp "100" //HP level at which to start lowering max staminandod_staminahp_ratio "2" //Amount of HP that will subtract 1 stamina point
Version Info:
n
- 08.01.2006 Version 1.0n Initial remake releasenn- 01.03.2007 Version 1.1nMade sure a float value doesnt get passed to the stamina native (thanks santa_sh0t_tupac)nFixed a typo in the cvar section of the comments (thanks santa_sh0t_tupac)nReplaced ResetHud forward with dod_client_spawn nativenAdded public cvar for tracking
DOWNLOAD URL: http://www.avamods.com/download.php?view.55

Files

dod_staminahp_remake.sma Plugin Source 2 KB 98 dl Download Compile

The thread

All 5 posts from 3 people on DoD StaminaHP (remake) (v1.1), kept as they were written.

diamond-optic
started this thread
Posts: 2,068
Threads: 103
Joined: May 2005
08-01-2006, 11:46 PM #1

DoD StaminaHP (remake)n- Version 1.1n- 01.03.2006n- diamond-optic (original by FireStorm)nnCredit:n

n- Original plugin by FireStormn- Old Plugin: https://www.dodplugins.net/forums/showthread.php?t=103n
Information:n
n- Remake of an old plugin by FireStormn- Max stamina goes down as you take damagenn- CVAR to set hp level for effect to beginn- CVAR to set how much hp takes away each stamina pointn
CVARs:n
ndod_staminahp "1" //turn ON(1)/OFF(0)ndod_staminahp_starthp "100" //HP level at which to start lowering max staminandod_staminahp_ratio "2" //Amount of HP that will subtract 1 stamina pointn
Version Info:n
n- 08.01.2006 Version 1.0n Initial remake releasenn- 01.03.2007 Version 1.1nMade sure a float value doesnt get passed to the stamina native (thanks santa_sh0t_tupac)nFixed a typo in the cvar section of the comments (thanks santa_sh0t_tupac)nReplaced ResetHud forward with dod_client_spawn nativenAdded public cvar for trackingn
DOWNLOAD URL: http://www.avamods.com/download.php?view.55

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
08-04-2006, 04:20 PM #2

definetely like the control we now have over this... it is perfect ! n nThanx for this one !!

diamond-optic
started this thread
Posts: 2,068
Threads: 103
Joined: May 2005
01-05-2007, 11:37 PM #3

update to version 1.1nn

    - 01.03.2007 Version 1.1n        Made sure a float value doesnt get passed to the stamina native (thanks santa_sh0t_tupac)n        Fixed a typo in the cvar section of the comments (thanks santa_sh0t_tupac)n        Replaced ResetHud forward with dod_client_spawn nativen        Added public cvar for tracking
D Drek
posted here
Posts: 78
Threads: 6
Joined: May 2005
01-06-2007, 09:39 AM #4

It's much better than it was, but there is still something wierd going on with the death animations on my server when I run this one. The animations freeze about halfway through, then they go straight to the final position. But as I said, it is better than it was, and tolerable, before they would simply not complete, and there were other issues as well, but now, other than that minor annoyance, everything seems to be in order. Thank you for the fix. :)nnThird Party Pluginsn

;entmanip.amxxndod_blockexploits14_176c.amxxndod_random_skymap.amxxndod_forceparticlefx.amxxndeagsmapmanage230b.amxxnemptyserver.amxxn;dod_mapsettings.amxxn;dodx_tk_manager.amxxndod_teammanager.amxxnidlekicker.amxxnclan_tag_checker.amxxnsaycmd.amxxnswear_filter.amxxn;dod_paratrooper.amxxndod_shellshock.amxxndod_staminahp_remake.amxxndod_tackle.amxxndod_fadetoblack.amxxndod_gore_custom.amxxndod_follow_the_wounded.amxx
diamond-optic
started this thread
Posts: 2,068
Threads: 103
Joined: May 2005
01-06-2007, 08:11 PM #5

hmm i dont notice any problems with the death animations on my server and i run this as well as like 50 other plugins

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