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Dod UberRifles

by Wilson [29th ID] · 2006-08-30 · 9 replies · 10027 views · 224 downloads

Read the thread (10 posts)

From the first post

Plugin by -- -=Fritz Schroeder=-
rnI am reposting it as it was lost on the forum switch.
rn
rn
// AMX Mod X Scriptrn//rn// Developed by The AMX Mod X DoD Communityrn// https://www.dodplugins.netrn//rn// Author: -[HHB]- -=Fritz Schroeder=-rn//rn//rn// Credits:rn//rn// Big thanks to Zor, SidLuke and Damaged Soul for help!rn//rn// Super big thanks to XxAvalanchexX for showing how torn// port the damage done by a bullet impact to another partrn// of the victim's body!

rn
rn
// USAGE:rn// ======rn//rn// amx_uberrifles <1/0>              =  enable/disable UberGarand Modern//                                      (admin command)rn//rn// dod_uberrifles_enabled <1/0>      =  enable UberGarand Mode by defaultrn//                                      (cvar for amxx.cfg)rn//rn// dod_uberrifles_announce   =  set how often a player is informedrn//                                      about UberGarand. he will only bern//                                      informed after he got killed withrn//                                      an UberGarand shot.rn//                                      set to 0 to disable the announcement.rn//                                      (cvar for amxx.cfg)

rn
rn
// DESCRIPTION:rn// ============rn//rn// This plugin makes the Garand & the K43 a one-shot-kill weapon likern// the Karabiner98 and the Enfield.rn// The Victim dies, where ever you hit him.rn//rn//rn// AMX Mod X 1.0, DoDx & FakeMeta modules needed!rn//rn//rn// To do:rn//rn// - nothing anymore :D

rn
rn
// CHANGELOG:rn// ==========rn//rn// - 29.09.2004 Version 0.6alpharn//   Initial Alpharn//rn// - 29.09.2004 Version 0.9alpharn//   * blocked "suicide" messagern//   * added propper death messagern//rn// - 30.09.2004 Version 0.95alpharn//   * fixed oversight that even TKsrn//     added a kill to the player's scorern//rn// - 16.10.2004 Version 0.96alpharn//   * added logmessage of ubergarand killrn//rn// - 17.10.2004 Version 0.99betarn//   * blocked logging of suicides on ubergarand killsrn//     so this plugin is fully stats prove now :Drn//rn// - 25.10.2004 Version 0.99beta2rn//   * after a player got killed with an "UberGarand" shot.rn//     he will get a red hud-message telling him thatrn//     UberGarand is enabled and every shot is deadly.rn//     you can specify the amout of times each player isrn//     informed about that with the cvar "ubergarand_maxannounce".rn//     idea of announcing the plugin by Zor.rn//rn// - 05.02.2005 Version 0.99beta3rn//   * changed the way this plugin works:rn//     the damage is changed now, so it definatelyrn//     is handled like a normal kill, no need torn//     block and replace the log-/deathmessagesrn//     anymore.rn//     Hopefully this will fix the strangern//     "overhead icons disappear"-bug.rn//   * Engine & DoDFun modules are not requiredrn//     anymore.rn//   * big thanks to XxAvalanchexX for showing howrn//     to port the damage of the bullet impact torn//     another part of the body!rn//rn// - 09.02.2005 Version 0.99beta4rn//   * feature upgrade:rn//     if a victim has 90 or less health left,rn//     the plugin won't do anything, so yourn//     don't have your stats full ofrn//     "chest hits".rn//     so basically the plugin is off forrn//     hits that go to the chest, to the head andrn//     for players that already have less than 90hp.rn//   * to mention this again:rn//     the cvar names have changed since beta2, sorn//     please review them!rn//

Files

dod_uberrifles.sma Plugin Source 7 KB 224 dl Download Compile

Archived builds from the server loose

These compiled builds sat loose in the server's script folder rather than attached to a post. They are matched to this release by comparing their decompiled Pawn against the source published above, so treat the attribution as strong but not certain. Versions come from the register_plugin() call recovered from the bytecode.

dod_uberrifles.sma v0.8beta 7 KB Download Compile
dod_uberrifles_619.sma v0.99beta6 8 KB Download Compile

The thread

All 10 posts from 8 people on Dod UberRifles, kept as they were written.

Wilson [29th ID]
started this thread
Posts: 623
Threads: 57
Joined: Oct 2005
08-30-2006, 01:55 AM #1

Plugin by -[HHB]- -=Fritz Schroeder=-rnI am reposting it as it was lost on the forum switch.rnrn

