dod_lawine_urban
by noddy · 2010-03-04 · 8 replies · 1748 views · 144 downloads
From the first post
rn
rnThis is the ava-b2 re textured with textures renamed and included in the bsp
rnSo no bleed problems from ava textures.
Files
| dod_lawine_urban.rar | Archive | 4 MB | 144 dl | Download |
The thread
All 9 posts from 5 people on dod_lawine_urban, kept as they were written.
Threads: 19
Joined: Oct 2004
As promisedrnrnThis is the ava-b2 re textured with textures renamed and included in the bsprnSo no bleed problems from ava textures.
Threads: 23
Joined: Aug 2007
Will be playing it tonight m8!nTY
Threads: 5
Joined: May 2009
dose it need avalanche.wad file?
Threads: 19
Joined: Oct 2004
From memory No but I will confirm this when I get home.nI think that I replaced all of the textures.
Threads: 49
Joined: Jan 2006
Can you post the .map file for hammer?
Threads: 19
Joined: Oct 2004
Hi Sparky from memory this was done in the .bsp and not hammer
Threads: 49
Joined: Jan 2006
As you probably know BSP2Map and others dont do a good job of reverse engineering map files with out alot, and I mean alot of rework on the big maps.rnrnHere is something to keep an eye out on as it might be able to join planes easier and will have a few extra features.rnrnhttp://hlfx.ru/forum/showthread.php?threadid=4143
Threads: 11
Joined: Jun 2008
as you probably know bsp2map and others dont do a good job of reverse engineering map files with out alot, and i mean alot of rework on the big maps.rnrnHere is something to keep an eye out on as it might be able to join planes easier and will have a few extra features.rnrnhttp://hlfx.ru/forum/showthread.php?threadid=4143rnrnwas this ever useful to any one?
Threads: 49
Joined: Jan 2006
Sadly to do so I had to rip out the entities to flip it so left is right and right is left, its quite creepy playing it like this after playing it the same way for years.rnrnStill working on adding back all the other entities to my .map file.rnrnThe lighting looks ten times better than the original with the new compiler tho. i put up a screen grab in some other post in the early days of the project. The sky texture is orange to help see it. Yep thats Avalanche flipped.rnrn:)

