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DoD TK Revenge (v1.2) Multilanguage!

by Firestorm · 2006-07-09 · 140 replies · 62532 views · 3475 downloads

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From the first post

DESCRIPTION:
rn
rn- This plugin is a simple but effective TK Revenge provider,
rna menu pops up for the victim of a teamkiller and he can choose to "Forgive!", "Glow & 1hp!" or "Slap with 50percent!" or "Slay!"
rnthe teamkiller.
rn
rnYou can set what option will appear in the TK Revenge menu.
rn* Forgive! just slaps the TKer without damage
rn
rn* 1hp (& Glow)! sets him to 1hp (and makes him glow in his team's color)
rnuntil he respawns. (Glow can be enabled/disabled)
rn
rn* Slap with 50percent! will slap him with 50% damage of his current
rnhealth
rn
rn* Slay! will added 1 to his tk count and kills him if he's alive
rnand his tk count is checked against the number of warnings you
rnset up and a yellow hudmessage saying : "TeamKill Warning X/X: Watch your fire!" is shown.
rnOnce the tk count equals the warnings the hudmessage is shown in red. On the next unforgiven tk the teamkiller will either be kicked or banned for X minutes. (depends on your setup)
rn
rn* DON'T Forgive! does the same as "Slay!" but without killing the
rnattacker.
rn
rn- TeamKills don't have to be counted as deaths for Victims.
rn
rn- Melee TAs/TKs can be handled different, it's possible
rnto directly slay on a melee TA/TK without giving the victim
rnthe ability to forgive or glow. if the attacker is slayed for
rna melee attack, his tk count is not increased, but if he
rnis slayed for a melee tk, it will be increased by the set amount.
rnKnife, Spade, K43 Butt, Garand Butt & Bayonet are considered
rnmelee weapons.
rn
rn- A specified amount of TAs can count as an unforgiven TK.
rn
rn- Spawn TeamKills can be handled different as well. If a TK
rnoccurs in your defined distance after respawn, the team killer can be
rnslayed and his tk-count will be increased by the set amount.
rn
rn- Grenade TeamKills can be handled on a special way as well, you
rncan set up either to increase the tk-count or not if "Slay!"
rnwas chosen by the victim of a friendly grenade.
rn
rn- The TK-Count of players can be decreased
rnby 1 if they gain a set amount of karma without doing any Tks.
rn(Karma can consist of FlagCaps and EnemyKills)
rn
rn- TeamKillers can be slayed after respawning if they are already dead
rn- You can set your bots (if you are using Sturmbot/Shrikebot for example)
rnto react on TKs with forgiving, 1hp (& glowing) or Slapping and slaying the
rnteamkiller.
rnThat way you can be sure that your bots aren't the easy shooting targets
rnfor teamkillers.
rn
rn- Every player's tk-count can be saved and reloaded if he reconnects.
rnThis feature is independent from time and map, his info is saved for good
rnuntil you either delete it, or the TKer starts to play serious and gets his
rntk-count decreased. this prevents hardcore teamkillers from simply
rnreconnecting to the server to get their tk-count zeroed.
rn
rnNote: if you use this feature, be sure to use banning of teamkillers,
rnotherwise it wouldn't make any sense to use this feature.
rn
rn- AMXBans can be used to ban teamkillers.
rn- Admins with access level ADMIN_IMMUNITY can be excluded from any punishments for a tk, the plugin just just ignores their teamkills.
rn
rn
//rn// - 02.07.2007 Version 1.1rn//   - using DeathMsg event instead of client_death forrn//     more reliabilityrn//   - using ResetHUD event instead of dod_client_spawn forrn//     more reliabilityrn//   - added round state "Draw" to reset team attacksrn//   - fixed some minor bugsrn//   - added global tracking cvarrn//rn// - 20.07.2007 Version 1.2rn//   - added complete Multilanguage support!rn//     You will only need to replace version 1.1rn//     with this version if you want multilanguagern//     support, for now no other changes have been made!rn//

Files

dod_tkrevenge.sma Plugin Source 60 KB 925 dl Download Compile
dod_tkrevenge_dbi.sma Plugin Source 63 KB 604 dl Download Compile
dod_tkrevenge.txt Config / Docs 4 KB 926 dl Download
cvarlist.txt Config / Docs 7 KB 955 dl Download

Added later in the thread

dod_tkrevenge_workaround.sma Plugin Source 60 KB 65 dl Download Compile

The thread

All 141 posts from 46 people on DoD TK Revenge (v1.2) Multilanguage!, kept as they were written.

F Firestorm
started this thread
Posts: 31
Threads: 30
Joined: Jul 2006
07-09-2006, 10:18 AM #1

DESCRIPTION:rnrn- This plugin is a simple but effective TK Revenge provider,rna menu pops up for the victim of a teamkiller and he can choose to "Forgive!", "Glow & 1hp!" or "Slap with 50percent!" or "Slay!"rnthe teamkiller.rnrnYou can set what option will appear in the TK Revenge menu.rn* Forgive! just slaps the TKer without damagernrn* 1hp (& Glow)! sets him to 1hp (and makes him glow in his team's color)rnuntil he respawns. (Glow can be enabled/disabled)rnrn* Slap with 50percent! will slap him with 50% damage of his currentrnhealthrnrn* Slay! will added 1 to his tk count and kills him if he's alivernand his tk count is checked against the number of warnings yournset up and a yellow hudmessage saying : "TeamKill Warning X/X: Watch your fire!" is shown. rnOnce the tk count equals the warnings the hudmessage is shown in red. On the next unforgiven tk the teamkiller will either be kicked or banned for X minutes. (depends on your setup)rnrn* DON'T Forgive! does the same as "Slay!" but without killing thernattacker.rnrn- TeamKills don't have to be counted as deaths for Victims.rnrn- Melee TAs/TKs can be handled different, it's possiblernto directly slay on a melee TA/TK without giving the victimrnthe ability to forgive or glow. if the attacker is slayed forrna melee attack, his tk count is not increased, but if hernis slayed for a melee tk, it will be increased by the set amount.rnKnife, Spade, K43 Butt, Garand Butt & Bayonet are consideredrnmelee weapons.rnrn- A specified amount of TAs can count as an unforgiven TK.rnrn- Spawn TeamKills can be handled different as well. If a TKrnoccurs in your defined distance after respawn, the team killer can bernslayed and his tk-count will be increased by the set amount.rnrn- Grenade TeamKills can be handled on a special way as well, yourncan set up either to increase the tk-count or not if "Slay!"rnwas chosen by the victim of a friendly grenade.rnrn- The TK-Count of players can be decreasedrnby 1 if they gain a set amount of karma without doing any Tks.rn(Karma can consist of FlagCaps and EnemyKills)rnrn- TeamKillers can be slayed after respawning if they are already deadrn- You can set your bots (if you are using Sturmbot/Shrikebot for example)rnto react on TKs with forgiving, 1hp (& glowing) or Slapping and slaying thernteamkiller.rnThat way you can be sure that your bots aren't the easy shooting targetsrnfor teamkillers.rnrn- Every player's tk-count can be saved and reloaded if he reconnects.rnThis feature is independent from time and map, his info is saved for goodrnuntil you either delete it, or the TKer starts to play serious and gets hisrntk-count decreased. this prevents hardcore teamkillers from simplyrnreconnecting to the server to get their tk-count zeroed.rnrnNote: if you use this feature, be sure to use banning of teamkillers,rnotherwise it wouldn't make any sense to use this feature.rnrn- AMXBans can be used to ban teamkillers.rn- Admins with access level ADMIN_IMMUNITY can be excluded from any punishments for a tk, the plugin just just ignores their teamkills.rnrn

//rn// - 02.07.2007 Version 1.1rn//   - using DeathMsg event instead of client_death forrn//     more reliabilityrn//   - using ResetHUD event instead of dod_client_spawn forrn//     more reliabilityrn//   - added round state "Draw" to reset team attacksrn//   - fixed some minor bugsrn//   - added global tracking cvarrn//rn// - 20.07.2007 Version 1.2rn//   - added complete Multilanguage support!rn//     You will only need to replace version 1.1rn//     with this version if you want multilanguagern//     support, for now no other changes have been made!rn//
D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
07-09-2006, 11:31 AM #2