// AMX Mod X Scriptrn//rn// Developed by The AMX Mod X DoD Communityrn// https://www.dodplugins.netrn//rn// Author: -[HHB]- -=Fritz Schroeder=-rn//rn//rn// Credits:rn//rn// Big thanks to Zor, SidLuke and Damaged Soul for help!rn//rn// Super big thanks to XxAvalanchexX for showing how torn// port the damage done by a bullet impact to another partrn// of the victim's body!
rnrn
// USAGE:rn// ======rn//rn// amx_uberrifles <1/0>              =  enable/disable UberGarand Modern//                                      (admin command)rn//rn// dod_uberrifles_enabled <1/0>      =  enable UberGarand Mode by defaultrn//                                      (cvar for amxx.cfg)rn//rn// dod_uberrifles_announce <amount>  =  set how often a player is informedrn//                                      about UberGarand. he will only bern//                                      informed after he got killed withrn//                                      an UberGarand shot.rn//                                      set to 0 to disable the announcement.rn//                                      (cvar for amxx.cfg)
rnrn
// DESCRIPTION:rn// ============rn//rn// This plugin makes the Garand & the K43 a one-shot-kill weapon likern// the Karabiner98 and the Enfield.rn// The Victim dies, where ever you hit him.rn//rn//rn// AMX Mod X 1.0, DoDx & FakeMeta modules needed!rn//rn//rn// To do:rn//rn// - nothing anymore :D
rnrn
// CHANGELOG:rn// ==========rn//rn// - 29.09.2004 Version 0.6alpharn//   Initial Alpharn//rn// - 29.09.2004 Version 0.9alpharn//   * blocked "suicide" messagern//   * added propper death messagern//rn// - 30.09.2004 Version 0.95alpharn//   * fixed oversight that even TKsrn//     added a kill to the player's scorern//rn// - 16.10.2004 Version 0.96alpharn//   * added logmessage of ubergarand killrn//rn// - 17.10.2004 Version 0.99betarn//   * blocked logging of suicides on ubergarand killsrn//     so this plugin is fully stats prove now :Drn//rn// - 25.10.2004 Version 0.99beta2rn//   * after a player got killed with an "UberGarand" shot.rn//     he will get a red hud-message telling him thatrn//     UberGarand is enabled and every shot is deadly.rn//     you can specify the amout of times each player isrn//     informed about that with the cvar "ubergarand_maxannounce".rn//     idea of announcing the plugin by Zor.rn//rn// - 05.02.2005 Version 0.99beta3rn//   * changed the way this plugin works:rn//     the damage is changed now, so it definatelyrn//     is handled like a normal kill, no need torn//     block and replace the log-/deathmessagesrn//     anymore.rn//     Hopefully this will fix the strangern//     "overhead icons disappear"-bug.rn//   * Engine & DoDFun modules are not requiredrn//     anymore.rn//   * big thanks to XxAvalanchexX for showing howrn//     to port the damage of the bullet impact torn//     another part of the body!rn//rn// - 09.02.2005 Version 0.99beta4rn//   * feature upgrade:rn//     if a victim has 90 or less health left,rn//     the plugin won't do anything, so yourn//     don't have your stats full ofrn//     "chest hits".rn//     so basically the plugin is off forrn//     hits that go to the chest, to the head andrn//     for players that already have less than 90hp.rn//   * to mention this again:rn//     the cvar names have changed since beta2, sorn//     please review them!rn//
Zor
posted here
Posts: 688
Threads: 75
Joined: Jun 2006
08-31-2006, 03:49 PM #2

Thanks...nnCheers!

Z zak1212
posted here
Posts: 12
Threads: 2
Joined: Jul 2005
09-27-2007, 08:18 AM #3

Just a quick question.rnrnThis mod is nice but i was wondering rnrnIs there anyway to slow down the fire rate of the garand to match the karrnas using this mod make the garand a more lethal weapon than the kar due to its higher fire rate.i.e pick of a more people quicker ;)rnrnmany thanks

TigerMan4
posted here
Posts: 317
Threads: 37
Joined: Aug 2006
09-27-2007, 08:50 AM #4

I just bumped up the K43 with this plugin to match the garand , however , I have found , that even with this plugin running fine , you still get 90dmg hits with the k43 now and then.

{DwP} 325th ABN
posted here
Posts: 231
Threads: 12
Joined: Aug 2006
09-27-2007, 07:19 PM #5

tis true and it is everytime you need it out of a jam, but still loving it nice plug

Wilson [29th ID]
started this thread
Posts: 623
Threads: 57
Joined: Oct 2005
09-28-2007, 12:35 AM #6

Logically that doesn't make sense.rnrnI'm not saying you guys are lying...I'm just saying when I think about how the plugin works, there is just no room for such error unless it's like..through a wall or something. Beats me.

TigerMan4
posted here
Posts: 317
Threads: 37
Joined: Aug 2006
09-28-2007, 01:11 AM #7

its not that frequent . but it happens from time to time , same with the flamethrower plugin , every now and then , more frequently than the k43 but still , you get 90dmg from the flame thrower at point blank range if the target is prone.rnrnthe k43 does it no matter what the posistion of the target , i`ve had it happen point blank...running....over distance.

B bdjohns
posted here
Posts: 6
Threads: 0
Joined: Jul 2005
02-15-2009, 07:13 PM #8

I can get the plugin to work but not amx_uberrifles to turn it on and off. I don't want to leave it running 24 x 7. I have tried it with dod_uberrifles_enabled 1 and with it commented out, mmmm maybe thats it. Do I have to have dod_uberrifles_enabled 0 at least. Let me try that. Nope that didn't work. It still says amx_uberrifles is an unknown command. What could I be doing wrong. rnrnThanks

diamond-optic
posted here
Posts: 2,068
Threads: 103
Joined: May 2005
02-15-2009, 08:06 PM #9

the admin command is wrong in the 1st post..nnits actually amx_uberrifles_enablednnwhile dod_uberrifles_enabled is a cvar that sets the default setting.. a bit confusing indeed

Dr.G
posted here
Posts: 776
Threads: 75
Joined: Nov 2007
02-16-2009, 09:02 AM #10
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