rncontinue work on it with his permission!
rn
rn
//rn// DESCRIPTION:rn// ============rn//rn// This Plugin will add some realism to your servers!rn// - Wounded players will start to bleed and lose healthrn// until they bandage their wounds!rn// - While bandaging they can only use their melee weapon!rn// - If you don't bandage you bleed to death!rn// - Bleeding is handled like every other standard weapon,rn// if you shoot someone and he bleeds to death, you receivern// the kill and the deathmessage will show you as the killer!rn// - HLStats proof! Bleeding kills are handled like kills withrn// any other standard weapon and will be listed in the stats!rn//
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//rn// USAGE (cvars for amxx.cfg):rn// ===========================rn//rn// dod_bleeding_enabled <1/0> = enable/disable DoD Bleeding by defaultrn// 1 = Bleeding is enbaledrn// 0 = Bleeding is disabledrn//rn// dod_bleeding_mindamage <#> = set amount of damage that a player has torn// take to start bleeding.rn// set it to 0 to make players start bleedingrn// no matter how much damage was caused,rn// choose a higher value if you don't want peoplern// to start bleeding after only small damage byrn// for example a detonating grenade some meters away.rn//rn// dod_bleeding_bleedbyworld <1/0> = enable/disable bleeding after falling downrn// and losing health or being hit by a mortarrn// on dod_caen for example.rn// 1 = start bleeding by "world" damagesrn// 0 = only start bleeding by weapon damagern//rn// dod_bleeding_dmgcenter <#> = set how many healthpoints a player that isrn// bleeding loses per second for body center hitsrn//rn// dod_bleeding_dmgextremities <#> = set how many healthpoints a player that isrn// bleeding loses per second for body extremities hitsrn//rn// dod_bleeding_messages <#> = set how many times bleeding players shouldrn// get the "Your are Bleeding" announcement afterrn// they managed to bandage the first timern//rn// Please Note:rn// No matter to what value (other than 0)rn// you set this, the player will always get thern// announcement until he manages to bandage for thern// first time, then it counts as first message!rn// So usually setting this to 1 does the trick andrn// players won't be announced anymore after they foundrn// out how to bandage!rn//
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//rn// CHANGELOG:rn// ==========rn//rn// This plugin was originally made by Zor,rn// as it was kind of abandoned i will continuern// work on it with Zor's permission!rn//rn// - 04.08.2007 Version 0.9rn// - imported Zor's version "0.4a"rn// - changed cvar namesrn// - changed to pcvar usagern// - removed motd, client-commands & setinfosrn// from now on the "use"-key is the only wayrn// to bandage!rn// - replaced Engine with FakeMeta modulern// - added hudmessage as announcement forrn// bleeding playersrn// - added textmessage after respawn for playersrn// that were bleeding but did not bandagern// - added multilanguage support for thosern// announcementsrn// - blocked "suicide" logmessage and replaced itrn// with a "X killed Y with bleeding" messagern// - completely HLStats proof now! Bleeding kills arern// handled like any other standard weapon's kills,rn// now more "suicides" because of bleeding!rn// A nice little icon for your HLStats is includedrn// as well!rn// - finally fixed "deployed"-bug, players with arn// deployed mg/bar/fg42 now undeploy and switchrn// to knife/spade as well when bandagingrn// - fixed bots not switching to melee weapons whenrn// bandagingrn//rn// - 09.08.2007 Version 1.0rn// - fixed blood squeezing "out of the air" insteadrn// of the bleeding player.rn// - fixed overhead-icons disappearingrn// - added cvar "dod_bleeding_bleedbyworld" to define ifrn// players should start to bleed after falling off andrn// losing health.(set to 1) or if they schould justrn// start bleeding after beeing hit by a weapon (set to 0)rn// - added cvar "dod_bleeding_mindamage" to define the minimumrn// of damage that has to be caused to a player to start bleeding.rn// - moved announcement hudmessage to the left of the screen, so itrn// doesn't influence players view while finishing their firefightrn// before bandagingrn//
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rnPlease be sure do download the sprites the plugin uses and
rnplace into the folder "/dod/sprites/" on your gameserver!
rn
rnA nice little pic for your HLStats is included as well, if you
rnare running HLStats for your server and have access to the
rn"hlstatsimg" folder, be sure to grab it as well!
rn
rnIf you want to see a preview of the HLStats, please don't
rnhesitate to take a look at my HLStats and browse to "Weapon statistics"!
rn
rnIf you experience any problems, please let me know!
rn
rnEnjoy!