No options when I turn on dod_tkrevenge_obeyimmunity to 1

W windy
posted here
Posts: 6
Threads: 0
Joined: Apr 2005
07-09-2006, 01:21 PM #3

I have been running this on amxx 1.75a, there are times when it reports TK's to players who did not commit the TK.rnrnSince the forums have been changed we have lost the threads where we were trying to fathom out why the problem exists.rnrnThis plugin works fine in amxx 1.01, all amxx versions above this give the above errors, we deduced that amxx 1.75a gives less occurrances of the problem, and that it may be the dodx module to blame.rnrnI have caught an instance of this in HLSW where a player reported the action, I downloaded the logs to trace the exact occurance. I have the extracts from the servers logs which illustrate the problem :rnrn

 21:24:29 "Zdenda<1748><STEAM_0:0:813718><Axis>" killed "BECKs @ .com<1988><STEAM_0:1:1093805><Allies>" with "grenade2"rn21:24:30 "[BCBG]MrPatriot<1831><STEAM_0:0:3545917><Allies>" killed "JollyJello<2007><STEAM_0:1:2076300><Axis>" with "scoped_enfield"rn21:24:32 "[JFF55]+Kilroy+<1364><STEAM_0:0:1941759><Axis>" killed "tommyaht<1982><STEAM_0:1:10840983><Allies>" with "scopedkar"rn21:24:35 "[BCBG]MrPatriot<1831><STEAM_0:0:3545917><Allies>" killed "Zdenda<1748><STEAM_0:0:813718><Axis>" with "scoped_enfield"rn21:24:37 "BECKs @ .com<1988><STEAM_0:1:1093805><Allies>" say "lol"rn21:24:38 "Dr.Thodt<2018><STEAM_0:1:11345248><Allies>" killed "Silkie<1979><STEAM_0:0:523712><Axis>" with "enfield"rn21:24:39 "[BCBG]MrPatriot<1831><STEAM_0:0:3545917><Allies>" killed "FlatLine<1992><STEAM_0:1:2182744><Axis>" with "scoped_enfield"rn21:24:40 "Zdenda<1748><STEAM_0:0:813718><Axis>" disconnectedrn21:24:42 "susu_popp+<1986><STEAM_0:0:2573289><Allies>" killed "Dr.Thodt<2018><STEAM_0:1:11345248><Allies>" with "bren"rn21:24:48 "susu_popp+<1986><STEAM_0:0:2573289><Allies>" say "sry sry"rn21:24:50 "BECKs @ .com<1988><STEAM_0:1:1093805><Allies>" say "enemy kills me and i must forgave a teammate" 
T Tea
posted here
Posts: 1
Threads: 0
Joined: Nov 2004
07-13-2006, 07:37 AM #4

This mis-detect TK problem exist for a long long time since amxx 1.01, that's why I have to force to use the old amxx until now.....rnrnFirestorm could to talk to the amxx developers about this problem ?

F Ferrokarr
posted here
Posts: 4
Threads: 1
Joined: Mar 2005
07-16-2006, 07:39 PM #5

hmmm how to download this plugin???rnthe attachmants has no link?! anybody could send me this version???rnrntx for reply...rnrnitsrnFerro

M Mr. White
posted here
Posts: 13
Threads: 4
Joined: Mar 2005
07-19-2006, 06:31 PM #6

pm me and ill send you the source(sma) tk file.

D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
07-20-2006, 06:10 AM #7

I found the plugin from amx official forum:rnrnhttp://forums.alliedmods.net/showthread.php?t=24313&highlight=Revengernrnbut its not ver 0.99 ... its ver 0.9pre-final8 ...

B bxwarrior
posted here
Posts: 2
Threads: 0
Joined: Jul 2006
07-21-2006, 09:59 PM #8

How do I download the attachment? it says pending approval.rnand the only thing I acutally need is the stuff that goes in the amxx.cfg. can you post what it is. PLEASE!! Thanks

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
07-21-2006, 10:13 PM #9
and the only thing I acutally need is the stuff that goes in the amxx.cfg. can you post what it is. PLEASE!! Thanks
nnnumm read the 1st reply as in "Here is the Usage portion:"nnand USAGE (cvars for amxx.cfg)

D Doc67
posted here
Posts: 2
Threads: 0
Joined: Jul 2006
07-25-2006, 05:04 PM #10

Hi, thx for the plugin!rnrnNow my (silly) question.....rnrnWhat file to compile when using no SQL ?

H Hell Phoenix
posted here
Posts: 201
Threads: 17
Joined: Jan 2005
07-25-2006, 05:34 PM #11

Use dod_tkrevenge for all. I looked at both files and the dbi one seems to be an older version of the plugin.

D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
07-26-2006, 01:51 AM #12

We wish the bug about not always show out options when TK happened!

S Shot
posted here
Posts: 4
Threads: 0
Joined: Aug 2006
08-08-2006, 10:43 AM #13

On a server when the player is slapped the sound "Bitch Slapped" start how i can add a sound when a player slap an other player ?rnrn(If you don't understand i'm sorry because im french !! ;) )

S Soul
posted here
Posts: 1
Threads: 0
Joined: Jan 2006
08-09-2006, 11:13 AM #14

There are some bugs with this...rnrnSometimes when person A tks person B then the plugin will give the forgive, not forgive message to person B saying that person C killed them. Also sometimes people don't get a forgive message at all.

H Hell Phoenix
posted here
Posts: 201
Threads: 17
Joined: Jan 2005
08-09-2006, 11:16 AM #15

Rgr its a known bug (think its somewhere on the first page). When I have time I may look into rewriting it if someone doesnt do it before then.

D dannyowan
posted here
Posts: 54
Threads: 12
Joined: Aug 2005
08-09-2006, 12:12 PM #16
There are some bugs with this...rnrnSometimes when person A tks person B then the plugin will give the forgive, not forgive message to person B saying that person C killed them. Also sometimes people don't get a forgive message at all.
rnThats an existing problem that everyone has, no one has bothered to fix it. Anyone using this plugin will have that problem.

S Shot
posted here
Posts: 4
Threads: 0
Joined: Aug 2006
08-09-2006, 03:15 PM #17

I have a problem look:rnrn

restartrnL 08/10/2006 - 04:27:45: -------- Mapchange to dod_saints --------rnL 08/10/2006 - 04:27:45: [AMXX] Plugin "dod_tkrevenge.amxx" failed to load: Module/Library Class "dbi" required for plugin. Check modules.ini.rnL 08/10/2006 - 04:27:45: [AMXX] Plugin "dod_tkrevenge_dbi.amxx" failed to load: Module/Library Class "dbi" required for plugin. Check modules.ini.rn[AMXX] 10 admins ont ete charges depuis le fichierrn
rnrnCan you help me plase ?

C cadav0r
posted here
Posts: 7
Threads: 1
Joined: Mar 2006
08-09-2006, 05:00 PM #18

You must wait a new version which will work with amxx 1.75 and his new sql system

F Flashhh!
posted here
Posts: 6
Threads: 1
Joined: Jun 2005
09-11-2006, 04:44 PM #19

This is the best and usefull plugin of amxx!. I been use it for more than 1 year in all of my servers and works great!. It have only a litle bug (I dont know if its the plugin or the HL motor): sometimes (I said sometimes), when you were kill bye the opossite team or by a player of your team apear the options to punish an incorrect player your team ( a player that didnt kill you). rnPlease Firestorm update this plugin to 1.75a. IS EXELENT!!!!

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
09-11-2006, 06:43 PM #20

I do not think the "bug" is actually a part of this plugin... my reasoning.. I do not use this plugin, and yet on my server we do still get the occasional SOandSO killed a teamate !!n nI believe it has to do with the high ping kicker or the afk kicker plugin.. I never spent the time to figure it out, is just an irritation to us... but we do not have any tk revenge plugin running and we get the messages...n nSo the issue may be in one of the OTHER plugins you are running...

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
09-11-2006, 09:22 PM #21

well its possibly a conflict.. becuase when i used to run this, i had that happening a lot.. since i took it off, i havent seen it happen againnnheh and i wouldnt count on firestorm updating anything.. he retired a while back :-(nnlmao and i like this:n

HL motor
PenDragon
posted here
Posts: 58
Threads: 8
Joined: Sep 2004
09-12-2006, 04:03 PM #22

I've never used the High Ping kicker nor the AFK Kicker plugin and I still get those messages (even though I have the TK Revenge plugin disabled and have for quite some time now) every now and then. I have given up all hope on a TK management plugin that works for DoD. I've also given up trying to find out what the heck causes those stupid messages.

