Dod_kalt.bsp
by TigerMan4 · 2007-11-10 · 11 replies · 6747 views · 35 downloads
From the first post
rnas well as the .bsps for most of the stock maps ?
rn
rnseems that those files arn`t in my dod folder at all , only on my server. and I want to replace the .bsp for Kalt and see if it fixes it.
rn
rnthanks
Added later in the thread
| dod_kalt.bsp | Map | 3 MB | 35 dl | Download |
The thread
All 12 posts from 4 people on Dod_kalt.bsp, kept as they were written.
Threads: 37
Joined: Aug 2006
does anyone know where I can get the original dod_kalt.bsp file ?rnas well as the .bsps for most of the stock maps ?rnrnseems that those files arn`t in my dod folder at all , only on my server. and I want to replace the .bsp for Kalt and see if it fixes it.rnrnthanks
Threads: 12
Joined: Aug 2006
oh that would be nice, im so sick of reliable channel overflow with that map. get over 16 people on kalt and it starts the kicking hate that
Threads: 103
Joined: May 2005
they're in the day of defeat.gcf file in the ../steam/steamapps/ folder.. use GCFscape to browse in the gcf files..nn..i gotta say i never notice problems with kalt, at least nothing that doesnt randomly happen on rare occasions with any map.. ive played 60+ minutes of kalt with 20+ players without any problems on many occasions
Threads: 37
Joined: Aug 2006
the reliable channel overflow is caused by your motd file. rnrnbut my problem right now is , when I change the server to Kalt , it crashes and comes up on anzio.rnrnI found the original .bsp on some random website and replaced mine and it still does it.rnrnso I`m not sure what the problem is.rnrnI have dod_kalt in my mapcycle.txt , my maps.ini and my mapschoice.inirnrnso Im not 100% why it crashes the server.rnrnunless its a conflict with shrikebot/kalt and linux
Threads: 12
Joined: Aug 2006
not to start another thread if i need to i will but what would i need to do to the motd file to keep this from happening
Threads: 37
Joined: Aug 2006
it works like this.rnrnyour MOTD has to much info in it.rnrneither you can point your MOTD at a seperate web-page ( I dont remember the code to do it ) but i`m sure its on this site or the dod-forums archives.rnrnor you can delete everything thats in your MOTD and that fixes the (reliable channel overflow thing )rnrnI had all my server rules typed out in my MOTD and I was getting that all the time , so I found the answer on the dod forums ( which is now all source based bs ) but they have an archive for the dod-1.3 stuff.rnrnonce I deleted the motd it fixed the overflow problem , but now I have a new problem , with the crashing. (but this is totally seperate from the motd issue , I had that fixed for years, untill this started up.
Threads: 12
Joined: Aug 2006
thanks tigerman ill look into this, in the meantime ill try to look around with ya for the original bsp
Threads: 103
Joined: May 2005
attached is the dod_kalt.bsp right out of the day of defeat gcf file..nnand for the motd stuff.. put this in your motd.txt:n[html]<html>n<frameset cols="*" framespacing="0" frameborder="no" border="0">n<frame src="http://motd.avamods.com/avamods_motd.htm" name="frame_main" />n</frameset>n</html>[/html]then make a motd page in html and host it somewhere and change the link in the above code to point to it
Threads: 12
Joined: Aug 2006
hell yeah thanks diamond you are the man woo hoo
Threads: 37
Joined: Aug 2006
still crashes and I have no clue why.rnrnI checked the logs and there are no error codes or messages anywhere that I can find.rnrnI loaded 16 new maps tonight (3 of them crashed the server to anzio like Kalt does ) and I checked the logs ( both amx and server ) just this.rnrn" changelevel "dod_winter"rnL 11/14/2007 - 00:56:14: -------- Mapchange to dod_winter --------rnL 11/14/2007 - 00:56:33: -------- Mapchange to dod_anzio --------rnL 11/14/2007 - 00:56:35: [admincmd.amxx] Cmd: "Half-Life<0><><>" set cvar (name "mp_teamlimit") (value "0")rnL 11/14/2007 - 00:56:35:rnrnthats how it appears in the amx-logrnrnand this is the server log.rnrn"mp_limitaxismortar" = "-1"rnL 11/14/2007 - 00:56:13: Server cvar "mp_limitaxismp40" = "-1"rnL 11/14/2007 - 00:56:13: Server cvar "mp_limitaxismp44" = "-1"rnL 11/14/2007 - 00:56:13: Server cvar "mp_limitaxispschreck" = "-1"rnL 11/14/2007 - 00:56:13: Server cvar "mp_limitaxisscopedkar"rnrnthats all the farther it got
Threads: 37
Joined: Aug 2006
Kalt now works...thank you for your help.rnrnalso...rnrnwhy does it say....flush entity packets..or somthing or another ? i have had 3 or 4 people say , they get that error.
Threads: 23
Joined: Aug 2007
On our old server, we had sturmbot/linux and it did the same thing. Been a while back, but I think we turned off spawn bazooka's and it helped.

