/*rn * FAKEMETA RESEARCH (v1.0)rn * by Wilson [29th ID]rn * rn * www.29th.orgrn *rn * DESCRIPTIONrn * This plugin allows developers to research through fakemeta several rn * times quicker than they would normally take, by coding an entirern * test plugin just to find a PEV value, or ES/CD setting, or alter rn * the said variables, or find that specific PDATA offset. FM Researchrn * allows you to read, set, log, and compare these values dynamicallyrn * in game.rn *rn * USAGErn *rn * PEVrn * Read: fm_pevreadrn * Set: fm_pev rn *rn * ClientData (CD)rn * Read: fm_cd readrn * Set: fm_cd rn *rn * EntityState (ES)rn * Read: fm_cd readrn * Set: fm_cd rn *rn * Pdatarn * Read: fm_pdata readrn * Set: fm_pdata rn *rn * Pdata Rangesrn * Log: fm_pdata_log rn * Read: fm_pdata_log consolern * Store: fm_pdata_log storern * Compare: fm_pdata_log comparern * Search: fm_pdata_search rn *rn * SHORTCUTSrn * -For the argument, you can use keywords such as "id", "me", "wpn", "gun"rn * -The pdata argument "console" can be replaced by "con"rn * -To reset ClientData or EntityState data, use the "read" argument at the end, or the "reset" argument.rn *rn * NOTErn * If you are NOT using Day of Defeat, comment the line at the very top of the plugin that says "Comment"rn */
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rnSomething I've been working on for a while now - started to help myself but then realised there was not really another plugin out there that did this for everyone..So I made it more user-friendly in hopes that it can help others out as much as it has me.
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rnExamples
rnAltering your origin
rnfm_pev me pev_origin 124 832 15
rn
rnAltering your animation
rnfm_es me es_sequence 9
rn
rnMaking another player hold a punchangle
rnfm_cd 3 cd_punchange 120 120 50
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rnFinding your weapon's pdata offset that holds the clip ammo
rnfm_pdata_search wpn 75 125 8
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rnFinding out which pdata offset is different when you hold an awp and scope in with an awp
rnNon-Scoped: fm_pdata_log wpn 0 100 store
rnScoped: fm_pdata_log wpn 0 100 compare
rn
rnAnd so much more...