F Flashhh!
posted here
Posts: 6
Threads: 1
Joined: Jun 2005
09-12-2006, 04:28 PM #23
I have given up all hope on a TK management plugin that works for DoD. I've also given up trying to find out what the heck causes those stupid messages.
rnrnI will be great if this plugin can be modify to works correctly because its the only plugin (and in my opinion is the best of all TK plugins) that works on DoD. Its exelent the general concept of what this TK plugin do and will be exelent if someone with good expertise on plugins can rewrite it because Firestorm is retired.... sorry for my poorly english

S spitfire
posted here
Posts: 39
Threads: 4
Joined: Jul 2006
09-18-2006, 07:18 PM #24

I get this error when I start the plugin uprnrn

09/18/2006 - 18:03:13: [AMXX] Plugin "dod_tkrevenge.amxx" failed to load: Module/Library Class "dbi" required for plugin.  Check modules.ini.
rnrnI checked modules config and didnt see anything dealing with DBI so if I can get some help thatd be lovelyrnrn-Spitfirernrnthanks for any help

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
09-18-2006, 08:46 PM #25

dbi would be sql.. like the mysql module... and i dont see why you would need that for this plugin, unless your trying to use the amx_bans option.. but then if you have amx_bans you should already have dbi loaded

C cadav0r
posted here
Posts: 7
Threads: 1
Joined: Mar 2006
09-19-2006, 02:50 PM #26

With the new version of AMXX the module dbi has been replace by sql and all db function has been change. So developper must recode this plugin with new function

S spitfire
posted here
Posts: 39
Threads: 4
Joined: Jul 2006
09-19-2006, 04:27 PM #27

Well I guess I wont be using Amx_bans hmmph.rnrnThanks guys

L lapantera
posted here
Posts: 4
Threads: 0
Joined: Jul 2006
09-19-2006, 07:26 PM #28

alguien habla español?rndo yours spike spanish?

H Hell Phoenix
posted here
Posts: 201
Threads: 17
Joined: Jan 2005
09-19-2006, 09:36 PM #29

You only use the sql if you want the tk count to go up on all the servers instead of using the tk folder. The amx_bans option has no bearing on it ;)

PenDragon
posted here
Posts: 58
Threads: 8
Joined: Sep 2004
09-20-2006, 04:06 PM #30

so then this puppy IS working so long as its not the SQL version? Is that where we are with this?

H Hell Phoenix
posted here
Posts: 201
Threads: 17
Joined: Jan 2005
09-20-2006, 05:44 PM #31

Rgr it does work. I use it. I do not use the mysql part though, but DBI still should work. However the dod_tkrevenge_dbi.sma is very old and really shouldnt even be attached anymore. The larger file (dod_tkrevenge.sma) is the one that you want and includes the mysql version and the file version.

narcussist
posted here
Posts: 18
Threads: 1
Joined: Jan 2005
09-28-2006, 10:37 AM #32

I am trying to use the dod_tkrevenge.sma and I am still getting thern

 "[AMXX] Plugin "dod_tkrevenge.amxx" failed to load:rn Module/Library Class "dbi" required for plugin.  Check modules.ini."  
rnerror, is there a way to get it to not use the dbi? rnrnThe server is on Linux with 1.76a basernrnThank you

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
09-28-2006, 10:59 AM #33
I am trying to use the dod_tkrevenge.sma and I am still getting then
 "[AMXX] Plugin "dod_tkrevenge.amxx" failed to load:n Module/Library Class "dbi" required for plugin.  Check modules.ini."  
nerror, is there a way to get it to not use the dbi? nnThe server is on Linux with 1.76a basennThank you
nnnopen the SMA (source code) file.. and goto line 494nyou'll see this:n
#define DBI 1
nchange it to this:n
#define DBI 0
nand recompile and upload :-)

[ [WoH]Killemall4u
posted here
Posts: 24
Threads: 4
Joined: Apr 2006
09-28-2006, 01:11 PM #34

I am running linux dedicated I compiled the version you have posted and also the one on front page I changed the dbi and compiled and left it the same and compiled both times it compiled without error but in the server console the plugin say bad load this is with 1.76a forgive me if this has already been brought up.nnThanks

PenDragon
posted here
Posts: 58
Threads: 8
Joined: Sep 2004
09-28-2006, 01:32 PM #35

Please see http://wiki.amxmodx.org/index.php/Configuring_AMX_Mod_X#Modulesnnand make sure you have the following modules activated in modules.ininndodx, dodfun, fun, and dbi (only if using dbi functionality)

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
09-28-2006, 04:43 PM #36

well really with 1.75 or higher you shouldnt need to enable modules yourself.. as they should autoload

narcussist
posted here
Posts: 18
Threads: 1
Joined: Jan 2005
10-01-2006, 11:54 PM #37

Still getting rnbad load, and I even changed the line to 0. anything else you can think of?rnrnThanks again

tegu
posted here
Posts: 191
Threads: 11
Joined: Aug 2006
10-02-2006, 03:02 AM #38

Compiles just fine for me with online compiler at amxmodx...

narcussist
posted here
Posts: 18
Threads: 1
Joined: Jan 2005
10-03-2006, 12:59 AM #39

it compiles fine for me also, its when I check my plugins via consolern

amxx plugins
rnthat it shows a bad load

[ [WoH]Killemall4u
posted here
Posts: 24
Threads: 4
Joined: Apr 2006
10-03-2006, 10:19 AM #40

same for me also it compiles fine but says bad load for the plugin in server console

tegu
posted here
Posts: 191
Threads: 11
Joined: Aug 2006
10-03-2006, 01:35 PM #41

ahh my bad, I havent tried to run it yet. I will tonight and see if I can help at all.

narcussist
posted here
Posts: 18
Threads: 1
Joined: Jan 2005
10-03-2006, 07:24 PM #42

Not to sound mean, but if others have gotten this to work without the BDI, I know some of us would like to know how you have done it to get it working properly.

S Smiffy
posted here
Posts: 73
Threads: 16
Joined: Nov 2004
10-05-2006, 08:08 PM #43

hey guys rnrngetting a problemrnrni just installed 1.76arnrni installed most plugins but all loaded except this one here is the list of plugins:rnrn00:05:15 amx_pluginsrn00:05:15 Currently loaded plugins:rn name version author file status rn Admin Base 1.76 AMXX Dev Team admin.amxx running rn Admin Commands 1.76 AMXX Dev Team admincmd.amxx running rn Admin Help 1.76 AMXX Dev Team adminhelp.amxx running rn Menus Front-End 1.76 AMXX Dev Team menufront.amxx running rn Commands Menu 1.76 AMXX Dev Team cmdmenu.amxx running rn Players Menu 1.76 AMXX Dev Team plmenu.amxx running rn Teleport Menu 1.76 AMXX Dev Team telemenu.amxx running rn Admin Chat 1.76 AMXX Dev Team adminchat.amxx running rn Anti Flood 1.76 AMXX Dev Team antiflood.amxx running rn Scrolling Message 1.76 AMXX Dev Team scrollmsg.amxx running rn Info. Messages 1.76 AMXX Dev Team imessage.amxx running rn Admin Votes 1.76 AMXX Dev Team adminvote.amxx running rn NextMap 1.76 AMXX Dev Team nextmap.amxx running rn Nextmap Chooser 1.76 AMXX Dev Team mapchooser.amxx running rn TimeLeft 1.76 AMXX Dev Team timeleft.amxx running rn Pause Plugins 1.76 AMXX Dev Team pausecfg.amxx running rn Stats Configurati 1.76 AMXX Dev Team statscfg.amxx running rn00:05:15 DoD Stats 1.76 AMXX Dev Team stats.amxx running rn DoD Sounds Precac 1.76 AMXX Dev Team statssounds.amx running rn Stats Logging 1.76 AMXX Dev Team stats_logging.a running rn AdminModX 0.9h AMXX DoD Communi adminmodx.amxx running rn Admin Weapon II 1.0 Mattcook&DarkDog anyweapon.amxx running rn DoD DropGrenades 0.6beta AMXX DoD Team dod_dropgrenade running rn DoD EvilAdmin 0.5beta AMXX DoD Team dod_eviladmin.a running rn One Weapon 1.0.1 SidLuke dod_oneweaponmo running rn DoD PistolAmmo 0.5 [RST] FireStorm dod_pistolammo. running rn DoD TeamManager 0.95bet AMXX DoD Team dod_teammanager running rn rn rnunknown unknown unknown dod_tkrevenge.a bad load rnrnrn DoD NadeForAll 1.1 AMXX DoD Team dod_nadeforall. running rn DeagsMapManage 2.30b Deags deagsmapmanage2 running rn DoD AFK Manager 0.7beta AMXX DoD Team dod_afkmanager. running rn DoD SniperFun 2.0g be AMXX DoD Team dod_sniperfun.a running rn mofoRates 0.01 Tilted Logic moforates.amxx running rn Kill X Times 1.0a Doombringer killxtimes.amxx running rn SpyAdmin v1 1.01 Smokey485 spyadmin.amxx running rn Roll The Dice Plu 2.1 EJL amx_ejl_dice.am running rn DoD Wanted 1.0 AMXX DoD Communi dod_wanted.amxx running rn DoD AdminSlots 0.6beta AMXX DoD Team dod_adminslots. running rn 38 plugins, 37 runningrnrnrni have modules on as follows:rnrnamx mod xrnfunrnenginernfakemetarndod funrndod xrnrni just dont know how to get round it:(rnrnplease help

narcussist
posted here
Posts: 18
Threads: 1
Joined: Jan 2005
10-08-2006, 10:46 PM #44

I think they should change the name of this plugin to DBI TK Revenge, since it seems like us that do not use the dbi, can not get this to work, and the ones that do use DBI can. Not trying to sound like a pain in the @rse, but there just does not seem to be any help for us non dbi people.

