Day of Defeat Plugins Community
This site is an archive — everything is readable and downloadable, nothing can be posted. Admin

Zombies Pluging For Dod 1.3

by Sgt.Rosado [65th IR] · 2012-03-20 · 12 replies · 5050 views · 62 downloads

Read the thread (13 posts)

From the first post

heres the new php code delete the old post of bug or close it
rn
rnDr.G Can You make it so only axis are zombies instead of everyones a zombie and make zombies glow red like the kamikaze but they dont blow up and that when an allies player gets killed respawn as axis zombie hope im not asking much if im asking much i understand Thanks in Advance

Files

ZombieMod.sma Plugin Source 10 KB 62 dl Download Compile

The thread

All 13 posts from 6 people on Zombies Pluging For Dod 1.3, kept as they were written.

S Sgt.Rosado [65th IR]
started this thread
Posts: 29
Threads: 5
Joined: Jan 2012
03-20-2012, 04:00 PM #1

heres the new php code delete the old post of bug or close itrnrnDr.G Can You make it so only axis are zombies instead of everyones a zombie and make zombies glow red like the kamikaze but they dont blow up and that when an allies player gets killed respawn as axis zombie hope im not asking much if im asking much i understand Thanks in Advance

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
04-27-2012, 02:24 PM #2

I found this chinese server, looks like a zombie mod running. Bots had hl1 claws, skeleton skins. 60.214.155.8:27011

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
04-28-2012, 11:37 AM #3

Where are the models? Specifically zombieclaw.mdl?

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
04-28-2012, 01:45 PM #4

models/p_ZombieClaws.mdlnnto be exact

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
04-28-2012, 01:58 PM #5

and does this work on a principal of running to infect non zombies?ngot it working in a real rough way ,the zombies had extra hands by the waist and some could still shoot without a gun being visible

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
04-28-2012, 06:00 PM #6

I have a commador 64 computer with 1.00 AMX and this will not compile what gives

L loon_on_a_stick
posted here
Posts: 23
Threads: 2
Joined: Nov 2011
04-28-2012, 06:12 PM #7

I can't get it to compile on my Z80 can you help?

N noddy
posted here
Posts: 250
Threads: 19
Joined: Oct 2004
04-29-2012, 07:50 AM #8

I suggest using the online compiler, it uses the BBC_Micro so it's better than your commodore and Z80

Zor
posted here
Posts: 688
Threads: 75
Joined: Jun 2006
04-30-2012, 07:56 AM #9

Sorry but most code is not always backwards compatible. There are things you can do with new AMXMODX that you couldn't witn 1.00, so its time to upgrade! Hehehe

meathead
posted here
Posts: 337
Threads: 23
Joined: Aug 2007
04-30-2012, 12:17 PM #10

I believe we've been punked! Lol

L loon_on_a_stick
posted here
Posts: 23
Threads: 2
Joined: Nov 2011
05-02-2012, 09:36 AM #11

Any one have the models?????

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
05-02-2012, 07:46 PM #12

hard to use this without correct mdls. and still not shure what the motive of a zombie is n to eat brains?n to infect humans?n to survive in undead form?n to be a target for humans?nn in this plug its unclear

=*MDMILBURN*=
posted here
Posts: 66
Threads: 11
Joined: Jun 2008
11-24-2012, 10:03 PM #13

too bad this was never resolved

DoD Plugins Archive · Repository · Old Forum Threads · Maps · Admin · built 14 Sep 2026 00:34 UTC