Ref the Cone of Fire and such...
by Zor · 2009-07-23 · 4 replies · 3517 views · 53 downloads
From the first post
rn
rnCheers!
Files
| cof_main.cpp.txt | Config / Docs | 16 KB | 4 dl | Download |
Added later in the thread
| garand_test.jpg | Screenshot | 9 KB | 15 dl | Download |
| garand_test2.jpg | Screenshot | 7 KB | 14 dl | Download |
| k98.jpg | Screenshot | 15 KB | 20 dl | Download |
The thread
All 5 posts from 2 people on Ref the Cone of Fire and such..., kept as they were written.
Threads: 75
Joined: Jun 2006
Hey all, found the cpp for the DoD:S Plugin that concentrates the cone of fire. I may look into creating the COF plugin for dod using the new ham stuff. But I need to find some new things, such as rifle sights for all the weapons.rnrnCheers!
Threads: 75
Joined: Nov 2007
i dont get jack of that C++ coding :)rnrnrncheck this if you dont wanna make as a module http://forums.alliedmods.net/showthread.php?t=58372
Threads: 75
Joined: Jun 2006
Ok so the concept of ops here is to use the registry fix by diamond, add to it dod walk and fov stuff for individual users. here is a test so far that i have for the garand, its shitty only cause I need to figure it out. But getting there for the sprite to begin with.rnrnCheers!
Threads: 75
Joined: Jun 2006
Ok here is my first sprite, this will be what I use for testing as I go. Take a look at let me know what you think.rnrnCheers!