Garion
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10-09-2006, 12:33 AM #45

not gonna say this will work perfectly but all I did was go in and delete everywhere in the code that says dbi(the if defined dbi = 1 parts)rnrnhttp://www.garionoldwolf.us/dod_tkrevenge.sma

S Smiffy
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10-09-2006, 07:21 AM #46

i got it working now guys, just had to enable the mysql in my modules section rnrnforgot all about that sorry for the waste of time and my stupid retard-ness:p

Zor
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10-09-2006, 09:09 AM #47

This needs to be seperated out again into the 2 version. I will do this now and post them seperately.nnCheers!

Zor
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10-09-2006, 09:49 AM #48

Ok I fixed up the two plugins to be two different ones like they were before. This will allow you to choose which one you want to use.nnCheers!

C cartman
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10-10-2006, 07:42 PM #49

Does anybody have the wandering tk problem with the latest amxx?

PenDragon
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10-11-2006, 06:22 PM #50

what do you mean by "wandering?"ncan you please post a pic?

mantk
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10-16-2006, 09:49 AM #51

I modify the dod_tkrevenge.sma (not the dbi version) to include the multilanguage support. I can’t upload the files, you can download from http://comunidadnpm.xyon-servers.com/download.php?list.13rnrnSorry for my English ;)

O orbit
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10-16-2006, 07:27 PM #52
|= TatsuSaisei;1124']rn I believe it has to do with the high ping kicker or the afk kicker plugin..
rnrnI'm not running the high ping kicker, but I am running the afk kicker. I'm going to disabled that for the time being and keep an eye out on the TKs.rnrn-O-

{SR} *Raggy*
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10-17-2006, 02:54 PM #53

It isn't afk ping kicker nor the high ping kicker as I use none of them and I get those problems aswell

=|[76AD]|= TatsuSaisei
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10-18-2006, 09:51 AM #54
It isn't afk ping kicker nor the high ping kicker as I use none of them and I get those problems aswell
n nyes, after removing both of my plugins to see if it still occured, it still does... so I believe it to NOT be those 2 plugins I listed... I should have posted sooner, but forgot...

mantk
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10-26-2006, 07:00 PM #55

I think this isn't a plugin error, maybe DODX report the wrong player and make the mistake in plugin. We tries different TK plugins that use the dodx module and get the same problem.rnrnI take this screenshot, maybe can help. I’m ‘-=N.P.M.=-ManTK[OwP]’. rnrnhttp://comunidadnpm.xyon-servers.com/e107_plugins/coppermine_menu/albums/userpics/fallo_del_dodx.jpgrnrn1- Top right HL engine reports the player ‘[ old Game ] PHOTO’ kills 3 players with allies grenade.rn2- Middle left dod_tkrevenge.sma report the player ‘Rommel -=Afrika Korps=-’ killed me.rn3- Middle right stats.sma plugin report the player ‘Rommel -=Afrika Korps=-’ as one of my attackers with a stickgrenade.rn4- Bottom left in the chat area stats.sma plugin report this 3 lines: Rommel -=Afrika Korps=- a matado a un companyero! (translation: Rommel -=Afrika Korps=- killed a teammate !)rnrnSome translations of text appears in the screenshot:rnAtacantes -> Attackersrna matado a un companyero! -> killed a teammate !rnrnI think this is a dodx module error because the HL engine reports the correct attacker and the plugins like dod_tkrevenge.sma or stats.sma that use the dodx module makes the mistake.rnrnSorry for my English is too much for me, but I really interested to solve the problem.rnrnP.D.:rnSometimes a teammate kill me and don’t get the TK menu, this is more difficult to detect and take a evidence of this mistake.

johnnyskid
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10-29-2006, 05:35 AM #56

Hey all!rnrnI have added this plugin to my server. "Linux" I have added the one that does not have the "dbi" in the name of the plugin.rnrnHowever it is not re-membering the tk count when you re-join. As well no menu is showing when you get tk'd. Please see my AMXX cfg and please let me know what I need to enable or disable.rn_____________rnmp_tkpenalty -1rnrndod_tkrevenge_enabled "0"rndod_tkrevenge_obeyimmunity "0"rndod_tkrevenge_options "24"rndod_tkrevenge_enableglow "0"rndod_tkrevenge_forgiveslap "1"rndod_tkrevenge_respawnslay "0"rndod_tkrevenge_killfx "1"rndod_tkrevenge_playersaytks "1"rndod_tkrevenge_displaytacount "1"rndod_tkrevenge_displaytkcount "1"rndod_tkrevenge_tasequaltk "5"rndod_tkrevenge_tareset "1"rndod_tkrevenge_novictimdeath "1"rndod_tkrevenge_spawnprotect "1"rndod_tkrevenge_spawntahandle "2"rndod_tkrevenge_spawndistance "600"rndod_tkrevenge_spawntkcount "3"rndod_tkrevenge_warnings "6"rnod_tkrevenge_bantime "1440"rndod_tkrevenge_useamxbans "0"rndod_tkrevenge_meleeslay "1"rndod_tkrevenge_meleetkcount"1"rndod_tkrevenge_nadetkcount "1"rndod_tkrevenge_karmareducetk "6"rndod_tkrevenge_killkarma "1"rndod_tkrevenge_scorekarma "1"rndod_tkrevenge_botaction "4"rndod_tkrevenge_savetks "1"rndod_tkrevenge_sql "1"rndod_tkrevenge_table "MySQL"rnrnThank you kindly!

mantk
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10-29-2006, 10:24 AM #57

You must change dod_tkrevenge_enabled to 1

{SR} *Raggy*
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10-29-2006, 12:07 PM #58

Also make a folder called tk in ur configs folder

johnnyskid
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10-29-2006, 02:44 PM #59

Thanks guys for ur help.rnrnIt still does not show a menu or log the tks. Do I change the cvars in the sma file or do add them to the amxx cfg?

mantk
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10-29-2006, 03:09 PM #60

Do in amxx.cfg and dod_tkrevenge_sql to 0 if don't use sql

mantk
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10-30-2006, 07:42 PM #61

I open a new topic in amxmodx forums to report the bug in DODX when reports wrong killer and makes the TK plugins fail. I write a little plugin to compare the killer reported with engine event DeathMsg and DODX client_death forward. This is the link of the topicrnrnhttp://forums.alliedmods.net/showthread.php?t=46651

J Jay004
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11-22-2006, 10:51 PM #62

this plugin duse not work for me. what am i doing wrong????

