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dod_lawine_urban

by noddy · 2010-03-04 · 8 replies · 1748 views · 144 downloads

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From the first post

As promised
rn
rnThis is the ava-b2 re textured with textures renamed and included in the bsp
rnSo no bleed problems from ava textures.

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dod_lawine_urban.rar Archive 4 MB 144 dl Download

The thread

All 9 posts from 5 people on dod_lawine_urban, kept as they were written.

N noddy
started this thread
Posts: 250
Threads: 19
Joined: Oct 2004
03-04-2010, 07:11 PM #1

As promisedrnrnThis is the ava-b2 re textured with textures renamed and included in the bsprnSo no bleed problems from ava textures.

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
03-08-2010, 08:32 AM #2

Will be playing it tonight m8!nTY

N netmad
posted here
Posts: 24
Threads: 5
Joined: May 2009
04-10-2010, 06:55 AM #3

dose it need avalanche.wad file?

N noddy
started this thread
Posts: 250
Threads: 19
Joined: Oct 2004
04-12-2010, 05:52 AM #4

From memory No but I will confirm this when I get home.nI think that I replaced all of the textures.

S sparky99
posted here
Posts: 263
Threads: 49
Joined: Jan 2006
11-18-2013, 07:49 AM #5

Can you post the .map file for hammer?

N noddy
started this thread
Posts: 250
Threads: 19
Joined: Oct 2004
11-18-2013, 10:31 AM #6

Hi Sparky from memory this was done in the .bsp and not hammer

S sparky99
posted here
Posts: 263
Threads: 49
Joined: Jan 2006
11-18-2013, 04:37 PM #7

As you probably know BSP2Map and others dont do a good job of reverse engineering map files with out alot, and I mean alot of rework on the big maps.rnrnHere is something to keep an eye out on as it might be able to join planes easier and will have a few extra features.rnrnhttp://hlfx.ru/forum/showthread.php?threadid=4143

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
11-28-2016, 07:05 PM #8
as you probably know bsp2map and others dont do a good job of reverse engineering map files with out alot, and i mean alot of rework on the big maps.rnrnHere is something to keep an eye out on as it might be able to join planes easier and will have a few extra features.rnrnhttp://hlfx.ru/forum/showthread.php?threadid=4143
rnrnwas this ever useful to any one?

S sparky99
posted here
Posts: 263
Threads: 49
Joined: Jan 2006
12-08-2016, 03:36 AM #9

Sadly to do so I had to rip out the entities to flip it so left is right and right is left, its quite creepy playing it like this after playing it the same way for years.rnrnStill working on adding back all the other entities to my .map file.rnrnThe lighting looks ten times better than the original with the new compiler tho. i put up a screen grab in some other post in the early days of the project. The sky texture is orange to help see it. Yep thats Avalanche flipped.rnrn:)

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