rn============
rn
rnThis is a plugin that a lot of DoD admins have been
rnwaiting for! - a working DoD ClanMatch plugin!
rnFeatures are:
rn- plugin hooks up with DoD's included ClanMatch features
rn- completely menu-driven! all settings and commands can
rneasiely acced by the "amx_dodmatchmenu"!
rn- you can setup the whole match process before you start
rn- you can setup two maps and decide whether to play them
rntwice (so you can play axis and allies) or only once.
rn- a list of available maps for the clanmatchmenu can be
rnloaded from the file "dod_matchmaps.cfg" in your
rn"dod_clanmatch" folder in your amxx configs folder.
rnif it doesn't exist, the maps from your "mapcycle.txt"
rnare used.
rn- you can load match settings from "dod_matchbase.cfg" so
rnyou don't have to apply the settings in-game as the command
rngets longer and longer with every feature added.
rn- you can set clantags for the teams which will be displayed
rnin the results and all messages.
rn- servername can be set and applied for the match
rn- "WarmUp"-mode is running on each map and the set timelimit
rnis applied after both teams are ready and the fight actually
rnstarts.
rn- time remaining can be displayed each roundstart / each min
rn- teams' scores can be displayed each roundstart / each min
rn- map specific config files can be loaded for each map
rnthe filename has to be MAPNAME_match.cfg
rn(i.e.: dod_kalt_match.cfg) and has to be placed into
rnyour "dod_clanmatch" folder in your amxx configs folder
rn- file "dod_clanmatch.cfg" will be executed if it exists in
rnyour dod_clanmatch folder in you AMX Mod X configs folder
rnwhen the match is running.
rn(use that to set class limits)
rn- file "dod_public.cfg" will be executed if it exists in
rnyour dod_clanmatch folder in you AMX Mod X configs folder
rnwhen the match is finished.
rn(use that to remove class limits)
rnFurthermore your server.cfg and amxx.cfg is executed
rnas well, so most of your standard settings are recovered
rnafter the match.
rn- the result and match scoring details can be viewed after
rnthe match is over. people will automatically see them
rnafter they spawned. the password is still active and
rnthe map will run 5min, then it's all set to normal again.
rn- a lot more!
rn
rn
USAGE:rn======rnrnamx_dodmatchmenu = displays the DoD ClanMatch Menurn(you can access all further commandsrnand settings directly through the menu!)rnrndod_cm_folder= sets folder with your configs (cvar!)rn(default is "dod_clanmatch", don't change thisrnif you just want to use this plugin in one league!)
rn
rn
//rn// - 08.07.2007 Version 0.8rn// - removed need for engine-modulern// - major code optimizationsrn// - removed a big bunch of lines of duplicate codern// - added global tracking cvarrn//rn// - 12.07.2007 Version 0.9rn// - added Multilanguagesupportrn// - removed some lines of duplicate codern//
rn
rnAS FOR NOW, THE OLD HLTV-VERSION IS NOT SUPPORTED ANYMORE
rnAS IT NEVER REALLY WORKED LIKE IT SHOULD HAVE!