S sink257
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12-24-2006, 10:14 PM #63

thx for the plugin man. tis' a great job...rnmuch better than the simple tk revenge....rn'speciallly the bot function.rnrnrnThx once again.rn____________________________________

S sink257
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12-25-2006, 04:51 AM #64

is it possible that i set the CVARs in another cfg file and exec it from amxx.cfg? please help me.rnrnThanks

tegu
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01-14-2007, 08:40 PM #65

dod_tkrevenge_table "dbi_table_wanted" = The name of the table you are usingrnrnrnWould this be the TABLE NAME or the DB name?rnrnIf so what table should it be set to and looking for under amx_bans?rnDo I need to create a table for it to use? If so what do I need to do to create that table?rnrnForgive me, I speak english, but not code :eek:

Zor
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01-15-2007, 01:30 AM #66

It will create its own table with the name given dbi_table_wanted, the database should be set in the sql.cfg in the configs/ directory!

tegu
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01-15-2007, 02:17 AM #67
It will create its own table with the name given dbi_table_wanted, the database should be set in the sql.cfg in the configs/ directory!
rnThank you Zor!!

tegu
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01-15-2007, 11:27 AM #68

What would I change "access level ADMIN_IMMUNITY" to make this so that my admins with level C (kick) have the ability to be beyond the teamkill problems? I do not give level A to many. nnThanks in advance

diamond-optic
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01-15-2007, 11:31 AM #69

by level c im assuming you mean the 'c' flag ? (as in scripting theres actually ADMIN_LEVEL_C but that isnt the 'c' flag, thats actually the 'o' flag)nnbut if you mean flag 'c' which is kick...nnthen you'd change it to ADMIN_KICK

tegu
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01-15-2007, 12:06 PM #70
by level c im assuming you mean the 'c' flag ? (as in scripting theres actually ADMIN_LEVEL_C but that isnt the 'c' flag, thats actually the 'o' flag)rnrnbut if you mean flag 'c' which is kick...rnrnthen you'd change it to ADMIN_KICK
rnrnExactly and thank you!!

tegu
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01-15-2007, 08:06 PM #71

L 01/15/2007 - 10:20:08: Info (map "dod_switch") (logfile "error_011507.log")rnL 01/15/2007 - 10:20:08: Couldn't write file "dod/addons/amxmodx/configs/tks/STEAM_0_1_10317302.txt"rnL 01/15/2007 - 10:20:08: [AMXX] Displaying debug trace (plugin "dod_tkrevenge.amxx")rnL 01/15/2007 - 10:20:08: [AMXX] Run time error 10: native error (native "write_file")rnL 01/15/2007 - 10:20:08: [AMXX] [0] phpiELESY.sma::client_disconnect (line 647)rnrnrnError Error Does Not Compute....rnrnrnPlease help

tegu
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01-17-2007, 01:26 AM #72

BUMPrnrnSorry but I kind of need this one to work. Anyone?

O orbit
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01-17-2007, 05:34 AM #73

Are you trying to use an sql database, or the flat file version for saving TKs? By the error message, it looks like flat file. You have to create the amxmodx/configs/tks directory in order for it to work.nnI've never used the sql setup. If you're trying to use that, the documentation says to set the following:nndod_tkrevenge_sql 1ndod_tkrevenge_table "dbi_table_wanted"nnIf you've already done all that above, then it's beyond me.nn-O-

tegu
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01-17-2007, 08:10 PM #74
Are you trying to use an sql database, or the flat file version for saving TKs? By the error message, it looks like flat file. You have to create the amxmodx/configs/tks directory in order for it to work.rnrnI've never used the sql setup. If you're trying to use that, the documentation says to set the following:rnrndod_tkrevenge_sql 1rndod_tkrevenge_table "dbi_table_wanted"rnrnIf you've already done all that above, then it's beyond me.rnrn-O-
rnrnrnSeems I forgot to uncomment the second command... I am such a ditz sometimes. So thank you and I hope it will work now. I also went ahead and make the directory to further uncomplicate things.rnrnThank you again!!

tegu
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01-18-2007, 12:43 AM #75
It will create its own table with the name given dbi_table_wanted, the database should be set in the sql.cfg in the configs/ directory!
rnrnrnrnOk I have the database set in my configs dir in the sql.cfg, however.... it hasnt created a table in my amxbans and I am still seeing an output to this txt file. How can I get it to go on my amxbans?rnrnHere is my amxx.cfg entry:rnrn
rn// USAGE (cvars for amxx.cfg):rn// ===========================rn//rndod_tkrevenge_enabled "1"rnrndod_tkrevenge_obeyimmunity "1"rnrndod_tkrevenge_options "1" rnrn// DoD TK Revenge Menu:rn// 1 = Forgive!, 1hp (& Glow!), Slay!rn// 2 = Forgive!, Slay!rn// 3 = Forgive!, Slap 50percent!, Slay!rn// 4 = Forgive!, DON'T Forgive!rnrndod_tkrevenge_enableglow "1"rnrndod_tkrevenge_forgiveslap "1" //= enable/disable slapping the TKerrn// without damage if "Forgive!" wasrn// chosen by the victimrnrndod_tkrevenge_respawnslay "1" //= enable/disable slaying TeamKillersrn// after respawning who have alreadyrn// been dead when "Slay" was chosenrnrndod_tkrevenge_killfx "1" //= enable/disable special effectsrn// for killing the TeamKillerrn// (fire explosion with sound)rnrndod_tkrevenge_playersaytks "1" //= allow/disallow players to check theirrn// current TK-Count by saying "/tks"rnrndod_tkrevenge_displaytacount "1" //= enable/disable displaying a hudmessagern// to players with info about their TA countrn// when it's increased.rnrndod_tkrevenge_displaytkcount "1" //= enable/disable displaying a hudmessagern// to players with info about their TK countrn// when it's increased or decreased.rnrndod_tkrevenge_tasequaltk "6" //= number of TeamAttacks that equalrn// an unforgiven TeamKillrn// (set to 0 to disable!)rnrndod_tkrevenge_tareset "0" //= enable/disable resetting every player'srn// current TA-count on round startrn//rndod_tkrevenge_novictimdeath "1" = enable/disable feature that preventsrn// victim's deaths to be increased by TKsrnrndod_tkrevenge_spawnprotect "1" //= enable/disable automatic slaying ofrn// team killers in defined spawn timernrndod_tkrevenge_spawntahandle "2" //= sets handling for Spawn-TAsrn// 1 = Mirror Damagern// 2 = Kill TeamAttacker immediatelyrn// 0 = disabledrn// (spawnprotect feature needs to be enabled!)rnrndod_tkrevenge_addmirrordmg "100 //= sets amount of HP a SpawnAttacker losesrn// additionally to the damage mirrored backrn// at him from attacking a teammatern// (only applies if "spawntahandle" is "1"!)rnrndod_tkrevenge_spawndistance "400" //= distance to spawnpoint within whatrn// TKs are considered Spawn-TKsrn// (default: 800)rnrndod_tkrevenge_spawntkcount "1" //= number of warnings to add to thern// spawn killers tk-count.rnrndod_tkrevenge_warnings "8" //= number of unforgiven TKs untilrn// player is kicked/bannedrn// (1hp/Slap are not counted as unforgiven)rnrndod_tkrevenge_ban "1" //= set to 1 to ban the teamkiller afterrn// your amount of warnings.rn// set to 0 to just kick himrnrndod_tkrevenge_bantime "10" //= time in minutes to ban a teamkillerrn// from the server (if you enabled ban)rnrndod_tkrevenge_useamxbans "1" //= enable/disable using AMXBans to banrn// players for excessive TeamKillingrn//rndod_tkrevenge_amxbansreason "Excessive TeamKilling" //= sets reason which is displayed in AMXBansrn// Webinterface (use quotes!)rn// (default: "Excessive TeamKilling")rnrndod_tkrevenge_meleeslay "1" //= immediatly kill player on meleern// TA/TK (see description for more info!)rnrndod_tkrevenge_meleetkcount "1" //= number of warnings to add to thern// back stabbers tk-count.rn//rndod_tkrevenge_nadetkcount "0" //= enable/disable increasing the tk-countrn// on unforgiven grenade tksrn//rndod_tkrevenge_karmareducetk "5" //= Karma points needed to reduce player'srn// TK-count by 1 while a TK zeroes thern// karma counter again!rn// (set to 0 to disable)rnrnrndod_tkrevenge_killkarma "2" //= amount of karma points a player gainsrn// for killing an enemyrn//rndod_tkrevenge_scorekarma "3" //= amount of karma points a player gainsrn// for capping a flagrn//rndod_tkrevenge_botaction "2" //= sets action for TKs on Botsrn// 1 = Forgive!rn// 2 = 1hp (& Glow!)rn// 3 = Slay!rn// 4 = Slap 50percent!rn// 5 = DON'T Forgive!rn// 0 = disabledrnrndod_tkrevenge_savetks "1" //= enable/disable saving each player'srn// TK-count and reload it on reconnectrn//rndod_tkrevenge_sql "1" //= Turns on or off the use of the DB insteadrn// of the text filesrndod_tkrevenge_table "dbi_table_wanted" //= The name of the table you are using
O orbit
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01-18-2007, 06:06 AM #76

I would start off smaller.nnFirst, does your amxbans work?nSecond, don't enable the sql table, use the local flat file and get that working with amxbans.nnOnce you've confirmed 1 and 2 above, then start working on enabling the sql table.nnJust suggestion.nn-O-

tegu
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01-18-2007, 10:06 AM #77
I would start off smaller.nnFirst, does your amxbans work?nSecond, don't enable the sql table, use the local flat file and get that working with amxbans.nnOnce you've confirmed 1 and 2 above, then start working on enabling the sql table.nnJust suggestion.nn-O-
nYes it works.nThe flat file is working too.nnNow amxbans isnt working with (creating) the table.nnStill asking for help on same issue. Thanks Orbit.

