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Medic Drag

by Price [508th PIR] · 2008-06-17 · 6 replies · 1203 views · 14 downloads

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From the first post

This is probably wrong... Its my first plugin ever.
rn
rnI used the medic_class by =|[76AD]|= TatsuSaisei
rnand the Prisioner mod by Wilson to create this... Please give info and how to make it work/better.
rn
rn*Dont Recommend download yet*

Files

dod_medic_classdrag.txt Config / Docs 40 KB 14 dl Download

The thread

All 7 posts from 5 people on Medic Drag, kept as they were written.

P Price [508th PIR]
started this thread
Posts: 70
Threads: 4
Joined: Jul 2007
06-17-2008, 06:44 AM #1

This is probably wrong... Its my first plugin ever.rnrnI used the medic_class by =|[76AD]|= TatsuSaisei rnand the Prisioner mod by Wilson to create this... Please give info and how to make it work/better.rnrn*Dont Recommend download yet*

blobby
posted here
Posts: 421
Threads: 47
Joined: Apr 2007
06-17-2008, 05:03 PM #2
;10001']This is probably wrong... Its my first plugin ever.rnrnI used the medic_class by =|[76AD]|= TatsuSaisei rnand the Prisioner mod by Wilson to create this... Please give info and how to make it work/better.rnrn*Dont Recommend download yet*
rnrnThats a txt file ??????

=|[76AD]|= TatsuSaisei
posted here
Posts: 794
Threads: 54
Joined: May 2005
06-17-2008, 05:38 PM #3

You probably shouldn't post any code you personally can not compile... especially not in a section designed to hold code for compilable plugins...n nPost moved to scripting help as that is obviously what you "need" as this byitself is NOT going to compile or work ...

P Price [508th PIR]
started this thread
Posts: 70
Threads: 4
Joined: Jul 2007
07-09-2008, 05:57 AM #4

so i take it no help on this plugin?

Tank
posted here
Posts: 581
Threads: 59
Joined: Jan 2007
07-09-2008, 09:29 AM #5

I think patience is the key. People are always working on some idea they have laying around and lately I heared a lot of people have a lot of ideas laying around which they want to finish.rnrnThey (since my knowledge doesn't go far enough yet) will help you when they have time. Remember, it's all a hobby and a matter of priorities. But it's good that people are putting in time to learn how to plugin.rnrnOne advice, I see the file you posted is a *.txt file. I suggest using amxx studio and posting sma's would be the way to go. Also, once you made a *.sma, try compiling it through webcompiler http://www.amxmodx.org/webcompiler.cgi and see what kind of errors it is giving. Perhaps you can even locate and fix some of the errors.rnrnAnd I don't want to discourage you or anything as I also just started writing plugins. You are saying this is your first attempt to write a plugin, perhaps you should start out smaller with just a small plugin. Thats how I am picking up.

H Hood [10th MD]
posted here
Posts: 84
Threads: 7
Joined: Nov 2006
07-20-2008, 11:13 PM #6

what are you trying to get out of this?nnstart by renaming the file as a .smannthen describe what you want - you want the player being healed to be touched by a medic? like the medic has to hold down E? or the player being healed must be X distance from an enemy??? think like a computer - nothing abstract, just things that can be measured that this is trying to accomplish.

P Price [508th PIR]
started this thread
Posts: 70
Threads: 4
Joined: Jul 2007
07-22-2008, 06:02 AM #7

No. the medic can drag a player out of the field to safety. Some one can cover the medic, and he can run in, press and hold E (Use key) and drag a player out. Its really ment to be used with damage inflection.

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