r_detailtextures 1
by sparky99 · 2017-11-05 · 1215 views · 2 downloads
From the first post
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nOpen it up and have a look inside.... google how it works.
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nI will update it over time or feel free to add yours and change this one to your likeing.. I noticed a wood texture is rotated wrong and some rubble textures are too small. (My opinion)
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nUse your consule log to find the missing name cut-paste-rename it into your maps directory.
neg.
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nBUILD 6153 SERVER (0 CRC)
nServer # 11
nNo detail texture mapping file: maps/dod_veghel_b2_detail.txt
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nTheres heaps to do here if you want too , theres lots of other textures form CS that might be good to use too. This works as there seems to be no limit to the number you can add...or is there??
Files
| dod_allmaps_detail.txt | Config / Docs | 51 KB | 2 dl | Download |
The thread
All 1 post on r_detailtextures 1, kept as they were written.
Threads: 49
Joined: Jan 2006
If your like me and like playing maps with this option on but lots and lots of maps dont have a detailed texture file then this generic file might suffice. It contains lots of texture references to the main Dod standard maps, these are used alot in other maps so might enhance your enjoyment.nnOpen it up and have a look inside.... google how it works.nnI will update it over time or feel free to add yours and change this one to your likeing.. I noticed a wood texture is rotated wrong and some rubble textures are too small. (My opinion)nnUse your consule log to find the missing name cut-paste-rename it into your maps directory.neg.nnBUILD 6153 SERVER (0 CRC)nServer # 11nNo detail texture mapping file: maps/dod_veghel_b2_detail.txtnnTheres heaps to do here if you want too , theres lots of other textures form CS that might be good to use too. This works as there seems to be no limit to the number you can add...or is there??