{SR} *Raggy*
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01-18-2007, 03:59 PM #78

Is the bans thing that your doing from amxbans.net? If that you will have to make sure your website has the new php if your using the newest one...

tegu
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01-18-2007, 04:29 PM #79
Is the bans thing that your doing from amxbans.net? If that you will have to make sure your website has the new php if your using the newest one...
rnrnrnYeah its not a php issue. Amxbans is working fine. So is my php-nuke.....

{SR} *Raggy*
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01-18-2007, 06:20 PM #80

Admin_sql.sma...Do you not have to set up the database info in that?

tegu
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01-18-2007, 07:55 PM #81
Admin_sql.sma...Do you not have to set up the database info in that?
rnrnI am not sure what you are talking about... I have my site running. I have php-nuke, I have the amxbans database, I have the plugin running. I have everything, but its not building the table that Zor said it would... not sure why.

Zor
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01-18-2007, 08:00 PM #82

Sorry didn't see what you were looking at...the Amxbans features do not use the Data Base, you dont need it. This plugin overights the amxmodx amx_ban feature. So the new one needs to know if you want to send bans to amxbans if I remember it correctly. Sorry for the misscomunications.nnCheers!

{SR} *Raggy*
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01-18-2007, 08:32 PM #83

Oh No sorry I'm trying to set up the amxbans aswell but not having any luck... I haven't really got a good look at it though so I probably haven't looked at most of it...

tegu
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01-18-2007, 08:46 PM #84
Oh No sorry I'm trying to set up the amxbans aswell but not having any luck... I haven't really got a good look at it though so I probably haven't looked at most of it...
nnnI have set up amxbans successfully raggy. You are a member at my forums and I would be more than happy to help you set them up if you would like the help. Just come on over and start a thread and I will get you squared away.nnnZor,nnI think I understand. Since it over-writes the amx_bans feature and I use the amxbans, it will send them to amxbans to be "compiled"(for lack of better terminology) with the database using the existing tables? I just dont understand the cvar --- dod_tkrevenge_table "dbi_table_wanted"nnThat looks to me like it is trying to find or use the table dbi_table_wanted. Which we both know doesnt exist in the amxbans db. Unless I were to create one. Now if I were to create one, would it use it and if so, how many fields would I need to create the table with?nnSorry I know this isnt really your area of support, I am just trying to get full functionality out of the db. and plugin.

{SR} *Raggy*
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01-18-2007, 09:03 PM #85

I will try the amxbans tomorrow Tegu and if it doesn't go very successful I'll find my login stuff for your site and do a thread on your forums :)

tegu
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01-18-2007, 09:11 PM #86
I will try the amxbans tomorrow Tegu and if it doesn't go very successful I'll find my login stuff for your site and do a thread on your forums :)
rnrnCool deal. Take your time. Btw I am Tupinambis over there.

{SR} *Raggy*
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01-19-2007, 09:16 AM #87

Yeah I see you alot on your server... 2 maybe 3 hours straight the whole time :P

tegu
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01-19-2007, 02:52 PM #88

Yeah, Hi my name is Tupinambis and I am a DoD addict ;) rnrnReally I am dedicated to the server and the people who actually come into it wanting to have a good time. I work at a gaming company and when I get home, I game. I tweak the server, add new things, mess with the website and forums. It is amazing how quickly 1am comes sometimes. rnrn4 hours is really not how even close to my daily participation in the site and server. I get home at 4pm and go to 1am most nights. When I am not ingame, I am on the website or this one or even over at Tatsu's site now. rnrnYes I am an addict. No I dont wanna change lol!

{SR} *Raggy*
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01-19-2007, 03:46 PM #89

So basically your around games the whole time!! Lucky you :P

Zor
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01-19-2007, 08:58 PM #90

Did you grab the SQL version or the standard version...if the standard the dbi is not part of it.nnCheers!

tegu
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01-19-2007, 11:17 PM #91
Did you grab the SQL version or the standard version...if the standard the dbi is not part of it.rnrnCheers!
rnrnStandard. Thank you and I see my error in not getting the right one. Is there anyway I can talk you guys into looking at the plugin for sql and maybe updating it?

D dAIZYdUKE
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02-26-2007, 06:12 PM #92

Hey, This is Daizy, Is that you Mr White from the ModL League? just wondering where you went to since then if this is you.rnDaizy

R Ravageur
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03-07-2007, 10:11 PM #93

Hi everybody !rnrnFirst of all, I'm sorry, because what I'm going to ask you has no link with SQl or DBI or that kind of stuff ...rnIn fact, I just wanted if it was possible to add some other punishment options to this TK Revenge.rnI'm using this plugin on my DoD server, and I have selected the third option so I have the choice between "Slay"," Slap 50hp" and "Forgive" when someone teamkills me. But I've seen other servers which had many more opitons, such as "Transform into chicken", "God Slap" ... and I wondered how it was possible. Moreover, their TK Revenge is displayed in french, whereas mine is in english, and then I also wanted to know how I could change the language of the pluginrnrnThanks for your answersrnrnRavageur

=|[76AD]|= TatsuSaisei
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03-07-2007, 10:44 PM #94

sorry, but purple text just did not work and is why I edited your post...n nfound the "proper" way to remove color formatting from the posts...n(open post, cut contents, switch editor mode, then paste back with no font formatting)

wuerfelkater
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03-10-2007, 03:05 PM #95

Is the TKRevenge error (wrong TK revenge) with the new AMXX 1.76d fixed?rnI cant find anything in the changelogs....

diamond-optic
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03-11-2007, 07:08 PM #96

i dont think it was...nnndoesnt seem like it at least going thru the amxx svn..nnni would guess probably not as zor hasnt really been around so they probably dont even know whats going on with it or if the fixes he's done have been tested alot or not.. and they wouldnt include changes to modules when they arent sure whats going on with them...nnnmaybe in 1.8nnn*edit*nnbailopan confirmed that it should be included with 1.8

wuerfelkater
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03-12-2007, 08:05 AM #97

Thx diamond-optic!rnI've made the same question in the official Amxx Forum and noticed the answer form BAILOPAN.rnSo lets wait for the fix in 1.8!

G Grottenolm
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06-21-2007, 05:03 PM #98
bailopan confirmed that it should be included with 1.8
rnrnHmmm... how can I fix this on my server, then? 1.8 doesn't seem to be out, yet... rnrnWürfelkater, what do you do for your Servers? Live with the Bug? Or modify the TKREVENGE Plugin?

FeuerSturm
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06-22-2007, 01:48 AM #99

I'm thinking about going back a step and hooking "DeathMsg"rnwhich always reports the correct killer as a work-around untilrnthat client_death forward bug is finally fixed.rnrnthat might cut down the features of the plugin a bit, ut it wouldn'trndetect "wrong" TKs anymore.rnrni'll take a look at it after work, stay tuned.

FeuerSturm
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06-22-2007, 01:31 PM #100

Okay guys,rnrnthis is a work-around version of DoD TK Revenge called v1.01!rnrni took out the buggy client_death forward and am now using thernold way of catching the "DeathMsg"-Event.rnrnAll features are still available, so please try it out and let me know!

G Grottenolm
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06-23-2007, 06:52 PM #101
Okay guys,rnrnthis is a work-around version of DoD TK Revenge called v1.01!rnrni took out the buggy client_death forward and am now using thernold way of catching the "DeathMsg"-Event.rnrnAll features are still available, so please try it out and let me know!
rnrnThanks a lot! I already tried this out yesterday with bots, it seems to work OK. As of today I have it implemented on a Server with "real" players, let's see how it fares :)

G Grottenolm
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06-26-2007, 04:08 AM #102

So far it looks fine... once again thanks for this nice plugin :) Next Thing I'll try out the team manager... anyone know a working AFK kicker as well?

FeuerSturm
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06-26-2007, 01:18 PM #103
So far it looks fine... once again thanks for this nice plugin :)
rnrnYou're welcome! i just found a little bug though, if it's not a TK, thernfunction that includes the "karma manager" is not called, i'll fix thatrnand will upload v1.02 in a few minutes.rnrn
Next Thing I'll try out the team manager... anyone know a working AFK kicker as well?
rnrnWell, if you let me know what's wrong with my AFK Manager i'll take arnlook at it.rnI think i already saw the problem with it though and i'll correct thernbad way of scripting that i used at that time.rnWill post a new version of that as well very soon.

FeuerSturm
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06-26-2007, 02:44 PM #104

Here's Version 1.02 of the "workaround-version"!rnIf i get some feedback from you guys that it's working correctrnnow and not punishing wrong people anymore it will become thernofficial version until client_death is finally fixed some time....rnrnrnPlease use the download attached to this post!rnrn- fixed a small bug of the "karma manager" not beingrncalled on non-TKsrnrn- minor code optimizations and tweaks

G Grottenolm
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06-26-2007, 03:00 PM #105
Here's Version 1.02 of the "workaround-version"!rnIf i get some feedback from you guys that it's working correctrnnow and not punishing wrong people anymore it will become thernofficial version until client_death is finally fixed some time....
rnrnThanks a lot! I uploaded it just now, so starting from the next map change this version will be tested on these two servers:rnrn80.190.140.230:27015 [RdE] Entenmetzgerei | Avalanche 24/7rnrn80.190.140.230:27023 [RdE]EntenteichrnrnI also asked my clan members to carefully watch out for any further issues happening...

G Grottenolm
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06-26-2007, 03:03 PM #106
Well, if you let me know what's wrong with my AFK Manager i'll take a look at it.rnI think i already saw the problem with it though and i'll correct thernbad way of scripting that i used at that time.rnWill post a new version of that as well very soon.
rnrnSorry, I didn't recall the AFK manager was your's - else I would have asked the question a different way ;)rnrnThe issues I saw (If I recall it correctly) were, that quite often people were kicked although they were clearly playing.rnrnAnyway, I'll post in the AFK manager thread regarding this issue now...

FeuerSturm
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07-02-2007, 05:22 PM #107
//rn// - 02.07.2007 Version 1.1rn//   - using DeathMsg event instead of client_death forrn//     more reliabilityrn//   - using ResetHUD event instead of dod_client_spawn forrn//     more reliabilityrn//   - added round state "Draw" to reset team attacksrn//   - fixed some minor bugsrn//   - added global tracking cvarrn//
rnrnAs always, please report bugs with the new version immediately!rnrnEnjoy!

FeuerSturm
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07-20-2007, 09:30 AM #108
//rn// - 20.07.2007 Version 1.2rn//   - added complete Multilanguage support!rn//     You will only need to replace version 1.1rn//     with this version if you want multilanguagern//     support, for now no other changes have been made!rn//
rnrnIncluded languages are English and German, i would seriously be happyrnif some of our french, spanish, polish, danish etc etc etc.....rncomrades could add their translations and send them to me viarnprivate message, i'll add them to my official language file then! :D

RoGuE
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08-10-2007, 08:15 PM #109

Great plugin, but need some advice.rnrnI get the HUD message comming up with NO_REFERENCE: TEAMKILLWARNING (or something like that). I think that it is not referencing the "dod_tkrevenge.txt" file although I have it in all my directories.rnrnAny ideas ?

FeuerSturm
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08-11-2007, 02:22 AM #110
Great plugin, but need some advice.rnrnI get the HUD message comming up with NO_REFERENCE: TEAMKILLWARNING (or something like that). I think that it is not referencing the "dod_tkrevenge.txt" file although I have it in all my directories.rnrnAny ideas ?
rnrnThere's no entry called "TEAMKILLWARNING", neither in the plugin itselfrnnor in the dictionary-file. :confused: rnrnDid you maybe edit the source code or received the plugin from anotherrnwebsite than this?rnrnI never saw a message like "NO_REFERENCE" ever, so i'm a bit cluelessrnwhat the problem could be, but as i'm currently working on an updaternof the plugin i'll check that issue as well.rnrnDid anyone else ever have such a problem?

RoGuE
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08-11-2007, 01:32 PM #111

Thanks for the reply.rnrnThe correct message is; ML_NOTFOUND: MENUFORGIVErnrnEvery option that comes up is like that, eg; when the teamkill options come up I get 3 choices but they all say ML_NOTFOUND : (and state vaious error codes like that above).rnrnin the dod_tkrevenge.txt file I see MENUFORGIVE = Forgive!..so i'm thinking that the program is looking for MENUFORGIVE and cant find it.rnrnI have not altered the file any.rnrnCompils and runs ok, its just the text on the menu choices that come up as above.

FeuerSturm
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08-11-2007, 01:36 PM #112

Are you sure that you really have the file "dod_tkrevenge.txt" in the folderrn"dod/addons/amxmodx/data/lang/", because this sounds like yourndon't if you have that problem with all messages.rnrnPlease check your folder and let me know!

RoGuE
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08-11-2007, 01:58 PM #113

Thats it fixed. Thanks.rnrnDid not have it in the right directory.

C cartman
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08-14-2007, 09:41 PM #114

Does anyone know the status of fixing the random slaying this plugin does. IE they didn't tk but were randomly slayed?

diamond-optic
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08-15-2007, 01:35 AM #115

will be fixed in the next AMXX releasennif you want, feel free to try out the dodx beta (basically whats gonna be included in the next amxx release, just not final yet)nnfind it herenni believe that fixes the false tk's

FeuerSturm
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08-15-2007, 01:41 AM #116
Does anyone know the status of fixing the random slaying this plugin does. IE they didn't tk but were randomly slayed?
rnrnThat has already been fixed in Version 1.1 some time ago.rnrnIt will only punish players that are guilty.

diamond-optic
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08-15-2007, 01:45 AM #117

oh ya lol.. disregard my post i forgot lol.. im outta touch

C cartman
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08-15-2007, 12:14 PM #118

Ok I'm running v1.1 of the tk plugin on amxx 1.76drnrnI thought one of my guys said that this was still going on, perhaps he was mistaken.rnrnAre you sure this has been fixed?

FeuerSturm
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08-16-2007, 06:09 PM #119
Ok I'm running v1.1 of the tk plugin on amxx 1.76drnrnI thought one of my guys said that this was still going on, perhaps he was mistaken.rnrnAre you sure this has been fixed?
rnrnYes, i'm sure, i already used the fixed version about 2 weeks on my 2 public servers before i posted it.rnrnsince that version i never noticed any wrong punishments anymore, neitherrndid my clan mates, so i'm pretty sure it's working correct now.rnrni'll take a look at that again, and double check it though.

K Keen
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09-13-2007, 01:25 PM #120

I have some Problems to configure this Plug.rnIf a Player get a Ban, he's is banned from Server. The Ban is in AMXbans too.rnrnBut my Prob is, the Player din't get a Kick from Server. He's banned but can play on.rnrn---------------------------------------------rnrnIf i enable TA-stuff i get TAwarnings for TKs?

K knife108
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09-21-2007, 10:16 PM #121

i d added TK-Revenge on my server ,but i found out the 3 options of revenge menu just collide with the anterior three options of dod default voice menu cause i can not use them ;)rnrni can still use key "c" "v" "b" then choose 1,2 or 3 to punish TKer . if i use them enough times depended on cvar setting like this and chose unforgiven continuously, the TKer will be kicked or banned.rnrnpls fix them !rnrnthx ;)

K knife108
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09-24-2007, 08:55 AM #122
i d added TK-Revenge on my server ,but i found out the 3 options of revenge menu just collide with the anterior three options of dod default voice menu cause i can not use them ;)rnrni can still use key "c" "v" "b" then choose 1,2 or 3 to punish TKer . if i use them enough times depended on cvar setting like this and chose unforgiven continuously, the TKer will be kicked or banned.rnrnpls fix them !rnrnthx ;)
rnrnguys do u have the same problem ?

FeuerSturm
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09-25-2007, 01:47 AM #123

i never heard about that problem before and i never had a problem likernthat.rnrncould you PM me the list of your running plugins?

K knife108
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09-25-2007, 06:56 AM #124

thx buddy,rnrni d found the solution ! rnrn:D

S superbulette.nordend
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01-15-2008, 03:27 PM #125

hmm, we have the same problem as keen.nplayer is banned correctly into the sql-db, but not kicked, so he stays in the server..nany idea?

diamond-optic
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01-15-2008, 03:51 PM #126

its probably the problem with amxbans itself that i had with the dod_blockexploits pluginnnnfrom the block exploits thread:n

basically what was happening is when the server itself uses amx_ban it has an id of 0, but the amxbans code was trying to get the team of the id that called the ban but since it was the server it threw an error and the plugin stopped..nnso i fixed this and it works now, i also posted about it on the amxbans forums, tho i wouldnt be surprised if its ignored :-
nnif you want i can download amxbans and fix it (well more or less compare it to mine and see what changes i exactly made for that part) and post it for you if you cant do it yourself :) (...my version of amxbans is quite modified over the original so i dont wanna post that up lol)

S superbulette.nordend
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01-15-2008, 03:56 PM #127

hmmkay diamond, that sounds good..njust: how did u fix it? ncan you provide me with the solution?nthat would be really nice..nnthanks in advance,nnbulette

diamond-optic
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01-15-2008, 04:01 PM #128

open up the cmdBan.inl filenngoto line 473 and find this:n

        new admin_team[11], admin_steamid[50], admin_nick[100]n        get_user_team(id, admin_team, 10)n        get_user_authid(id, admin_steamid, 49)n        get_user_name(id, admin_nick, 99)
i changed that to this:n
        new admin_team[11], admin_steamid[50], admin_nick[100]n        n        if(id)n            {n            get_user_team(id, admin_team, 10)n            get_user_authid(id, admin_steamid, 49)n            get_user_name(id, admin_nick, 99)n            }n        elsen            {n            formatex(admin_team,10,"RCON")n            formatex(admin_steamid,49,"RCON")n            formatex(admin_nick,99,"<Server RCON>")n            }
ni think thats all.. and it should also fix using amx_ban via HLSWnn..and the stuff that says RCON you can change to whatever you want to show up

S superbulette.nordend
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01-15-2008, 04:13 PM #129

thanks very much, ill try that!nngreetz,nnbulette

S superbulette.nordend
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01-15-2008, 04:43 PM #130

works, thanks for that, diamond!

R rudi_the_striker
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02-07-2008, 03:16 PM #131

We let bann the tkler and we have notice in the near past that some banns were ip banns and not steam-id banns.nis that a problem from the tkrevenge or from amxbans that we use??

Reiser
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02-21-2008, 05:33 PM #132

I've got an error with AMX 1.80:rn

dod_tkrevenge_dbi.sma(601) : error 017: undefined symbol "configsdir"rnrn1 Error.rnCould not locate output file compiled/dod_tkrevenge_dbi.amx (compile failed).
rnrnBut no Problem: BugFix:rnInsert this before line 558:rn
	new configsdir[ 64 ]rn	get_configsdir( configsdir, 63 )
rnrnNow it should be work!

Reiser
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02-22-2008, 09:00 PM #133

The SQL Plugin don't work with AMX-Bans, maybe also not with the normal amx_ban-Command.rnIf it try to ban a User with amx_ban, it only will ban him but not kick.rnrnNow I tried this one:rn

server_cmd("amx_ban %i %s %s; kick #%d %s",tker_bantimeint,tker_authid,banreason,tker_userid,banreason)
rnbut it don't works, cause the AMX Ban need time to get the SteamID from the user, to save them into the database.rnrnMy Idea:rn* The user will be banned.rn* 1.5 secounds later it will be kicked. (It works with set_task)rnrnThe Changes:rnrnAdd this on the beginning or end of the Script (I add it on Line 608):rn
public delayed_kick(id_str[])rn{rn	new userid = str_to_num(id_str)rn	new kick_message[128]rn	get_cvar_string("dod_tkrevenge_amxbansreason",kick_message,127)rnrn	server_cmd("kick #%d  %s",userid, kick_message)rn	rn	return PLUGIN_CONTINUErn}
rnrnrnReplace folowing Code:rn(Old Code)rn
			if(get_pcvar_num(g_dod_tkrevenge_useamxbans) == 1)rn			{rn				new tker_authid[32]rn				get_user_authid(teamkiller[id],tker_authid,31)rn				new banreason[128]rn				get_cvar_string("dod_tkrevenge_amxbansreason",banreason,127)rn				server_cmd("amx_ban %d %s %s",tker_bantimeint,tker_authid,banreason)rn			}
rn... with this one ...rn
			if(get_pcvar_num(g_dod_tkrevenge_useamxbans) == 1)rn			{rn				new tker_authid[32]rn				get_user_authid(teamkiller[id],tker_authid,31)rn				new banreason[128]rn				get_cvar_string("dod_tkrevenge_amxbansreason",banreason,127)rn				new tker_userid = get_user_userid(teamkiller[id])rn				server_cmd("amx_ban %d %s %s",tker_bantimeint,tker_authid,banreason)rn				new id_str[32]rn				num_to_str(tker_userid, id_str, 31)rn				set_task(1.5, "delayed_kick", 1, id_str, 3)rn			}
rnrnDear Firestorm, please update your Code!rnIt should also work with the normal Plugin.rnrnSorry for my bad english I am from Austria.

diamond-optic
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02-22-2008, 09:05 PM #134

i believe its a problem with amxbans itself...nnn

problem with the actual code for amxbans itself..nnnbasically what was happening is when the server itself uses amx_ban it has an id of 0, but the amxbans code was trying to get the team of the id that called the ban but since it was the server it threw and error and the plugin stopped..nnso i fixed this (in my local version of amxbans) and it works now, i also posted about it on the amxbans forums, tho i wouldnt be surprised if its ignored :-
nnsame thing happens when banning someone thru HLSW when using amxbans, the ban gets added but the player is not kickednnbut i wouldnt expect an official fix release from the amxbans site... but theres so many other little problems with amxbans anyway lol

Reiser
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02-23-2008, 07:17 AM #135
i believe its a problem with amxbans itself...
rnrnYeah, I think the same. AMXBans is a nice Plugin, I hope there will be an Update next time :)rnrnBut my Code works very good ;)rnrn
same thing happens when banning someone thru HLSW when using amxbans, the ban gets added but the player is not kicked
rnrnYeah I tried this too. It dont works.rnrn
but i wouldnt expect an official fix release from the amxbans site... but theres so many other little problems with amxbans anyway lol
rnrnLet's wait for the Big Bugfix Update *lol*

Reiser
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02-26-2008, 01:42 PM #136

Hello,rnI wanna to use the dod_tkrevenge_dbi.sma Plugin, but it doesn't add SQL Entries. It creats the TK-Table, but there wont addet Players with the Karma Points.rnNow I found the error in plugin:rnThere is no INSERT-Command for the MySQL-Table. How this works?rnrnI don't know how the plugin works, so I can't make an bugfix. Please help me :)

R rushnnoob
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05-31-2008, 06:19 PM #137

OK, starting from a new install with 1.8 AMXX and compiling the .sma rnrnI have the plugin running when looking at amx_plugins on the server and the CVARs set in AMXX.CFG....rnrnWhen TK/TA there is no menu coming up....rnrnWhat am I missing...rnrnThanks in advance.rnrn{KHH} RUSH-N-NOOBrnrn--> EditrnOK, Read my name....It was working just fine, I had the Admin's Immunity on.... who was testing it ---- ADMINS!!!----, who mainly plays on the server ---- PEOPLE WITH IMMUNITY ----- took a while to figure out...

I Is3
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11-20-2008, 06:20 PM #138

Reiser you code is not working for me :( nnno kicked after ban (sometimes kick's).nnI do exacly as you said.

M Merrill
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12-25-2008, 02:33 PM #139

When valve messed everything up a few weeks ago the TK Revenge plugin doesn't allow to "not forgive" intentional tk's. The forgive option works but nothing happens when you hit #2 to not forgive.rnrnCan the code be looked at for a possible fix?

M Merrill
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12-27-2008, 01:43 PM #140

Ah by bad the bind to key #2 somehow got changed which is why it didnt work.

F Fysiks
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01-24-2014, 01:50 AM #141

I recently did some major refactoring of the code for this plugin. One major thing was the excessive use of get_pcvar_*() functions. Most of this was done because of the mutual exclusivity of cvar values. There are now less than half of the original uses of get_pcvar_*() functions.rnrnI also updated the method for detecting when a player spawns (the method used was a really old method that was not 100% accurate) with the HamSandwich module.rnrnIMO, the code is much more readable and more modular. I change some variable names to be more descriptive and changed how at least one of the variables was used to be more consistent with the others.rnrnI also greatly reduced the number of times arrays are indexed for the same value.rnrnThere is much more refactoring that I did to reduce the amount of code needed to execute for particular sequences.rnrnI didn't need to change any ML or add any cvars.rnrnPlease let me know if you try it out and give any feedback that you have.rnrnhttps://www.dodplugins.net/forums/showthread.php?p=16240#post16240

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